CodenameG
New Member
- Joined
- Jan 15, 2010
- Messages
- 38,364
- Reaction score
- 231
how about posting a log? how am i suppose to fix an issue i cant diagnose?i had to switch back to default. This one would not attack anything for me in grind mode.
how about posting a log? how am i suppose to fix an issue i cant diagnose?i had to switch back to default. This one would not attack anything for me in grind mode.
I'm not sure if this is CC or HB, but I'm running a low level mage (16 atm), and if a mob aggroes onto my pet (water elemental as I'm frost spec), I wont attack it till it finishes my elemental and targets me. I've attached a log, I know it happenned a bunch of the Savanah Lions. Looking through the log theres a whole bunch of errors around combat like;
System.ArgumentNullException: Value cannot be null.
Parameter name: obj
at Styx.WoWInternals.WoWObjects.WoWObject.IsFacing(WoWObject obj)
at Amplify.Amplify.<CreateCombat>b__6(Object ret) in f:\Games\HonorBuddy\Honorbuddy 2.0.0.4053\CustomClasses\Amplify\Amplify.Combat.cs:line 100
at TreeSharp.Decorator.CanRun(Object context)
Not sure if thats part of it. Combat where either I'm targetted, or I get within range and target something first works fine, just when I'm fighting something and something else targets my pet does it break (I think).
[EDIT] Ok, so I just watched it happen, and yeah, its that error. Its not selecting the new target. It stands there with nothign selected and HB debug log gets spammed with that error. Then I manually click on the target and it all starts working fine.
No, You rock random citizen!thank you for this custom class bro legend
if you havent already please update, both of those issues have been addressed.i dont have a log this happen few days ago.
problem: when my pet gets agro my bot does not assist the pet. so i needed to get that plugin 'combat helper' and that fixed that problem. dunno if thats cc issue or hb.
tip/idea: would be nice if the cc/mage would shoot/ice lance enemy totems.. if possible, seemed like only picky problem for me. would help abit, dunno its an idea lol, it is still a great cc though thanks again.
the CC blinks all over the place all you have to do is change your frost nova behaviorHey anynews about Adding Blink that would be great
the CC blinks all over the place all you have to do is change your frost nova behavior
the framework is there and some of the rotation is in already, if you wanna try it respec fire, and see, but it hasnt been tested, and i dont intend on people trying to grind with it, but it is there if you want proof i am working on something.is there a fire cc planed atm?
disable frostnova, theres reasons why there are settings for it.one thing if i do dungeons with mage does he do blink to then because that wouldnt be that great
the framework is there and some of the rotation is in already, if you wanna try it respec fire, and see, but it hasnt been tested, and i dont intend on people trying to grind with it, but it is there if you want proof i am working on something.
[2:20:18 PM:750] System.NullReferenceException: Object reference not set to an instance of an object.
at Amplify.Amplify.WalkAway() in c:\HonorBuddy 4129\CustomClasses\Amplify\Methods.cs:line 390
at Amplify.Amplify.BlinkBack() in c:\HonorBuddy 4129\CustomClasses\Amplify\Methods.cs:line 371
at Amplify.Amplify.FrostNova() in c:\HonorBuddy 4129\CustomClasses\Amplify\Methods.cs:line 255
at Amplify.Amplify.<Frost_rotation>b__10c(Object ret) in c:\HonorBuddy 4129\CustomClasses\Amplify\Frost.cs:line 78
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Sequence..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Switch`1..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector..MoveNext()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.()