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RunTo a mob and interact with it

ThebrainG

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So I've read the wiki and neither the RunTo or the InteractWith work. I'm trying to get to Aronus , MobId="39140", X="7791.06" Y="-2445.54" Z="489.5634", QuestId="25316"

<CustomBehavior File="InteractWith" QuestId="25316" MobId="39140" NumOfTimes="1" ObjectType="NPC" X="7791.06" Y="-2445.54" Z="489.5634" />

<RunTo QuestId="25316" X="7791.06" Y="-2445.54" Z="489.5634" />

Neither of the above work for me.... anyone know how to get these to work?

I'm running Honorbuddy_2.0.0.3895
 
TheBrainG said:
<RunTo QuestId="25316" X="7791.06" Y="-2445.54" Z="489.5634" />
Let's try working on piece at a time. First the RunTo has to be a coordinate on the ground. If you targeted the mob to set the coordinates for this semi-flying mob, its going to cause trouble because Honorbuddy will be unable to navigate to a Z coordinate in the air.

If this was the case, move to within interaction distance of the drake, do a "My Position" within Honorbuddy to obtain your coordinates, then use those for you profile.

Hopefully, this will solve your movement issue, and we can move onto the remaining problem.

cheers,
chinajade
 
PHP:
		<Pickup QuestName="As Hyjal Burns" QuestId="25316" GiverName="Emissary Windsong" GiverId="39865" GiverType="NPC" />
			<If Condition="(HasQuest(25316))" >
				<CustomBehavior File="MountVehOnly" NpcMountId="39140" Location="7791.06 -2445.54 489.5634" />
			</If>
		<TurnIn QuestName="As Hyjal Burns" QuestId="25316" TurnInName="Ysera" TurnInId="40289" />

that quest?

im making a hyjal profile atm... check my blog

and if a quest doesn't have an objective (or its considered completed) - it doesn't accept commands =(
 
Last edited:
I figured out how to do what I wanted to do and just tested it and it works. Code is below:

<CustomBehavior File="BasicMoveTo" Location="7791.06 -2445.54 489.5634" />
<CustomBehavior File="MountVehOnly" NpcMountId="39140" Location="7791.06 -2445.54 489.5634" />
 
Your solution works better than mine =)

PHP:
<Pickup QuestName="As Hyjal Burns" QuestId="25316" GiverName="Emissary Windsong" GiverId="39865" GiverType="NPC" />
<If Condition="(HasQuest(25316))" >
<CustomBehavior File="MountVehOnly" NpcMountId="39140" Location="7791.06 -2445.54 489.5634" />
</If>
<TurnIn QuestName="As Hyjal Burns" QuestId="25316" TurnInName="Ysera" TurnInId="40289" />

that quest?

im making a hyjal profile atm... check my blog

and if a quest doesn't have an objective (or its considered completed) - it doesn't accept commands =(
 
ThebrainG said:
I figured out how to do what I wanted to do and just tested it and it works. Code is below:

<CustomBehavior File="BasicMoveTo" Location="7791.06 -2445.54 489.5634" />

So, if you are saying that BasicMoveTo will work where RunTo will not, please report this as a bug on BugTracker. That's clearly a bug, and future Profile Writers will appreciate your reporting it.

cheers,
chinajade
 
RunTo and BasicMoveTo both work CJ... but RunTo requires a QuestId, whereas BasicMoveTo does not

and the issue is that questid="0" is not working
 
Kickazz006 said:
RunTo and BasicMoveTo both work CJ... but RunTo requires a QuestId, whereas BasicMoveTo does not

and the issue is that questid="0" is not working

This profile...
[wiki]Achievement-75-85-Lunar Festival-Elders of the Dungeons (Eastern Kingdoms-Kalimdor)[/wiki]

...makes extensive use of <RunTo> without a QuestId, and it works fine. Although, I haven't tried it for a QuestId=0. I double-checked the documentation, and QuestId is indeed documented as optional for RunTo.

We should avoid BasicMoveTo Custom Behavior as much as possible--it provides no additional value over RunTo, and may be deprecated in the near future.

cheers,
chinajade
 
oh snap, maybe I never tried it w/o a questid xD

my bad
 
Last edited:
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