attach log?Many problems all red lines
Any chance that WD will get some love this season?
Mainly Soul Harvest need some tweaking. With the helltooth/garg build (and prolly other) there is a 60 ish% damage reduction and a 30% int increase to gain ( not to mention the addet armor bonus) with the soul harvester weapon and the Lakumba's bracers. But atm its not using this proberly. The buff will run out and its not always stacked to max happens especially when moving from one cluster to another. Any fix for this? maybe make it so that when Soul Harvest is off cd it will seek out mobs and use it? cause atm its a huge dps + toughness loss when it doesnt do it - not to mention it dies A LOT cause of this.
WD is terrible to bot atm. but i´m hoping that they can get it working like season 5.
I wouldnt say terrible since it can still clear 70 + but yeah could use some love hehe![]()
Trinity error: dont compile.
Attached to Diablo III with pid: 280
Flashing window
Compiler Error: C:\Jogos\DemoBuddy\Plugins\Trinity\Plugin.cs(33,18) : error CS0234: The type or namespace name 'RadarUI' does not exist in the namespace 'Trinity.UI' (are you missing an assembly reference?)
Compiler Error: C:\Jogos\DemoBuddy\Plugins\Trinity\Combat\TargetUtil.cs(12,18) : error CS0234: The type or namespace name 'UIComponents' does not exist in the namespace 'Trinity.UI' (are you missing an assembly reference?)
Compiler Error: C:\Jogos\DemoBuddy\Plugins\Trinity\Combat\Abilities\CombatBase.cs(18,15) : error CS0234: The type or namespace name 'UIComponents' does not exist in the namespace 'Trinity' (are you missing an assembly reference?)
Compiler Error: C:\Jogos\DemoBuddy\Plugins\Trinity\Combat\Abilities\CrusaderCombat.cs(16,18) : error CS0234: The type or namespace name 'UIComponents' does not exist in the namespace 'Trinity.UI' (are you missing an assembly reference?)
Compiler Error: C:\Jogos\DemoBuddy\Plugins\Trinity\Framework\Avoidance\AvoidanceManager.cs(15,18) : error CS0234: The type or namespace name 'RadarUI' does not exist in the namespace 'Trinity.UI' (are you missing an assembly reference?)
Compiler Error: C:\Jogos\DemoBuddy\Plugins\Trinity\Framework\Avoidance\Handlers\AnimationBeamAvoidanceHandler.cs(14,15) : error CS0234: The type or namespace name 'UIComponents' does not exist in the namespace 'Trinity' (are you missing an assembly reference?)
Compiler Error: C:\Jogos\DemoBuddy\Plugins\Trinity\Framework\Avoidance\Handlers\AnimationCircularAvoidanceHandler.cs(14,15) : error CS0234: The type or namespace name 'UIComponents' does not exist in the namespace 'Trinity' (are you missing an assembly reference?)
Compiler Error: C:\Jogos\DemoBuddy\Plugins\Trinity\Framework\Avoidance\Handlers
I 've tried everything , I removed everything and started from scratch and nothing . I do not know what else to do.
can u link me a build what you use![]()
http://www.diablofans.com/builds/79039-2-4-1-helltooth-gargs-90-solo
all avoidance on and kiting always set to 5
min trash pack at 8
Thats about it really
I downloaded the latest trinity labeled in the OP as 2.42.89
Why is it showing 2.41.89 when it loads?
I completely deleted the old trinity folder inside the plugins folder. or is there an easier way of updating it without losing all my settings?
[Adventurer] Plugin is up-to-date.
[Adventurer] (1.3.4.39) enabled.
[QuestTools][Plugin] v3.5.14 Enabled
[Trinity 2.41.89] Trinity OnEnabled was called from thread: (1)
[Trinity 2.41.89] OnEnable start
[Trinity 2.41.89] Loading Hero Specific Settings
[Trinity 2.41.89] Configuration file loaded
[Trinity 2.41.89] Configuration loaded successfully.
[Trinity 2.41.89] Loading Avoidance Data
[Trinity 2.41.89] ItemSetting OnLoaded called
[Trinity 2.41.89] Loading ItemList Data
[Trinity 2.41.89] ENABLED: TrinityPlugin v2.41.89 RELEASE now in action!
Setting up TrinityPlugin Logging
Current bot set to Order Bot