What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
in 755 version:
1. Do not fix bounties 2 act diablo 3 crashing.
2. Do not ressurect, if have death.
 
Thanks for the feedback.

Will you please tell me which profile is it? I've tested over 18 hours half-armored with "Bounties" profile. Also if you have found 'reproduction steps' please write them down too.

[Torment 13]
> Always returned from death as quick as possible, in many different conditions.
> Killed Diablo, Malthael, Azmodan, etc. like a cheese.
> Sometimes unsupported Acts found, game restarted as many times without crash.

It seem to be working.

My build was: Demon Hunter, Marauder 6p, Yang's Recurve & Bombardier's Ruckshack, Fire-Oriented skill distribution for multipliers. Force-Routine Selection => DemonHunterMarauder.cs

Updated Trinity, everything was working normally except for the few known bugs, now not reviving after death.

in 755 version:
1. Do not fix bounties 2 act diablo 3 crashing.
2. Do not ressurect, if have death.
 
Last edited:
Thanks for the feedback.

Will you please tell me which profile is it? I've tested over 18 hours half-armored with "Bounties" profile. Also if you have found 'reproduction steps' please write them down too.

[Torment 13]
> Always returned from death as quick as possible, in many different conditions.
> Killed Diablo, Malthael, Azmodan, etc. like a cheese.
> Sometimes unsupported Acts found, game restarted as many times without crash.

It seem to be working.

My build was: Demon Hunter, Marauder 6p, Yang's Recurve & Bombardier's Ruckshack, Fire-Oriented skill distribution for multipliers. Force-Routine Selection => DemonHunterMarauder.cs
Crusader LON borbardment only 2 act if i go to act 2 bounties diablo is crashing.
 
same from my last post .......bot not attack to the last big boss and dont do nothing stay and the boss kill him
 
Questing with new trinity version is not possible.
Act3:
Error:
Failed to load profile: Element ResumeUseTownPortal is not supported. Please check your XML and try again. (<ResumeUseTownPortal forceUsePortal="True" timeLimit="30" />) Line -1
System.Exception: Element ResumeUseTownPortal is not supported. Please check your XML and try again. (<ResumeUseTownPortal forceUsePortal="True" timeLimit="30" />) Line -1
bei ‌‬‏‏‎‫‍‬‬‮‮‭‍‭‬‪‫‬‫‭‮.‫‌‎‌‌‫‬‪‎‭‏‍‍‫‭‎‏‮‫‮‮.‬‎‮‍‌‏‎‫‭‎‪‍‭‌‮‭‪‌‌‬‮(PropertyInfo , XElement , Object )
bei Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
bei ‌‬‏‏‎‫‍‬‬‮‮‭‍‭‬‪‫‬‫‭‮.‫‌‎‌‌‫‬‪‎‭‏‍‍‫‭‎‏‮‫‮‮.‎‪‏‭‭‏‪‬‍‎‫‫‏‫‌‫‪‫‌‬‏‬‭‪‮(XElement , Type )
bei ‌‬‏‏‎‫‍‬‬‮‮‭‍‭‬‪‫‬‫‭‮.‫‌‎‌‌‫‬‪‎‭‏‍‍‫‭‎‏‮‫‮‮.‪‪‮‬‎‎‍‭‬‍‎‌‌‪‮‎‬‏‏‌‮.‎‌‮‌‪‪‌‌‭‫‌‎‏‫‍‮‫‏‏‎‭‮(XElement )
bei System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
bei System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
bei System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
bei ‌‬‏‏‎‫‍‬‬‮‮‭‍‭‬‪‫‬‫‭‮.‫‌‎‌‌‫‬‪‎‭‏‍‍‫‭‎‏‮‫‮‮.‌‬‏‭‌‮‭‌‫‭‪‫‮‌‪‎‍‌‌‬‮(XElement , PropertyInfo )
bei ‌‬‏‏‎‫‍‬‬‮‮‭‍‭‬‪‫‬‫‭‮.‫‌‎‌‌‫‬‪‎‭‏‍‍‫‭‎‏‮‫‮‮.‬‎‮‍‌‏‎‫‭‎‪‍‭‌‮‭‪‌‌‬‮(PropertyInfo , XElement , Object )
bei Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
bei Zeta.Bot.Profile.Profile.Load(XElement element, String path)
bei Zeta.Bot.Logic.OrderBot.TryGetBotProfile(String path, Profile& profile)
bei Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

Anyone know the problem ?
 

Attachments

Beta 755 --> Some times the bot doesn't attack the Gr/Nr Gardiam, beside that and until now, it seems to be working fine.

Here's the Log
 

Attachments

Not reviving <= Has been fixed as of > .757

Trinity 2.250.757 BETA
* Convert Materials should now be working in both Trinity tab and town run.
* Changed wizard base ray of frost to 50 range
* Fix for not reviving.
https://www.dropbox.com/s/qz8m8lr5pmsqzds/Trinity 2.250.757 BETA.zip?dl=0


Not attacking some bosses. <= Yes, we've acknowledged this problem already. Some of them not recognized by Trinity and there is an ongoing progress to fix it. Keep an eye on upcoming versions.
 
Hi,

Which DB version are you running to be able to run bounties non-stop without crashing? Mine seems to crash every hour or so. I'm running beta version of DB and 755 of Trinity.

I'm trying 757 now to see if that fixes things.

Edit: tried it on 757 and first thing it did was crash! Attached are the logs. Thanks.


Thanks.
 

Attachments

Last edited:
See => Bot just freezes then D3 crashes



Hi,

Which DB version are you running to be able to run bounties non-stop without crashing? Mine seems to crash every hour or so. I'm running beta version of DB and 755 of Trinity.

I'm trying 757 now to see if that fixes things.

Edit: tried it on 757 and first thing it did was crash! Attached are the logs. Thanks.


Thanks.
 
So i try the Beta 759 --> i did some Bounty's in T11

Act 1:
-the queen's dessert; clear the cave of the moon clan; the matriarch's bones; clear warrior's rest --> clear with no problems
-kill the butcher --> doesn't attack, runs around.

Act2:
-D3 crash after reseting the game for the 3 time trying to find supported bounty's (1st D3 crash on me).

Act3:
-the icy pit; kill ghom; kill aloysius the gastly; blaze of glory and kill captain donn adams --> Clear with no problems

Act4: in zerg mode
-the black king's legacy; the cursed chapel; the hell portals; kill malefactor vephar --> clear with no problems
-kill rakanoth --> doesn't attack, runs around.

Act5: in zerg mode
-the cursed forum; kill rockulus; clear the perilous cave lvl2; the bound shaman --> clear with no problems
-kill mathael --> doesn't attack, runs around.

Gr's and Nr's --> still doesn't attack the final guardian sometimes (i know you acknowledged the problem and are trying to fix it)

Here's the logs
 

Attachments

[Click on quote below to display all.]

Thanks for your feedback.

So i try the Beta 759 --> i did some Bounty's in T11

Act 1:
-the queen's dessert; clear the cave of the moon clan; the matriarch's bones; clear warrior's rest --> clear with no problems
-kill the butcher --> doesn't attack, runs around. **Fixed >.760**

Act2:
-D3 crash after reseting the game for the 3 time trying to find supported bounty's (1st D3 crash on me). **Under progress, acknowledged already**

Act3:
-the icy pit; kill ghom; kill aloysius the gastly; blaze of glory and kill captain donn adams --> Clear with no problems

Act4: in zerg mode
-the black king's legacy; the cursed chapel; the hell portals; kill malefactor vephar --> clear with no problems
-kill rakanoth --> doesn't attack, runs around.**Fixed >.760**

Act5: in zerg mode
-the cursed forum; kill rockulus; clear the perilous cave lvl2; the bound shaman --> clear with no problems
-kill mathael --> doesn't attack, runs around.**Fixed >.760**

Gr's and Nr's --> still doesn't attack the final guardian sometimes (i know you acknowledged the problem and are trying to fix it) **Should be fixed >.760**

Here's the logs
 
when the bot finished the run for great rift or nephalemrift .....the bot not attack to the last big boss and dont do nothing stay and the boss kill him.

guys do something for this ...thanks
 
I'm glad there is so many updates and so quick to it, the no revive death and gem lvl fix is very appearling. So far i'm trying .759 and so far so good, except that when trying to do " Clear all the enermy in XXX floor 2 " bounty. My Wiz is standing in an odd angle trying to attack the last enemy with "ray of frost / disintergrate" that there is a wall blocking it and it wouldn't teleport to another angle to try again. It just stands in that angle until it dries out the arcane power and wouldn't move. I need to help move it away in order for it to shoot ray of frost / disintergrate.

Oh and also the D3 crash after resetting game, but I see you already acknoledged it

Thanks
 
1. Bots are still sometimes not leaving the current map when they find the portal to the next level... they just run around on an same level until the timer runs out.
2. On a few occasions I have seen bot trying to open a Nephalem Rift when out of GR keys, window says opening Nephalem Rift, but it just stands there until timer runs out.
 
Nephelem Rift - whenever there is a Pandemonium Fortress lvl rift, the bot fails to enter the "Death Gate" to the next area.

Using .759 Trinity
 

Attachments

Back
Top