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[Necromancer] Rathma Faceroll Glass Cannon GR 100+

I got this error when I tried to plug in your routine profile.

Compiler Error: C:\Users\XXXXX\Desktop\Demonbuddy\Plugins\Trinity\Routines\Necromancer\NecromancerRathmaFaceroll.cs(87,24) : error CS1501: No overload for method 'LandOfTheDead' takes 1 arguments
Very strange coz LandOfTheDead is not affected by any changes in this fork or original routine. You should try to remove folder "CompiledAssemblies" which is located in DemonBuddy folder. Also fresh install might help you.
As for me this routine compiles and runs with the latest version of demonbuddy.
 
Nvm, got the problem solved after did a fresh installation of DB.
Will try out the forked version ;)
 
New version uploaded to the OP, v1.2.2 :)

Bot will no longer crash because of this combat routine. Running back and forth continuously between two targets should also be eliminated ;)

Enjoy :D
 
A tiny little bug spotted. Bot got stuck when there is a shrine in range after the RG is summoned. The bot will try to reach the shrine and attack the RG at the same time and causing stuck until the anti-stuck is triggered and repeat again.

very rare situation.

This should now be fixed, please update to the latest version, and let me know how you go :)
 
Also, please make the bot stand in the yellow circle to increase damage, and priority to use shrines. I have seen many times that the bot does not stand in the yellow circle or does not use shine before elite combat, even though the circle or shrine are nearby.

Thank you.
 
First of all, I really enjoy this build and routine, I am a season player, 810 paragon, and with this build, im botting 85 grfit. It is stable and good at most time. But there still some problem, sometimes it happens.

After killing a elite, skeles immediately rush to a far target when the bot trying to pick up the purple balls, then the bot hesitates, "should I go kill the target first, or should I pick up the purple balls first?" Then the bot begin to swing move, left or right? It is like you click and hold your mouse and shake.

Also, when the bot going to enter a door, like the door in charper 3 dungeon, skeles are always first to rush into the door and start attack, then the character is stuck out side, and cannot see what is in the door.


Sorry for my poor english, I hope I made myself clear.


Can u show me ur skills , settings in BOT and EQ with parameters items?

I have 770para and I can do only 76-77.
 
Can u show me ur skills , settings in BOT and EQ with parameters items?

I have 770para and I can do only 76-77.

Same as recommand build. Just change simulacrum to decrepify dizzy curse, and change belt to the belt that curse decrease damage taken.
 
Hey there.

First of All thx a lot for your great work!! really love the Routine.

I watch the bot quite a lot doing his work. And sometimes I see he's fighting against an elite but does not really use command skeleton enough to finish it off. So I do it manually and the Elites explodes in seconds.
I think this bot could go much higher in my case if he would use Command Skelletons enough. (doing 80-84 with para 800 most ancient, NO augmentation.)

Using 1.2.2 and all the Settings mentioned in the first Post!

Anybody else with this behavior?

Greez
 
with Para +3300 can do GR90 all the time. Testing new version. I don´t use simulacrum. Need 4 more Augments. My dmg is 3,2 mio and I have only 25000 Int. My perfect Wizard has 30000 and 5 mio dmg. So there is more headroom to Gr95, like my Wizard is going all the time

[Trinity 2.260.6] [Rift] Runs count: 1
[Trinity 2.260.6] [Rift] This run time: 0:07:51
[Trinity 2.260.6] [Rift] Average run time: 0:07:51
[Trinity 2.260.6] [Rift] Best run time: 0:07:51
[Trinity 2.260.6] [Rift] Worse run time: 0:07:51
[Trinity 2.260.6] [Rift] This run XP Gained: 41.173.872.669
[Trinity 2.260.6] [Rift] This run / Hour: 314.177.876.285
[Trinity 2.260.6] [Rift] Total XP Gained: 41.173.872.669
[Trinity 2.260.6] [Rift] Total XP / Hour: 314.177.876.285
[Trinity 2.260.6] [Rift] Best XP / Hour (single run): 314.177.876.285
[Trinity 2.260.6] [Rift] Worse XP / Hour (single run): 314.177.876.285
[Trinity 2.260.6] [Rift] Best XP / Single run: 41.173.872.669
[Trinity 2.260.6] [Rift] Worse XP / Single run: 41.173.872.669
 
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Using 1.2.2, it happens quite often that the bot was attracted by other mobs after killing rift guardian, running away, not picking up the rift stone and loots and just portal to town directly.
 
Awsome script, Love that you're so active! Clearing 85's with 1-2 deaths ( depending on rifts )
Keep the good work up man!
 
I got another strange issue.

The Bot is walking on to the Elites most of the time and does not use the defined Range. ( Version 1.2.2 and used exact same settings as in first post)

While fighting Trash Mobs he stands allways on Range. My Friend has exactly the same problem with the same settings and also running V1.2.2.
 
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Using 1.2.2, it happens quite often that the bot was attracted by other mobs after killing rift guardian, running away, not picking up the rift stone and loots and just portal to town directly.
I've encountered the same issue. Pretty sure that's a trinity/DB issue.
 
1.2.2 works great, i ran it all night and came back with a full stash of equips. keep up the good work
 
1.2.2 is perfect! I am running GR 85's now with 210B exp per hour average. I am running default build, however, replaced land of the dead with bone armour with health regen and am using the gizzard (health regen + shield) legendary gem.

I am running haunted vision necklace, CoE and circle of nailuj's evol. I dropped CDR on my rings and they both have crit, crit dmg and area dmg.

I have completed grift 94 solo but bot cannot go much higher then 85 right now due to avoidance and bad pathing from grift profile.
 
Anyone else has issues against " hell witches " ? Bot doesnt seem to dodge their attacks, so just standing still and tanking it.
How much amor should i be looking to get?
 
I have been using this routine since season started and have probably watched it run for 30+ hours. I stopped updating the routine at 1.0.6 and have been using that version for many days. I can easily clear GR85 with 1.0.6. I might make a separate post with some suggestions after I try your new update (since I spend so much time watching it, I think some of my observations would be useful), but right now I just wanted to ask other users a question:

Should I update to 1.2.2 or stay at 1.0.6? Is it much of an upgrade in terms of performance and clear times? Or does it have more bugs and I should stay at 1.0.6? (I'm asking other users, not you Bantou! But thanks for your work, it is an enjoyable build to watch and has kept me on the leaderboard since the season started.)
 
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