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[Necromancer] Rathma Faceroll Glass Cannon GR 100+

God you work fast lmao, Great work Bantou. BTW using the routine for bounty/NR grinding for mats atm, bot won't attack destructibles, any way to include a destroy/ignore destructibles option?
 
new to DB is this an actual routine you load? or do you just build it and use the generic routine in trinity? like I said new to DB any help or pointers are much appreciated.
 
I'm using the routine, but every time the game starts it closes. Do you know what that might be?
 
Here is updated fork I'm currently using. Remember that you have to be equipped with certain skills as the build says, the only exception is Army Of The Dead instead of Simulacrum.
Working in rifts and greater rifts.
 

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Don't think so becouse last time a saw this happen was when fighting a single yellow Elite and all my normal skeletons where beating on it while Bot keept casting Mages all the time and they where just standing there doing nothing.
I had to stop/restart the bot otherwise I would never be able to proceed and killing the Elite.

If it isn't a Blizzard bug (easy to prove, in that situation, just cast some yourself), I'd be surprised, clearly the combat routine has the correct target if it's producing enough essence to keep casting the mages. On the slim chance it's not a Blizzard bug, I think it can then only be a Trinity bug, and something I will be unable to fix, you'll just have to be patient and wait for them to improve Trinity. On the even slimmer change that is it a combat routine issue, I'm still happy to be proved wrong, and if so I will look into it :)
 
Am I the only one, who recognize the latest bad performance on collecting progress orbs?! :-/
Can't imagine to be honest...

It also happens VERY often that the bot can't decide between "attacking the mob" and "taking the orb" which results in a time waste like hell while moving from left to right over and over.

It can currently happen, but shouldn't happen very often. If people find that this is happening too often, I can add some code to prevent it, but like I said, it should be quite a rare situation ;)
 
I second that, never had a bot with any class do 90 rift this easy !

If anyone get problems try running version 1.0.6 which I find to be the most stable, all later versions are having navigation problems and picking up globes problem for me.


haha well I'm glad you like it anyway :)

I am sure that I will be able to squash any hiding bugs, given time :P
 
I went back to 1.0.6 too
Had the "just stopping" happening to me twice and the bot seems a lot faster somehow, with the new versions it just sits back and takes the time to do everything meanwhile the older version is rushing forward like a motherf****. The run time went up from average 6-7 minutes to 10-12

You guys have made me curious, I will have to check the differences between v1.0.6 and v1.1.2, and see if I can find why you think this ;)
 
used v1.1.1 and I had problems with disconnection/red log display before use of bot.. switched over to v1.06 like others have mentioned.. not only does it work but avg speed runs are pretty quick
 
God you work fast lmao, Great work Bantou. BTW using the routine for bounty/NR grinding for mats atm, bot won't attack destructibles, any way to include a destroy/ignore destructibles option?

I think I have to add the destructible target's ID to the list of acceptable targets, if it's that simple, a fix might not be far away :)

Leave it with me ;)
 
new to DB is this an actual routine you load? or do you just build it and use the generic routine in trinity? like I said new to DB any help or pointers are much appreciated.

Simply copy the two files from the zip file, and paste them into the folder:- Demonbuddy/Plugins/Trinity/Routines/Necromancer

And you should be good to go :)
 
For those having a problem with the bot not collecting the globes, it is now very important to turn on Collect All Globes in Trinity settings again, my routine now only collects them while inside combat, Trinity will collect them just fine if you tell it to outside of combat ... I did mention this in the OP when this changed, but sometimes people do not read again .... thank you, and good luck ;)
 
Simply copy the two files from the zip file, and paste them into the folder:- Demonbuddy/Plugins/Trinity/Routines/Necromancer

And you should be good to go :)
do I need to get all of them? or just the most recent routine file?
 
this works... but after awhile, my character would just sit there and do nothing... and die. the demon buddy itself becomes unressponsive and i have to quit and restart it.
 

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I have the "bot randomly stops for no reason and then freezes when trys to restart it bug" I was running latest version, but now swapped back to 1.06 and no issues there. Although with 1.0.6 i noticed it likes to run in to the danger a lot more and die and not keep distance. I like newer version better for this reason, but also like it to run more the 10 mins before it gives up. I will run 1.0.6 until there's a solution to it, good luck and god speed =)
 
Great routine and it's really pleasant to just watch it working, only a small problem is the avoiding system fully controlled by Trinity? Seems it does not avoid any trash attacks as I saw my character stupidly takes all the slow fireballs by vile temptress and other same kind of damages.
 
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I have the "bot randomly stops for no reason and then freezes when trys to restart it bug" I was running latest version, but now swapped back to 1.06 and no issues there. Although with 1.0.6 i noticed it likes to run in to the danger a lot more and die and not keep distance. I like newer version better for this reason, but also like it to run more the 10 mins before it gives up. I will run 1.0.6 until there's a solution to it, good luck and god speed =)

Same, i have rolled back to 1.0.6, it always die, but better than stand there and do nothing at all
 
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