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Anyone have something like this? Routine what do nothing?
Anyone have something like this? Routine what do nothing?
using System.Threading.Tasks;
using CommonBehaviors.Actions;
using Styx;
using Styx.Common;
using Styx.CommonBot;
using Styx.CommonBot.Coroutines;
using Styx.CommonBot.Routines;
using Styx.TreeSharp;
using Styx.WoWInternals.WoWObjects;
using System.Windows.Media;
using System.Collections.Generic;
using Styx.WoWInternals;
using System.Linq;
namespace DoNothing
{
public class DoNothing : CombatRoutine
{
public override WoWClass Class { get { return StyxWoW.Me.Specialization == WoWSpec.PaladinRetribution ? WoWClass.Paladin : WoWClass.None; } }
public override string Name { get { return "DoNothing - Professional Nose Picking by [WiNiFiX]"; } }
public override Composite CombatBehavior { get { return new ActionRunCoroutine(ctx => CombatCoroutine()); } }
public override Composite PreCombatBuffBehavior { get { return new ActionRunCoroutine(ctx => PreCombatCoroutine()); } }
#region Behaviors
private static async Task<bool> PreCombatCoroutine()
{
// Pick my nose and do nothing
}
}
}
PHP:using System.Threading.Tasks; using CommonBehaviors.Actions; using Styx; using Styx.Common; using Styx.CommonBot; using Styx.CommonBot.Coroutines; using Styx.CommonBot.Routines; using Styx.TreeSharp; using Styx.WoWInternals.WoWObjects; using System.Windows.Media; using System.Collections.Generic; using Styx.WoWInternals; using System.Linq; namespace DoNothing { public class DoNothing : CombatRoutine { public override WoWClass Class { get { return StyxWoW.Me.Specialization == WoWSpec.PaladinRetribution ? WoWClass.Paladin : WoWClass.None; } } public override string Name { get { return "DoNothing - Professional Nose Picking by [WiNiFiX]"; } } public override Composite CombatBehavior { get { return new ActionRunCoroutine(ctx => CombatCoroutine()); } } public override Composite PreCombatBuffBehavior { get { return new ActionRunCoroutine(ctx => PreCombatCoroutine()); } } #region Behaviors private static async Task<bool> PreCombatCoroutine() { // Pick my nose and do nothing } } }