What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

[Necromancer] Rathma Faceroll Glass Cannon GR 100+

I love this, so thanks for making it.

There is one thing I would very much like to get sorted. Mine seems to love just standing in poison clouds on the floor.. as often as it can. It has gotten to a point where I am seriously considering wearing that "You are immune to poison" thingie, and get healed from it. I have all my avoidance thingies set to 100%, and 1.2 but to no avail. Every now and then it tends to keep standing in thunderstorms as well, but less frequence than running into poison..

Actually, that brings me to a request - I know you normally bypass and disable the Trinity avoidance, can we have an option to turn it back on? Lots of deaths from sentries and poison clouds at high GR.

Edit: Actually, I don't know why I thought you were bypassing the avoidance. Must have had that change wrong in my head. Not sure what is causing it to ignore the avoidance though.
 
Last edited:
I like the new version but I have 2 problems with it.

Sometimes when there are mobs on the far bottom side of the screen (off-screen), the bot will continually cast bone spikes and sometimes send in the skele's, but it's too far of the mages to target. If I manually move the bot just a few feet towards it, they all start casting. This is only a problem on the bottom of the screen for some reason. I have my targeting set to default 25/45.

Also, and more rare, the bot will just freeze up and not do anything if it is close to something like a toxic pool. It seems like it is waiting for it to disappear but it wont disappear until the mob dies and the bot is doing nothing.
 
Gr99/T13
[Trinity 2.260.6] [Rift] Runs count: 22
[Trinity 2.260.6] [Rift] This run time: 0:15:23
[Trinity 2.260.6] [Rift] Average run time: 0:11:44
[Trinity 2.260.6] [Rift] Best run time: 0:04:32
[Trinity 2.260.6] [Rift] Worse run time: 0:19:11
[Trinity 2.260.6] [Rift] This run XP Gained: 67.366.502.417
[Trinity 2.260.6] [Rift] This run / Hour: 262.517.380.223
[Trinity 2.260.6] [Rift] Total XP Gained: 912.250.821.907
[Trinity 2.260.6] [Rift] Total XP / Hour: 211.862.943.339
[Trinity 2.260.6] [Rift] Best XP / Hour (single run): 333.449.269.967
[Trinity 2.260.6] [Rift] Worse XP / Hour (single run): 16.472.431.832
[Trinity 2.260.6] [Rift] Best XP / Single run: 70.984.245.257
[Trinity 2.260.6] [Rift] Worse XP / Single run: 2.115.185.974

this runtime I finished and upgraded gems.
Don´t want to push more Leaderboards or next week
 
Gr99/T13
[Trinity 2.260.6] [Rift] Runs count: 22
[Trinity 2.260.6] [Rift] This run time: 0:15:23
[Trinity 2.260.6] [Rift] Average run time: 0:11:44
[Trinity 2.260.6] [Rift] Best run time: 0:04:32
[Trinity 2.260.6] [Rift] Worse run time: 0:19:11
[Trinity 2.260.6] [Rift] This run XP Gained: 67.366.502.417
[Trinity 2.260.6] [Rift] This run / Hour: 262.517.380.223
[Trinity 2.260.6] [Rift] Total XP Gained: 912.250.821.907
[Trinity 2.260.6] [Rift] Total XP / Hour: 211.862.943.339
[Trinity 2.260.6] [Rift] Best XP / Hour (single run): 333.449.269.967
[Trinity 2.260.6] [Rift] Worse XP / Hour (single run): 16.472.431.832
[Trinity 2.260.6] [Rift] Best XP / Single run: 70.984.245.257
[Trinity 2.260.6] [Rift] Worse XP / Single run: 2.115.185.974

this runtime I finished and upgraded gems.
Don´t want to push more Leaderboards or next week

Impressive, can you give some details on your para/dps and what rings/ammy's and gems you use?
 
Actually, that brings me to a request - I know you normally bypass and disable the Trinity avoidance, can we have an option to turn it back on? Lots of deaths from sentries and poison clouds at high GR.

Edit: Actually, I don't know why I thought you were bypassing the avoidance. Must have had that change wrong in my head. Not sure what is causing it to ignore the avoidance though.

Actually I make absolutely certain to allow all avoidances, and even when I'm controlling the movement, I make sure that there is no avoidance on the way before I make him walk :D
 
I have an question :) my first time on demonbuufy and how can ı use this profile? can anyone explain pls :)
 
Actually I make absolutely certain to allow all avoidances, and even when I'm controlling the movement, I make sure that there is no avoidance on the way before I make him walk :D

Mine definitely doesn't even attempt to avoid arcane beams when using this.
 
Amazing Routine and I'm impressed about all your achievement guys, doing 99 with a bot is huge !

I tried it this afternoon it works very well, doing 75 in 6mins. However, what build/routine you use guys to speed GR/T13 ? for xp/leg efficiency. I find it very powerful but quite slow.

Thanks again @Bantou
 
Actually I make absolutely certain to allow all avoidances, and even when I'm controlling the movement, I make sure that there is no avoidance on the way before I make him walk :D
Yeah I wonder if its a problem with safewalk itself. I have all avoidances set to 1.0 100% and it will walk right into poison, grotesques, arcane without a care in the world.

On another note, I see that you some other skills added in - looks like you might be planning on supporting the Speedfarm build www.diablofans.com/builds/93412-singularity-speed-txiii-speedfarm-build ?

I was going to try and add it since your base code is great, hence my curiosity.

Edit: oo I spy something on the SVN. I was going to try and make that too... thanks for giving me nothing to do :)
 
Last edited:
Yeah I wonder if its a problem with safewalk itself. I have all avoidances set to 1.0 100% and it will walk right into poison, grotesques, arcane without a care in the world.

On another note, I see that you some other skills added in - looks like you might be planning on supporting the Speedfarm build www.diablofans.com/builds/93412-singularity-speed-txiii-speedfarm-build ?

I was going to try and add it since your base code is great, hence my curiosity.

Edit: oo I spy something on the SVN. I was going to try and make that too... thanks for giving me nothing to do :)


Yeah when I get some time, I'm planning on completely reworking that Trag'Oul routine on the SVN :D

I was thinking maybe to do a T13 GR 70 Speedfarm build based on this first, I think I could get it to work really well:- http://www.diablofans.com/builds/93538-inarius-lazystorm-txiii-gr60-70-speedfarm ;)

And what do you mean nothing to do, you can have hours of fun watching the bot play your Necro :p


Edit: What GR level does that Speedfarm build you listed reasonably run at speed?
 
Last edited:
Yeah when I get some time, I'm planning on completely reworking that Trag'Oul routine on the SVN :D

I was thinking maybe to do a T13 GR 70 Speedfarm build based on this first, I think I could get it to work really well:- http://www.diablofans.com/builds/93538-inarius-lazystorm-txiii-gr60-70-speedfarm ;)

And what do you mean nothing to do, you can have hours of fun watching the bot play your Necro :p


Edit: What GR level does that Speedfarm build you listed reasonably run at speed?

By hand, ~2.5 minutes GR69 with less than optimized gear (no despair, 3/4 ancient, bad rolls on rings). I think the real key will be the blood rush logic to make best use of teleportation. Might be more limited by DB Navigation, though.
 
Does anyone else have the problem where the bot randomly sits still during combat, often during elites when there is a lot of stuff to dodge?
 
Testing GR90 with 1.2.7. Best targetting ever, casting mages on champions is great. I love it.

But it seems there is a major issue, the bot went idle quite often for 10-30 seconds after or during an elite fight. Basically it just stop casting bone spike or mages, mine only casting decrepify as I changed the build.

And I noticed a rare situation that happened only once that the bot ignored an elite pack with Juggernant affix which I did not set to aviod in Trinity.

EDIT: I think it is because there is something wrong with the Castontarget method? Kept showing red alerts about need a target in game when the bot went idle.

EDIT2: It seems the idle bot only happens when there are progress globes in range, IF I mannually collect the globes the bot works again. Hope this helps
 
Last edited:
if we have 10 mages, we should summon new only if we have full resources i think
 
I have encountered a problem, every time the guardian coming up, the bot always face check the boss if I playing in high GR80+ the boss will defeat me again and again, is there any solution can make the character keep a safe distance with boss?:)
 
I have encountered a problem, every time the guardian coming up, the bot always face check the boss if I playing in high GR80+ the boss will defeat me again and again, is there any solution can make the character keep a safe distance with boss?:)

Oh yeah, I fixed one thing, and broke another, hopefully I'll push a fix for that tonight or tomorrow :D
 
I may have found the problem with the avoidance... or I'm just an idiot. I can't tell yet. Ill test it soon.
 
Back
Top