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Thanks for that! I need to get a LoN Frenzy barb fixed ASAP, old support one is basically useless now

Would you mind posting your LoN frenzy barb build? Also - Do you find your monk often doesn't attack anything and stays still? I'm using .27 trinity

Thanks alot

Edit - I need to read, sorry, I'm retarded!
 
Thanks for that! I need to get a LoN Frenzy barb fixed ASAP, old support one is basically useless now

Would you mind posting your LoN frenzy barb build? Also - Do you find your monk often doesn't attack anything and stays still? I'm using .27 trinity

Thanks alot

Edit - I need to read, sorry, I'm retarded!

Hmm last time I ran it which was 3 days ago before I started botting season everything worked fine.

The build I was using was this: http://www.diablofans.com/builds/79103-2-4-1-lon-frenzy-barbarian-solo-group
It's quite hard to gear for but I had a ton of materials in non season so I decided to just use the mats up.
It works nicely to burn down the rift guardian as the wiz kinda sucks at killing the RG more than before now.
 
Hmm last time I ran it which was 3 days ago before I started botting season everything worked fine.

The build I was using was this: http://www.diablofans.com/builds/79103-2-4-1-lon-frenzy-barbarian-solo-group
It's quite hard to gear for but I had a ton of materials in non season so I decided to just use the mats up.
It works nicely to burn down the rift guardian as the wiz kinda sucks at killing the RG more than before now.


--------------------------------------------------------------------------
Barbarian Thorns
--------------------------------------------------------------------------
Helm : Leoric's Crown
Shoulders : Death Watch Mantle
Armor : Aquila Cuirass
Neckless : Hellfire [ RAMPAGE | BRAWLER]
Gloves : St Archew's Gage
Bracers : Sanguinary Vambraces
Belt : Pride Of Cassius
Ring : Litany
Ring : Wailing Host
Pants : Depth Digger
Weapon : Hack
Boots : Illusory Boots
OffHand : OathKeeper
--------------------------------------------------------------------------
Cube : Bastion Revered, Heart of Iron, Convention
--------------------------------------------------------------------------
Frenzy | Maniac
WOTB | Insanity
Furious Charge | Merciless Assault
Threatening Shout | Falter
Ignore Pain | Mob Rule
War cry | Impunity
--------------------------------------------------------------------------
Tough As Nail | Berseker Rage | Boon of Bul-Kathos | Ruthless
--------------------------------------------------------------------------
Gems Stricken Trapped Boyarsky's Chip
--------------------------------------------------------------------------
 
Last edited:
100 but not very efficient for exp.
please post builds diablofans or d3planner links would be awesome as well as screenshots of your trinity combat and avoidance settings for each char :), or i guess export your settings and post here since we can do that now lol
 
Ok fellas, since nobody wanted to share their code I decided to do it myself. I took jnminden's modified WizardCombat.cs with Tal Rasha support, ET stacks and Electrocute range changes and ported Oculus Ring buff code by Tempest from previous Trinity version. All credits goes to them, I just used my exeptional copy-pasting skills. Enjoy! :)

View attachment WizardCombat.cs
View attachment TargetUtil.cs
 
Ok fellas, since nobody wanted to share their code I decided to do it myself. I took jnminden's modified WizardCombat.cs with Tal Rasha support, ET stacks and Electrocute range changes and ported Oculus Ring buff code by Tempest from previous Trinity version. All credits goes to them, I just used my exeptional copy-pasting skills. Enjoy! :)

View attachment 202287
View attachment 202288

Thank you man. I havent tried yet but I really appreciate for sharing. Thank you.
 
Ok fellas, since nobody wanted to share their code I decided to do it myself. I took jnminden's modified WizardCombat.cs with Tal Rasha support, ET stacks and Electrocute range changes and ported Oculus Ring buff code by Tempest from previous Trinity version. All credits goes to them, I just used my exeptional copy-pasting skills. Enjoy! :)

View attachment 202287
View attachment 202288

Havent tested either, but will test it for sure. thanks alot man!
 
Ok fellas, since nobody wanted to share their code I decided to do it myself. I took jnminden's modified WizardCombat.cs with Tal Rasha support, ET stacks and Electrocute range changes and ported Oculus Ring buff code by Tempest from previous Trinity version. All credits goes to them, I just used my exeptional copy-pasting skills. Enjoy! :)

View attachment 202287
View attachment 202288


i try soon.

i link my setup for gr 98/100

http://www.d3planner.com/977197089 barb para 2800
http://www.d3planner.com/572035152 monk para 2800
http://www.d3planner.com/732629469 wd para 2800
http://www.d3planner.com/903014065 wizz para 3300.

trinity setup like first page ( my trinity setup) i use trinity 2.14.14
 
Ok fellas, since nobody wanted to share their code I decided to do it myself. I took jnminden's modified WizardCombat.cs with Tal Rasha support, ET stacks and Electrocute range changes and ported Oculus Ring buff code by Tempest from previous Trinity version. All credits goes to them, I just used my exeptional copy-pasting skills. Enjoy! :)

View attachment 202287
View attachment 202288


it doesn´t work for me. using autofollow. wizard isn´t going inside the ring
 
I tried this setup, I can not clear Grift 84 with this, kinda sad :(

I also have around 2300+ para on all

Any thoughts as to why?

I know your post is a little old now but have you tried archon wiz yet instead?
 
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