Phelon
Well-Known Member
- Joined
- Jan 15, 2010
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Great sounds good, thanks Phelon!
Two laws I can think of that are very useful:
Laws of Hope: Wings of Angel +50% move speed and move through enemies
- Great for fast rift farming (GR 65 or under and TX).
- Amazing combo with fire walker boots (no illusory boots required) and won't get stuck on objects/stop to break doors when not steed charging.
- I usually pair this with in-geom and Rally -> Resulting in permanent Bombard, steed charge, iron skin, consecration, and laws of hope etc.
- Used on CD when not steed charging, but priority over everything else (even iron skin).
Laws of Justice (Decaying Strength or Immovable Object)
- Used for pushing high GRs, adds immense survivability.
- Can usually keep the buff up 90% of the time with 60% CDR and Laws Passive.
- Used on CD when not steed charging, but priority over everything else (except iron skin).
Can you give me a link to the build you use, none of the top Seasonal Saders use this build.
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