What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

How can I find shield value of the bot in the code?

Night Breeze

Member
Joined
Jan 28, 2017
Messages
100
Reaction score
14
Wizard has more skills or effects give the player shields such as Galvanizing Ward. If Galvanizing Ward buff has gone, bot always die in a short period.So i want to check it whether bot is safe.
Now, i can only used Player.CurrentHealthPct < 1.If the condition is established, teleport to a safe spot.
Maybe Trinity have this attribute, i havent find it.
 
Wizard has more skills or effects give the player shields such as Galvanizing Ward. If Galvanizing Ward buff has gone, bot always die in a short period.So i want to check it whether bot is safe.
Now, i can only used Player.CurrentHealthPct < 1.If the condition is established, teleport to a safe spot.
Maybe Trinity have this attribute, i havent find it.

What do you exactly want? The bot to run away if he doesn't have galvanazing ward? That will slow your bot down drastically.
 
I've added this for you in a future build, probably .721+ Player.ShieldHitpoints
 
I've added this for you in a future build, probably .721+ Player.ShieldHitpoints
I added a new lifecircle method OnUserChoose IRounte Class for 708 on my native project, it used to auto-change use's skills.
 
Last edited:
Back
Top