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MapBot Guide/Support/Discussion

is it normal that mapbot doesnt work in hideout? it does when i uncheck it and it goes to the lab.

When i check "use hideout" he just goes back and fort between lioneye's watch in act 1 and my hideout.

Please post a full log of the issue. The bot shouldn't ever go to hideout unless you are running code for it to do so.
 
I have an odd issue, if I manually complete a Zana Daily Mission, then try to use Mapbot, it doesnt go through the new Map portal, instead it counts to 15 seconds and grabs another map - rinse repeat rinse repeat 5 times until it stops. Looking at object explorer the Mission Portal that Zana creates is still listed in the portals (though it is no longer visible as the mission is complete) - I assume the bot is checking that Mission Portal instead of the newly spawned map portals and because it doesnt match the map we put in, it doesnt enter:

var p = portal.Fresh();
return p.IsTargetable && p.LeadsTo(a => a.IsMap);

any of this sound possible?
 
Yes, to continue mapping you have to manually close all Zana daily portals. Its been this way since the beginning.
 
Lemme retry .... "I have an odd issue, if I manually complete a Zana Daily Mission, then try to use Mapbot" .. i.e. there is no Zana Daily Mission portal visible in the Hideout, the mission is complete and Zana is back in her usual spot. See above for the rest of the issue.
 
The map selling feature is great and all, but it's only executing if you have 3 or more different map types.
The issue I'm facing is that I only run 1 map(Burial Chambers) and the selling sequence is never getting executed and just flooding over my map stash.
Is there any solution to that?
 
The map selling feature is great and all, but it's only executing if you have 3 or more different map types.
The issue I'm facing is that I only run 1 map(Burial Chambers) and the selling sequence is never getting executed and just flooding over my map stash.
Is there any solution to that?

Make a sell and keep rules in your advanced item filter. Pickup: item.isMap, Keep: item.Name == "Burial Chamber", Sell: item.isMap

My example might have typos so check it thoroughly.

Edit:

You might as well make it: Pickup: item.Name == "Burial Chamber", Keep: item.Name == "Burial Chamber", Sell: item.isMap
 
Make a sell and keep rules in your advanced item filter. Pickup: item.isMap, Keep: item.Name == "Burial Chamber", Sell: item.isMap

My example might have typos so check it thoroughly.

Edit:

You might as well make it: Pickup: item.Name == "Burial Chamber", Keep: item.Name == "Burial Chamber", Sell: item.isMap
Thanks for your input, the problem is not me picking up other maps.
I dont get any other maps other than Burial Chambers already, there is just no way to limit the amount of Burial Chamber maps stashed, so it just stashes them infinitely.
I would like to be able to set a limit on number of certain maps stashed.
That would be ideal. I dont see any other solution currently.
 
Thanks for your input, the problem is not me picking up other maps.
I dont get any other maps other than Burial Chambers already, there is just no way to limit the amount of Burial Chamber maps stashed, so it just stashes them infinitely.
I would like to be able to set a limit on number of certain maps.
That would be ideal. I dont see any other solution currently.
Ah I understood you wrong. Good luck!
 
Thanks for your input, the problem is not me picking up other maps.
I dont get any other maps other than Burial Chambers already, there is just no way to limit the amount of Burial Chamber maps stashed, so it just stashes them infinitely.
I would like to be able to set a limit on number of certain maps stashed.
That would be ideal. I dont see any other solution currently.

AIF can threshold your pickup.
 
Thanks for your input, the problem is not me picking up other maps.
I dont get any other maps other than Burial Chambers already, there is just no way to limit the amount of Burial Chamber maps stashed, so it just stashes them infinitely.
I would like to be able to set a limit on number of certain maps stashed.
That would be ideal. I dont see any other solution currently.
In the Pickup tab of AiF add a desired map and set up a threshold. On the stashing tab select a tab for maps and enable scanning.
 
You run shaped underground sea maps same as any other map. Check your Max map tier, is that map Ignored, what is it's priority?
 
ok got it to work..my global map was 10..no wonder ty
 
Last edited:
Where do i find the boss blacklist used on the KillBossTask? I have some bosses on it that i wanna kill and the bot just stop there and dies because of that...
 
Where do i find the boss blacklist used on the KillBossTask? I have some bosses on it that i wanna kill and the bot just stop there and dies because of that...
There is no such thing as boss blacklist. If your bot does not attack a boss that must be something with your routine setup.
 
Repost as i don't think you read my post properly and haven't replied to the clarification:

Lemme retry .... "I have an odd issue, if I manually complete a Zana Daily Mission, then try to use Mapbot" .. i.e. there is no Zana Daily Mission portal visible in the Hideout, the mission is complete and Zana is back in her usual spot. See below for more.

I have an odd issue, if I manually complete a Zana Daily Mission, then try to use Mapbot, it doesnt go through the new Map portal, instead it counts to 15 seconds and grabs another map - rinse repeat rinse repeat 5 times until it stops. Looking at OBJECT EXPLORER the Mission Portal that Zana creates is still listed in the portals (though it is no longer visible as the mission is complete) - I assume the bot is checking that Mission Portal instead of the newly spawned map portals and because it doesnt match the map we put in, it doesnt enter:

var p = portal.Fresh();
return p.IsTargetable && p.LeadsTo(a => a.IsMap);
 
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