I'd like to try writing a simple production profile about craft. Are there any production-related syntax examples I can refer to?
<While Condition="not HasAtLeast(5361,3)">
<SmartSyntheize TargetQualityPercent="0" ItemId="5361" Count="1" />
</While>
<StopCrafting />
<SmartSyntheize ItemId="5361" Count="3" />
<StopCrafting />
<SmartSyntheize RecipeId="1008" Count="3" />
<StopCrafting />
Log(CraftingManager.CurrentRecipe);
RecipeData: { CurrentLocaleName: Maple Lumber, EnglishName: Maple Lumber, HasCraftedRecipe: True, Ingredients: [RecipeIngredientInfo: { NormalInInventory: 11, HqInInventory: 0, NqSelected: 3, HqSelected: 0, ItemId: 5380, TotalNeeded: 3 }, RecipeIngredientInfo: { NormalInInventory: 0, HqInInventory: 0, NqSelected: 0, HqSelected: 0, ItemId: 0, TotalNeeded: 0 }, RecipeIngredientInfo: { NormalInInventory: 0, HqInInventory: 0, NqSelected: 0, HqSelected: 0, ItemId: 0, TotalNeeded: 0 }, RecipeIngredientInfo: { NormalInInventory: 0, HqInInventory: 0, NqSelected: 0, HqSelected: 0, ItemId: 0, TotalNeeded: 0 }, RecipeIngredientInfo: { NormalInInventory: 0, HqInInventory: 0, NqSelected: 0, HqSelected: 0, ItemId: 0, TotalNeeded: 0 }, RecipeIngredientInfo: { NormalInInventory: 0, HqInInventory: 0, NqSelected: 0, HqSelected: 0, ItemId: 0, TotalNeeded: 0 }], ItemId: 5361, RecipeId: 1008, Difficulty: 9, RecipeLevel: 1, RecipeCrystalInfo: RecipeCrystalInfo: { CrystalType1: 4, CrystalType1Amount: 1, CrystalType2: 255, CrystalType2Amount: 0 } }
These are unneeded as smartsytnth tag will check your skills for youIs there any codes to get the craft skill id's?
Or current class skill id's?
Replace it all with this.<Synthesize RecipeId="260" MinimumCp="256" HQMats="-1"/>
<While Condition="CraftingManager.IsCrafting">
<CraftAction Name="Waste Not" ActionId="279" />
<CraftAction Name="Basic Touch" ActionId="100031" />
<CraftAction Name="Standard Touch" ActionId="100034" />
<CraftAction Name="Basic Touch" ActionId="100031" />
<CraftAction Name="Standard Touch" ActionId="100034" />
<CraftAction Name="Waste Not" ActionId="279" />
<CraftAction Name="Basic Touch" ActionId="100031" />
<CraftAction Name="Standard Touch" ActionId="100034" />
<CraftAction Name="Basic Touch" ActionId="100031" />
<CraftAction ActionId="19304" Name="Veneration" />
<CraftAction Name="Basic Synthesis" ActionId="100030" />
</While>
If the processing flow looks like the one above, how do I edit the processing flow?
I typod recipeid in my earlier message, it's fixed now[17:30:01.021 D] [SmartSyntheize @ line 145] has attribute 'reciped' which is not implemented by the tag.
It's not work.
Thanks for the log. I've pushed out an update, let me know if you still have issues.






