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[Release] Gatherbuddy 1.7.6.6 - Uldum Improvements

Hawker

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I assume this is for the same wow patch (so currently US only?)
 
For Gatherbuddy: Gatherbuddy 1.7.6.6 Standard - Downloads - WOW Bot for PVP Leveling Gathering - Gatherbuddy & Honorbuddy Forums

For guild vault, loot mailing and other options: Gatherbuddy 1.7.6.6 Goldseller - Downloads - WOW Bot for PVP Leveling Gathering - Gatherbuddy & Honorbuddy Forums

We've tweaked the Uldum logic so that it tries to hide if it resurrects near the Vir'naal Oasis and mounts much faster.

Enjoy!

I've tested, this patch is not work at all, when my toon botting at Vashjr it try and failed continously mouting and dismounting. Anyone encountered this problem llike me?
 
@Hawker, i tested it right now, with 7 chars, but still resurrect direct in front of the patroling mob
 
Can you may add this, i try this a few times, and manual it work, so when you code it, it should work too

Reconize the mob on the end down of the graveyard
go up to the spirithealer
resurrect
INSTANT run 50-75meters forward (dont know the correct agro range for lvl80 (yes i have lvl80 farmers :) )and 85), there arent any mobs that attack the char
there he can buff himself and start to fly
 
Not mounting underwater in Vashjr, disconnects with WOW error. Waiting for new build cos this one is not working
 
Not mounting underwater in Vashjr, disconnects with WOW error. Waiting for new build cos this one is not working

Log please. Mine are farming in Vashj'ir now and I don't see the problem.
 
Can you may add this, i try this a few times, and manual it work, so when you code it, it should work too

Reconize the mob on the end down of the graveyard
go up to the spirithealer
resurrect
INSTANT run 50-75meters forward (dont know the correct agro range for lvl80 (yes i have lvl80 farmers :) )and 85), there arent any mobs that attack the char
there he can buff himself and start to fly

The aggro radius is too wide for a level 80. Can't help you there.
 
the prob is, lvl85 have the same prob right now... they resurrect direct at the healer
may want to see on teamviewer ?
 
Can you may add this, i try this a few times, and manual it work, so when you code it, it should work too

Reconize the mob on the end down of the graveyard
go up to the spirithealer
resurrect
INSTANT run 50-75meters forward (dont know the correct agro range for lvl80 (yes i have lvl80 farmers :) )and 85), there arent any mobs that attack the char
there he can buff himself and start to fly


but this way should work perfect for all lvl's, course right now lvl80 and 85 chars didnt get away from the graveyard
 
@Hawker, i tested it right now, with 7 chars, but still resurrect direct in front of the patroling mob

Exact same issue for me. Resurrects, gets killed, resurrects, gets killed over and over until i manually fix it.

EDIT: I'm using a level 85 Paladin
 
Are we talking about the Vir'naal Graveyard?
 
Neferset Sentry - NPC - World of Warcraft

Hmmm - he can't be avoided. I had thought it was the other Graveyard.

I tried your idea *****00r and the problem is that you have to run through his path. It won't work.

Make a profile that doesn't go over that part of Uldum.
 
Can anyone use this patch? my toon still can not use mount in game. Can you check this problem Hawker?
 
Hawker here is what i mean, GB should do
its easyer to show in a little movie and screenshot :)


[video=youtube;0RXEQaaVYhM]http://www.youtube.com/watch?v=0RXEQaaVYhM[/video]
 

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wait until the NPC is downstairs
then resurrect and run to the hill
there arent any NPC;s so you can buff without any probs
this works with lvl85 and with lvl80
 
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