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Question about the leaguestone plugin

Toroxors

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Joined
Apr 12, 2014
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Is there any way (through the means of any plugin or setting) to get this leaguestone plugin to ignore magic leaguestones compeltely and only run white leaguestones?
 
open LeaguestoneEx.cs and add:

Code:
using Loki.Game.GameData;

add in line 15:

Code:
if (stone.Rarity == Rarity.Magic)
     return true;


thx to exvault for this.
 
I get an error when trying to add that line. "error CS0103: The name 'Rarity' does not exist in the current context"
 
Is there any way (through the means of any plugin or setting) to get this leaguestone plugin to ignore magic leaguestones compeltely and only run white leaguestones?
hi, how you can use leaguestone plugin? i try to use it, but the error information is : Leaguestone plugin does not support oldRoutine.
 
open LeaguestoneEx.cs and add:

Code:
using Loki.Game.GameData;

add in line 15:

Code:
if (stone.Rarity == Rarity.Magic)
     return true;


thx to exvault for this.

Are these configurations keep the same after patch or they change back to default?
 
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