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Bounties - Looping to Greyhollow Island

Umajet

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Hi - When doing Bounties, if I let Act 5 be selected, whether manually or in force bonus mode, my bot will eventually end up on Greyhollow Island. Sometimes it's first, sometimes it completes a couple of real bounties. This has happened on Seasons and regular.

I've let the bot wipe out everything on the island, and then it just continues to roam. I've stopped / restarted the bot and then closed / reopened it and it still goes back to Greyhollow. I've rebooted and restarted everything, and eventually... Greyhollow Island. The only way to stop it is to manually deselect Act 5 bounties.

Note: Others have said it's Seasonal only, I could have sworn I had a regular do it but now I'm not 100% sure about it - but I am 100% sure a Season 9 char does this.

Thanks!

View attachment 6040 2017-01-09 07.37.txt.zip
 
Last edited:
yea that's the one I started over in Demobuddy Support, was asked to take it here.
 
This has been reported in the tester chat, so it will be looked into.

Thanks for the reports
 
This has been reported in the tester chat, so it will be looked into.

Thanks for the reports

Thx Ciga let us know if the issue will be fixed! In the meanwhile I'll suggest to ppl to unselect manually act V to improve bot's performance.When i will be fixed, we ll just farm act V hehehe
 
Thx Ciga let us know if the issue will be fixed! In the meanwhile I'll suggest to ppl to unselect manually act V to improve bot's performance.When i will be fixed, we ll just farm act V hehehe
Typically I run split bounties with multiple bots [I posted in the last few pages of the Autofollow thread how to do this]. They make it to Act 5 about 40-50% of the the time to begin with so I usually just left it on.

After a couple hundred of each material were earned, I would let the bots run just Act 5 solo overnight. typically I could get pretty close to even, but that was before this new bug.

I really wish that we had a developer that could take over work on the bounties [and adventurer in general, questing profiles, etc]. xzjv has his hands full with Trinity, Arcanum and AutoFollow as it is.

To be honest, most of the reason you see that Act 1 is so good is the Royal Ring, back when it was required for nearly every build in the game. This was before the crafting materials were added to the cache bags and they really existed only for specific legendaries. Thus Act 1 was worked hard by the whole community.

You see the same sort of thing with Act 2 and 3 jsut to a lesser extent. There were required items, albeit, with less demand than the Act 1 bag.

Act 4 was really only run for Keywarden machines. Since the cache bag dropped random legendaries from all acts. Act 5 was OFC the least played for bounties and thus never got as much attention.

Again, if we could find a Dev to work just the bounties like TarasBulba did, the experience would be much improved. I tried to have a hand at it, but was lost from the start lol.
 
Typically I run split bounties with multiple bots [I posted in the last few pages of the Autofollow thread how to do this]. They make it to Act 5 about 40-50% of the the time to begin with so I usually just left it on.

After a couple hundred of each material were earned, I would let the bots run just Act 5 solo overnight. typically I could get pretty close to even, but that was before this new bug.

I really wish that we had a developer that could take over work on the bounties [and adventurer in general, questing profiles, etc]. xzjv has his hands full with Trinity, Arcanum and AutoFollow as it is.

To be honest, most of the reason you see that Act 1 is so good is the Royal Ring, back when it was required for nearly every build in the game. This was before the crafting materials were added to the cache bags and they really existed only for specific legendaries. Thus Act 1 was worked hard by the whole community.

You see the same sort of thing with Act 2 and 3 jsut to a lesser extent. There were required items, albeit, with less demand than the Act 1 bag.

Act 4 was really only run for Keywarden machines. Since the cache bag dropped random legendaries from all acts. Act 5 was OFC the least played for bounties and thus never got as much attention.

Again, if we could find a Dev to work just the bounties like TarasBulba did, the experience would be much improved. I tried to have a hand at it, but was lost from the start lol.
Its possible to run split bounties while multi botting?
 
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