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[Release] Honorbuddy 2.0.0.4564

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All my bot settings keeps geting unckecked. loot mobs, loot chests, skin mobs, ninja skin, mine and so on, i have to manually check them once every 5 to 10 min over and over, on 2 bots running from seperate sources.

log.View attachment 2011-04-30_11_10 4740 Log.txt

edit: seems to be triggered by the profile when using "Fly to" and so on.
 
Heyho, Thanks for the new Version :)
There is still a little Bug in Vashijr:
If you target a Mob, he swims straight to him and stalks him.
Log is attached but he didn't wrote something noticeable to it.
 

Attachments

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Cannot, as mentioned I reinstalled. There is no log folder created if the executable will not even execute.

There was nothing else in the log to allude to the problem of the executable not executing on a Windows 7 machine. The error in the section I posted was the only error in about 6 hours of the bot running. When the game exited I tried to restart the bot, and that is when the errors began.

Try set to honorbuddy.exe administrator's permission (Right click on the file -> Properties -> Compatibility -> Privilege level)
 
Try set to honorbuddy.exe administrator's permission (Right click on the file -> Properties -> Compatibility -> Privilege level)

No need to try that. As it is set up that way each time I install it.
 
When using GB2 on HB my DK stands there and does nothing when attacked. Only have this issue with my DK though. I am running 2 instances of HB both using GB2. Druid works great but DK does not attack. He gathers nodes but when attacked he just stands there :p
 
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When using GB2 on HB my DK stands there and does nothing when attacked. Only have this issue with my DK though. I am running 2 instances of HB both using GB2. Druid works great but DK does not attack. He gathers nodes but when attacked he just stands there :p

Have u tried a different dk cc like epidemic or cimmeran(?sp)
 
When I try login with the new version, I got this:

Code:
[10:55:19:763] Loading Honorbuddy 2.0.0.4564 settings.
[10:56:40:380] Authenticating..
[10:56:41:281] Buddy Sessions: 0/0
-----
Shared Sessions: 1/3
[10:56:42:743] Error - Endscene hook failed: Value cannot be null.
Parameter name: EndSceneProc passed to Executor constructor was invalid.
[10:56:42:755] Attached to WoW with ID 7468
[10:57:20:527] Error saving settings.
[10:57:20:541] System.TypeInitializationException: The type initializer for 'Styx.Helpers.CharacterSettings' threw an exception. ---> System.Exception: Invalid executor used in GetObjectName
   在 System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous)
   在 System.Windows.Forms.Control.Invoke(Delegate method, Object[] args)
   在 System.Windows.Forms.Control.Invoke(Delegate method)
   在 ..?()
   在 ..?(Object o)
   在 System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state)
   在 System.Threading.ExecutionContext.runTryCode(Object userData)
   在 System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
   在 System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   在 System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback tpWaitCallBack)
   在 System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)
   --- 内部异常堆栈跟踪的结尾 ---
   在 ..()
[10:57:20:546] 
[10:57:20:596] System.Exception: Invalid executor used in GetObjectName
   在 System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous)
   在 System.Windows.Forms.Control.Invoke(Delegate method, Object[] args)
   在 System.Windows.Forms.Control.Invoke(Delegate method)
   在 ..?()
   在 ..?(Object o)
   在 System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state)
   在 System.Threading.ExecutionContext.runTryCode(Object userData)
   在 System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
   在 System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   在 System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback tpWaitCallBack)
   在 System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)
[10:57:20:604] System.NullReferenceException: Invalid executor used in GetObjectName。
   在 BlueMagic.ExecutorRand.Dispose()
   在 BlueMagic.ExecutorRand.Finalize()

same for me after wow hotfix today on my de client
 
*FACEPALM* When I updated HB today I forgot to add my CC's back. Thanks ^^
 
*FACEPALM* When I updated HB today I forgot to add my CC's back. Thanks ^^

yea also in the last 2 hb updates they have completely forgotten to even put a basic DK CC in so to those who are having DK issues copy your default DK folder from Customclass folder to your new customclass folder.
 
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repair in vashjr is not working AGAIN, was fixed in previous release but now the issue is back. its while trying to reach the vendor, lands on the land and tries to use swimming mount. anyway, no need to explain, it was known issue
 
PVP Completely broken for me. Just runs past everyone. This is a fresh install, has "Kill Between Hotspots" enabled, but it ignores all enemies and just runs around a bunch.
 
Bengan12 said:
All my bot settings keeps geting unckecked. loot mobs, loot chests, skin mobs, ninja skin, mine and so on, i have to manually check them once every 5 to 10 min over and over, on 2 bots running from seperate sources.
...<snip>...
edit: seems to be triggered by the profile when using "Fly to" and so on.

From the HB-2.0.0.4492 release notes:
FLYTO - now automatically sets the PullDistance to 1.
The PullDistance is restored to its original value when:
1) the behavior completes normally
2) Honorbuddy is stopped
Now (temporarily) turns off all forms of harvesting to prevent undesirable dismounts.
The harvesting will be restored to original settings when the behavior completes, or
Honorbuddy is stopped.

So having your settings changed is a 'normal' thing to happen while the behavior is in progress. The Escort, and a few other behaviors (one of the DK ones come to mind) also use this technique. You wouldn't want your toon running off to harvest an ore node while it was in the middle of the escort (yes, this did happen for some people).


Alas, there are two user-triggered scenarios where settings can get screwed up...
* While the FlyTo is in progress, the user opens and closes the "Bot Settings" dialog
* While the FlyTo is in progress, the user switches to the "General Settings" tab, then switches away from it.

The root cause of the problem is a minor design flaw in the HBcore, and explained here...
...in technical terms, the HB GUI is not a 'listener' to underlying configuration changes.

The behavior will always restore the settings to what they should be. But if you trigger one of these scenarios, the GUI will overwrite the behavior-restored setting files with 'stale' information.


We're sorry about the inconvenience, but the previous tricks (of altering Pull Distance, for example) had the same problem--its not new. The best we can offer (until the HBcore design flaw is overcome) is to try to avoid triggering the known scenarios.

cheers,
chinajade
 
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combat logic is a bit sucky... lots of disconects from the server too
also.. euqip me is not equipping items sometime... green items
and.. the stuck logic, omg what happend to it? in fact, where is it? :)
 
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anyone notice this this release dont attack stuff in gb2?
 
Session is invalid!
i get this also then kicks out from server..
 
Seems like HB doesn't attack any mob at all, not only the neutral ones. If the mob is hostile, combat is initiated and HB simply defends itself, otherwise it just moves towards the mob in an endless routine.
This needs to be fixed fast guys. "next release" is not an option.
 
Same as last version for me, not killing mobs. Using a 85 hunter on ArchBuddy and 85 Dk on GB2. Gets attacked and just stands there. In the log it says singular doesnt support the class/spec. I'll add the hunters log next time he does it. View attachment 21527View attachment 21528

Apoc is rewriting Singular, current revision isn't functional atm.
Use older ones or the ones shipped with HB
 
-BG bot for most things is broken (as has been said

-PVP bot wont taget mobs .. just runs past them
 
From the HB-2.0.0.4492 release notes:
FLYTO - now automatically sets the PullDistance to 1.
The PullDistance is restored to its original value when:
1) the behavior completes normally
2) Honorbuddy is stopped
Now (temporarily) turns off all forms of harvesting to prevent undesirable dismounts.
The harvesting will be restored to original settings when the behavior completes, or
Honorbuddy is stopped.

So having your settings changed is a 'normal' thing to happen while the behavior is in progress. The Escort, and a few other behaviors (one of the DK ones come to mind) also use this technique. You wouldn't want your toon running off to harvest an ore node while it was in the middle of the escort (yes, this did happen for some people).


Alas, there are two user-triggered scenarios where settings can get screwed up...
* While the FlyTo is in progress, the user opens and closes the "Bot Settings" dialog
* While the FlyTo is in progress, the user switches to the "General Settings" tab, then switches away from it.

The root cause of the problem is a minor design flaw in the HBcore, and explained here...
...in technical terms, the HB GUI is not a 'listener' to underlying configuration changes.

The behavior will always restore the settings to what they should be. But if you trigger one of these scenarios, the GUI will overwrite the behavior-restored setting files with 'stale' information.


We're sorry about the inconvenience, but the previous tricks (of altering Pull Distance, for example) had the same problem--its not new. The best we can offer (until the HBcore design flaw is overcome) is to try to avoid triggering the known scenarios.

cheers,
chinajade

4492 was working great for me, it switched back and all after it was done with Flyto, but not it dosnt switch back, how i notice is that i se it kill mobs that it should loot/skin but it just dosn?t, long after Flyto was completed.
 
Try a different cc, seems to be an issue with the version of Amplify ure using for Frost mages

Nesox. Does the same with Singular (the working version of it).

The problem is as I predicted. When there are multiple mobs in range it seems to stutter and not be able to pick them. Seems to conflict between pulling them and moving to hotspot.

Please take another look.
 
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