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[Plugin] AdvancedItemFilter RELOADED !

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Can anyone help me with this problem?
When I'm ussing MabBot with AIF, bot stash TP Scrolls and ID Scroll when I check "I am rich and I will use CurrencyTabs". If I disable this option and put manually scrolls in inventory, he keep them, but there is a problem, he stash items(gems,currency,...) everywhere.
 
Can anyone help me with this problem?
When I'm ussing MabBot with AIF, bot stash TP Scrolls and ID Scroll when I check "I am rich and I will use CurrencyTabs". If I disable this option and put manually scrolls in inventory, he keep them, but there is a problem, he stash items(gems,currency,...) everywhere.
I am running into the same exact issue....I am running the latest versions of both AIF and ComLib.
 
I am running into the same exact issue....I am running the latest versions of both AIF and ComLib.

I am 99.99% sure you are not running the "latest version" of AIF. The latest version is not the release version found in this thread. The version in this thread is 1.0.3.0. The latest version being tested last i checked was 1.0.3.1 which can be found pinned in the Exilebuddy discord channel.

The latest version does fix the stashing of portal scrolls, but other problems may arise (thus why its in testing and not officially released). Such as for me, 1.0.3.1 no longer updates how many scrolls i have on the slider bar, its just says 0 in inventory for wisdom / portal. Few other small issues as well, again, thats why its in testing.
 
I am 99.99% sure you are not running the "latest version" of AIF. The latest version is not the release version found in this thread. The version in this thread is 1.0.3.0. The latest version being tested last i checked was 1.0.3.1 which can be found pinned in the Exilebuddy discord channel.

The latest version does fix the stashing of portal scrolls, but other problems may arise (thus why its in testing and not officially released). Such as for me, 1.0.3.1 no longer updates how many scrolls i have on the slider bar, its just says 0 in inventory for wisdom / portal. Few other small issues as well, again, thats why its in testing.

Ahh, ok! I was unaware that there was a newer version from what is posted in the thread. Thanks for the heads up.
 
ofc you guys are making rules for each item in the game, don't forget that logically the plugin has to evaluate rules almost one by one, more rules = more lag


If I want to make performance better in breaches, I just have to clean up the pickup rules right? Keep rules wouldn't affect performance in breaches I'm guessing, since they aren't used then?
Thanks
 
If I want to make performance better in breaches, I just have to clean up the pickup rules right? Keep rules wouldn't affect performance in breaches I'm guessing, since they aren't used then?
Thanks

The problem comes from the fact, if no rules are returning true for let's say "X" item, and you have 30 pickup rules, you'll have to iterate & evaluate 30 rules for in the end nothing. Same goes for item "Y" and "Z" and so on...

The main idea with this was to change the way it was working with the same way AdvancedRoutine does, compiling stuff instead of using raw rule. this reduce the ridiculous overhead needed by evaluator, still it won't have a bigass performance boost.
 
how i can add pickup and put in currency stash
splinter of tul, esh etc.
You need to make sure it is covered in a pick up rool and ad stash rule. Then it should, depending on stash space you might require it to be stashed to a separate tab. if you search this or the example filter thread you can find examples to copy over.
 
how i can add pickup and put in currency stash
splinter of tul, esh etc.


"Enabled": true,
"Type": 0,
"Rule": "item.IsCurrency and item.FullName == "Splinter of Chayula"",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 0,
"Rule": "item.IsCurrency and item.FullName == "Splinter of Uul-Netol"",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 0,
"Rule": "item.IsCurrency and item.FullName == "Splinter of Esh"",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 0,
"Rule": "item.IsCurrency and item.FullName == "Splinter of Tul"",
"ShouldLog": false
},
{
"Enabled": true,
"Type": 0,
"Rule": "item.IsCurrency and item.FullName == "Splinter of Xoph"",
"ShouldLog": false
},


i think u could make it simpler by using item.IsCurrency and item.NameContains == "Splinter"",
but im just bad at these things, i fucked my pickups too many times already :[

theres some \ missing so this should not work if u dont set the \ properly
 
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Hey guys i have a kinda problem the bot put all my wisdom and portal scrolls in the stash any hints how to fix this?
 
Hey guys i have a kinda problem the bot put all my wisdom and portal scrolls in the stash any hints how to fix this?

Since you asked for a hint:


HINT:
One of the previous 7 posts before yours explains how to solve this.

Good luck!
 
after restart my pc
[CommonEvents] will be loaded as [CommonEvents]. The base path is [].
Now loading [CommunityLib].
Cannot load [CommunityLib] because the assembly name [CommunityLib] is already in use.
Now loading [DevTab].

????
 
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