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Bot lags way too much now (This is new)

gabboud10

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Joined
Mar 11, 2016
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it takes forever to start then in red it says this which it never did before.

[TrinityPlugin][Performance] Execution of UpdatgeGrid took 1305.76210ms.
[TrinityPlugin][Performance] Execution of RefreshDiaObjectCache.Weighting took 1931.32930ms.
[TrinityPlugin][Performance] Execution of GenericBlacklist.MaintainBlacklist took 1191.07890ms.
[TrinityPlugin][Performance] Execution of ActorCache.Update took 1215.94670ms.
[TrinityPlugin][Performance] Execution of Utility.Cooldowns.Pulse took 2741.03530ms.


I also installed new version of DB (Edit)
 
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thx for the files
My Pleasure. My biggest issue is I'm not sure what causes this message or if it has anything to do with the lag.

Compiler Error: error CS2012: Cannot open 'C:\Users\xx\Desktop\db\CompiledAssemblies\636684602435059775\TrinityRoutine.dll' for writing -- 'The process cannot access the file 'C:\Users\xx\Desktop\db\CompiledAssemblies\636684602435059775\TrinityRoutine.dll' because it is being used by another process.'

Exception during bot tick.System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000097, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Offsets.StaticsEncrypted.‫‪‪‎‌‪‬‭‫‎‭‎‍‮‎‬‍‍‏‪‎‫‍‬‎‍‮‮(IntPtr )
at Zeta.Game.Internals.Actors.DiaObject.‮‫‌‮‫‮‪‏‎‎‮‎‏‮‌‪‬‎‬‏‭‎‮()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
at Zeta.Game.ZetaDia.‭‌‌‍‍‫‪‭‬‪‮‫‌‫‫‍‎‮‎‍‫‭‎‍‏‮.‬‎‏‮‎‬‪‭‍‬‎‬‍‌‭‎‏‭‮‎‮()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia.get_IsInTown()
at Zeta.Bot.CommonBehaviors.‭‌‌‍‍‫‪‭‬‪‮‫‌‫‫‍‎‮‎‍‫‭‎‍‏‮.‌‫‪‭‎‬‭‬‎‭‎‌‌‌‍‬‏‌‫‏‌‎‌‪‮(Object )
at Zeta.TreeSharp.WaitContinue.`>vH\[kPxQX-Z"0-d:\&K`hL`R%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence.he0;RqFICnO(55UsuEF6Wc/7%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator.q'QGLMfIg"hC9"u- GnL90/8.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.he0;RqFICnO(55UsuEF6Wc/7%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator.q'QGLMfIg"hC9"u- GnL90/8.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.he0;RqFICnO(55UsuEF6Wc/7%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator.q'QGLMfIg"hC9"u- GnL90/8.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.he0;RqFICnO(55UsuEF6Wc/7%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.03dP\\ln\\T>\[v7vkM:\\'0lPrJ!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.he0;RqFICnO(55UsuEF6Wc/7%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.‭‍‫‭‏‏‫‎‬‬‫‬‬‏‫‭‫‫‌‮()
 
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