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SimpleDK - DK CC by Fedehat

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[SimpleDK]: Casting Horn of Winter.
[SimpleDK]: Casting Pillar of Frost.
[SimpleDK]: Casting Blood Tap.
[SimpleDK]: Casting Raise Dead.
[SimpleDK]: Casting Howling Blast.
Eating Crusty Flatbread
[SimpleDK]: Switching target
[SimpleDK]: Casting Howling Blast.
[SimpleDK]: Casting Pillar of Frost.
[SimpleDK]: Switching target
[SimpleDK]: Casting Blood Tap.
[SimpleDK]: Casting Icy Touch.
[SimpleDK]: Casting Plague Strike.
[SimpleDK]: Casting Frost Strike.

i'm DW frost and when u checked the log, the bot never cast obliterate, why ? it's the most important damage skill for DW spec frost.
And there is a big problem it don't use death grip to pull, result :

i just tried IB - Hellfire rempart
the bot enter, and target the first mob and after this, do nothing, in the log it said "activity pull", but bot never cast death grip or icy touch to pull, so the bot never start to fight and just stand at the entrance of the dungeon, i need to click by myself on the hotkey 1 (death grip), and the bot start to fight

another problem, when the mob fleeing, the bot don't move, don't chase or don't use any long range skill (death grip, icy touch, etc....)
How to make he bot to use :

death grip
Obliterate

?
 
i just tried IB - Hellfire rempart
the bot enter, and target the first mob and after this, do nothing, in the log it said "activity pull", but bot never cast death grip or icy touch to pull, so the bot never start to fight and just stand at the entrance of the dungeon, i need to click by myself on the hotkey 1 (death grip), and the bot start to fight

Yeah, this CC doesn't seem to work with IB farming mode. Don't remember the last time it did. Some CCs work, some don't. I don't know why, but it's worth looking into. I'd love to use my DK to farm some cloth. Thanks, Fedehat.
 
[SimpleDK]: Casting Mind Freeze.
[SimpleDK]: Casting Strangulate.
[SimpleDK]: Casting Frost Strike.
[SimpleDK]: Casting Death Coil.
[SimpleDK]: Casting Chains of Ice.
[SimpleDK]: Casting Howling Blast.
[SimpleDK]: Casting Death Coil.
[SimpleDK]: Casting Horn of Winter.
[SimpleDK]: Casting Howling Blast.
[SimpleDK]: Casting Death Coil.
[SimpleDK]: Casting Horn of Winter.
[SimpleDK]: Casting Chains of Ice.
[SimpleDK]: Casting Death Grip.
[SimpleDK]: Casting Howling Blast.
[SimpleDK]: Casting Plague Strike.
[SimpleDK]: Casting Death Coil.
[SimpleDK]: Casting Howling Blast.
[SimpleDK]: Casting Death Coil.
[SimpleDK]: Casting Chains of Ice.
[SimpleDK]: Casting Blood Tap.
[SimpleDK]: Casting Howling Blast.
[SimpleDK]: Casting Death Coil.
[SimpleDK]: Casting Pillar of Frost.
[SimpleDK]: Casting Frost Strike.
[SimpleDK]: Casting Mind Freeze.
[SimpleDK]: Casting Chains of Ice.
[SimpleDK]: Casting Frost Strike.


same thing than the other cc, bot never cast ur best damage skill Obliterate, add it plz
used with BG bot beta
 
Fed, this is working very well as frost 2h, level 70. No problems at all. Thanks!
 
Fed, this is working very well as frost 2h, level 70. No problems at all. Thanks!

i'm frost DW lvl71, have u checked ur log, ur bot cast obliterate and rime ?
i never seen in my recount stats, Obliterate and obliterate damage in off-hand
 
i'm frost DW lvl71, have u checked ur log, ur bot cast obliterate and rime ?
i never seen in my recount stats, Obliterate and obliterate damage in off-hand

For me with unholy spec it never casts Scourge Strike
 
i miss a lot of kill without obliterate :(
plz fix it

18022011124819.png

+ my glich +20%dmg
without it my dps suck

Chibi don't know how u can said it work good for u, i just switched to 2H frost, and same thing it never cast obliterate, if u re frost u must use it in pvp

18022011152714.png

after the bot pulled and casted all his ranged spell, it go melee and spam melee attack and howling blast

the biggest problem i noticed after some more BG are :

- bot target totem
- bot is totally lost when the target run behind him, the bot totally stop to fight, and just stand up doing nothing

EDIT : ok i think i found it stop attacking during combat, the priority to rest (eat) is too hight, so the bot stop to move and attack and wait till it can eat
i modified the rest % to eat at 30% and will c if it work
i modified too to use obliterate in frost rotation cs
 
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yup i like the rotation, but same problem, after it got less than 60% hp, it totally stop to move, attack, everything, so it just stand up take hit and die
all my death is due to this issue in all BG :(
can you said me where to totally disable rest in BG plz, really need to fix this urgent

if i don't put food name in the bot, does it will totally skip resting ?
 
Melee Distance

Do you have the melee distance set to 3? Wouldn't 5 work? I'm going to look through the code but basically I'm getting my killed several times an hour by Shardhorn Rhinos. They are no trouble for my toon, but he is too close to them, and all the spells say that he isn't in front of me.

EDIT: I, like azerus, have observed that SimpleCC seems to just keep pulling till he dies when he is low on food, never reseting to a reasonable amount, spamming the need for food but none being in the bags.

EDIT: I have a 76 DK Blood Spec.
 
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I believe this is actually a WoW bug. I have experienced it many times on those rhinos and a small number of other mobs. The game is misrepresenting their actual position, so I have to actually run through them and turn around to be facing them correctly. Just before they die, they usually jump positions to where they really were. A couple times they haven't moved, though, and I can't loot due to being too far from the actual position of the mob. Basically, not the CC's fault.
 
I believe this is actually a WoW bug. I have experienced it many times on those rhinos and a small number of other mobs. The game is misrepresenting their actual position, so I have to actually run through them and turn around to be facing them correctly. Just before they die, they usually jump positions to where they really were. A couple times they haven't moved, though, and I can't loot due to being too far from the actual position of the mob. Basically, not the CC's fault.

Thank you. That's exactly what i do, walk through them and let the bot flip around. It's just a nuisance because i'm getting 2 or so deaths an hour when I would otherwise be getting none. I guess it's the price we pay in this damn game.
 
Im finding roations fine etc however im currently farming MC and a couple of the bosses in there need to be single target wtfpwnsauced. Unfortunately i have not found any cc that actually stays on target for what ever im trying to hit it tries to hit all the adds. Golmagg the inciter has 2 hounds that will continually respawn hence the bot trying to kill them over and over is redundant. Major domo cant be killed however the bot keeps trying when there are only three mobs left. Cant remember the name of the salamander with the 4 healers but you can imagine how sucky that fight is if you cant dps them all down at once.

I know its a stretch but is there any way to impliment a single target fix for people who simply need it for situationals?
 
Im finding roations fine etc however im currently farming MC and a couple of the bosses in there need to be single target wtfpwnsauced. Unfortunately i have not found any cc that actually stays on target for what ever im trying to hit it tries to hit all the adds. Golmagg the inciter has 2 hounds that will continually respawn hence the bot trying to kill them over and over is redundant. Major domo cant be killed however the bot keeps trying when there are only three mobs left. Cant remember the name of the salamander with the 4 healers but you can imagine how sucky that fight is if you cant dps them all down at once.

I know its a stretch but is there any way to impliment a single target fix for people who simply need it for situationals?
Set "public const bool DisableAllMovement = true;" in Settings.cs or add the MC bosses to Bosses.xml
 
Does anybody know what this can be? Sometimes when I join a BG my DK starts running around for no reason without stopping until the BG actually starts
 
Hi ,

there seems to be an issue with pulling.

here the log: View attachment 18672
HB is switching the Status-Bar between these two entries (see the Pictures)

One: View attachment 18671
Two: View attachment 18673

It'S the Pull, while Pulling, he seems to ignore everything ... stucking, range, and so on

on the Screen u can see, that he Blacklists a target, but that happens the first time, the other 4 or 5 Tries, he stands somewhere, tried to pull, goes away and then dc'd
 
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