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Diablo III is running but no build supported by Demonbuddy detected, was there a patc

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cocktail

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Diablo III is running but no build supported by Demonbuddy detected, was there a patch?

Need new version db,thanks
chinese server
version.webp
 
016-08-04 15:16:36,923 [1] INFO MainWindow (null) - Demonbuddy v1.1.3036.462 started
2016-08-04 15:16:46,335 [1] INFO MainWindow (null) - Logging in...
2016-08-04 15:16:49,538 [4] DEBUG MainWindow (null) - Logging in to BestLatency (123.57.29.72)
2016-08-04 15:16:53,932 [4] INFO MainWindow (null) - T: xxx H: xxxx
2016-08-04 15:16:54,955 [1] INFO MainWindow (null) - Diablo III is running but no build supported by Demonbuddy detected, was there a patch?
2016-08-04 15:17:18,611 [9] DEBUG BotMain (null) - Cannot stop a bot when it is not running.
2016-08-04 15:17:18,612 [9] INFO MainWindow (null) - Session with specified sid does not exist in China region.
2016-08-04 15:30:35,959 [1] DEBUG BotMain (null) - Cannot stop a bot when it is not running.
2016-08-04 15:30:35,990 [1] DEBUG MainWindow (null) - Forcing all open windows to close.
2016-08-04 15:30:36,146 [1] ERROR App (null) - System.NullReferenceException: 未将对象引用设置到对象的实例。
在 Zeta.Game.ZetaDia.get_OnlineService()
在 Zeta.Game.ZetaDia.?????????????????????????????????????????.?????????????????????????????????????????()
在 Zeta.Game.Internals.DynamicPointer`1.get_Value()
在 Zeta.Game.ZetaDia.get_Service()
在 Zeta.Bot.Settings.CharacterSettings..ctor()
在 Zeta.Bot.Settings.CharacterSettings.get_Instance()
在 Demonbuddy.MainWindow.?????????????????????????????????????????(Object , CancelEventArgs )
在 System.Windows.Window.OnClosing(CancelEventArgs e)
在 Demonbuddy.MainWindow.OnClosing(CancelEventArgs e)
在 System.Windows.Window.WmClose()
在 System.Windows.Window.WindowFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
在 System.Windows.Interop.HwndSource.PublicHooksFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
在 MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
在 MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
2016-08-04 15:30:36,155 [1] ERROR App (null) - System.NullReferenceException: 未将对象引用设置到对象的实例。
在 Zeta.Game.ZetaDia.get_OnlineService()
在 Zeta.Game.ZetaDia.?????????????????????????????????????????.?????????????????????????????????????????()
在 Zeta.Game.Internals.DynamicPointer`1.get_Value()
在 Zeta.Game.ZetaDia.get_Service()
在 Zeta.Bot.Settings.CharacterSettings..ctor()
在 Zeta.Bot.Settings.CharacterSettings.get_Instance()
在 Demonbuddy.MainWindow.?????????????????????????????????????????(Object , CancelEventArgs )
在 System.Windows.Window.OnClosing(CancelEventArgs e)
在 Demonbuddy.MainWindow.OnClosing(CancelEventArgs e)
在 System.Windows.Window.WmClose()
在 System.Windows.Window.WindowFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
在 System.Windows.Interop.HwndSource.PublicHooksFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
在 MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
在 MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
 
Some developer or moderator could help us to know some information about the new version of the output timing.
Just to know that we are working and whether it will be ready to 'start of the new season.
Thank you
 
just be a bit patient plz,you will be informed via forums when ready :)
 
yeah I know. But I´m ready to play the game. First of all I´ll start this season with my friends and then switch to DB :-D
 
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