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cool.. trinity just salvaged all of my legendaries in my stash... all 4 pages... i started the routine and went to make a coffee.. came back and literally only have whats on my character now.... :(

at trinity then items town run u u need to tick Keep legendaries Unidentified then it wont salvage legendarys
 
thanks ill give that a go, i thought i solved it myself but i didnt.. just had 2 set items drop and i watched it go to town and salvage xD.. i hope the keep unidentified works :)
 
thanks ill give that a go, i thought i solved it myself but i didnt.. just had 2 set items drop and i watched it go to town and salvage xD.. i hope the keep unidentified works :)

Just edit itemlist - looks like by default it is enabled, but nothing selected.
 
I'm running the .32 and it works like a champ. Fixes the lag too! Loaded all item list and pickup list. I just started up bot again yesterday. Glad fixes and updates to EZupdate are out! :)
 
Im using 2.14.45.1 also it works great but still gets stuck at obelisk when running 4 bots.

I dont see a link anywhere for 2.41.32 is it on here somewhere?
Checkout "SVN" @ original post (first post). :)
 
How can I change attack distance (for trash and elites). I use multishot DH with ZEI'S STONE OF VENGEANCE and I would like to get more profit from this stone, attack mobs from 30-40 meters. But my DH almost always goes to the center of battle.
 
I get a "not permitted" message when trying to view the most recent commits. Btw I've noticed that the bot also suffers from minion blocking issues with progress globes, where it'll just stand there trying to reach them until it dies (similar to how it reacts near shrines when blocked). At the moment the only solution seems to be to disable picking up of the globes, which is pretty annoying.
 
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So for the big fat guys that explode, trinity has some serious problems. There's no avoidance option for them, and in the higher rifts, those guys will ruin your day. Is it possible in future versions to maybe add an option that avoids exploding creatures?
 
stash items bug , when the bank page has only few slot, trinity cann't stash tow grid items to the bank, because there has grid enough ,but is horizontal empty grid , not vertical .
 
So for the big fat guys that explode, trinity has some serious problems. There's no avoidance option for them, and in the higher rifts, those guys will ruin your day. Is it possible in future versions to maybe add an option that avoids exploding creatures?
Horror, Grotesque, Abomination

The exploding effect is bugged in this patch, seems to ignore damage reduction in some way, a wizard with enough toughness to tank 5 molten explosions (take away like 30% HP) and with Force Armor, STILL gets oneshot by a single one of these guys.
 
Horror, Grotesque, Abomination

The exploding effect is bugged in this patch, seems to ignore damage reduction in some way, a wizard with enough toughness to tank 5 molten explosions (take away like 30% HP) and with Force Armor, STILL gets oneshot by a single one of these guys.

Jeez, it's bad enough when they deal normal damage. Adding grotesque's to the new avoidance should definitely be a priority.
 
Hi,

This has been an old problem (past Seasons / patches, too), and sad to see the problem still persists.

Code:
[Trinity 2.41.26] Interacting with X1_Westm_Door_Giant_Lowering_Wolf
[Trinity 2.41.26] Interacting with x1_Westm_Chest

The bot has (to my knowledge) always been unreliable at opening doors and interacting with objects in Act 5 (Westmarch).

It's been a while since I botted DB seriously and hope this will be fixed; the bot idles whilst trying (waiting?) to interact with objects/doors in Act 5, this almost killed my Hardcore barb.

Cheers
 
Trinity not use skills when "off cooldown, even if the tick ”√“ ( Spirit walk big bad Voodoo and others)
 
bot stuck when stashing items to chest
Code:
19:30:15.057 DEBUG Logger [Trinity 2.41.26] [SellItems] Nothing to sell
19:30:15.059 DEBUG Logger [Trinity 2.41.26] [SalvageItems] Nothing to salvage
19:30:15.119 DEBUG Logger [Trinity 2.41.26] [Gamble]Not enough shards! Shards=16 SaveShards=False SaveThreshold=400 CanAffordItem=False SelectedSlots=1
19:30:15.123 INFO  Logger [Trinity 2.41.26] [CubeRaresToLegendary] Backpack Crafting Materials: Dust=106 Crystals=90 Deaths=24 Parts=89
19:30:15.126 DEBUG Logger [Trinity 2.41.26] [CubeRaresToLegendary] You need some rares in your backpack for this to work!
19:30:15.127 DEBUG Logger [Trinity 2.41.26] [DropItems] Nothign to Drop
19:30:15.127 DEBUG Logger [Trinity 2.41.26] [StashItems] Now to stash 4 items
19:30:15.129 DEBUG Logger [Trinity 2.41.26] Actor found 'Player_Shared_Stash-20105' (130400) at <502.8296, 739.7472, 2.59863> distance: 3,437147 realRadius=3,40950126647949 rDistance=-1,80774335861206 distanceTo: -5,80774335861206 reqRDistance=4
19:30:15.130 INFO  Logger [Trinity 2.41.26] Interacting with Player_Shared_Stash-20105 (130400) Attempt=1
19:30:15.348 INFO  Logger [Trinity 2.41.26] Interacting with Player_Shared_Stash-20105 (130400) Attempt=2
19:30:16.474 DEBUG Logger [Adventurer][ScenesStorage] Update Scenes took 2,2091 ms.
19:30:17.027 DEBUG Logger [Trinity 2.41.26] >> Stacking: Затуманенный кристалл
19:30:17.030 DEBUG Logger [Trinity 2.41.26] Can stash item Смертоносный дробитель on page 1 at [col=1,row=19]
19:30:17.030 DEBUG Logger [Trinity 2.41.26] [StashItems] Stashing: Смертоносный дробитель (99227) Quality=Legendary IsAncient=False InternalName=Unique_Mace_2H_001_x1 StashPage=1
19:30:17.031 DEBUG Actor Moving item args: <itemId:-2002713394, ownerId:2019492001, InventorySlot:SharedStash, column:1, row:19>
19:30:17.037 INFO  Logger [Trinity 2.41.26] +=+=+=+=+=+=+=+=+ LEGENDARY FOUND +=+=+=+=+=+=+=+=+
19:30:17.038 INFO  Logger [Trinity 2.41.26] +  Name:       Смертоносный дробитель (TwoHandMace)
19:30:17.038 INFO  Logger [Trinity 2.41.26] +  Score:       0
19:30:17.039 INFO  Logger [Trinity 2.41.26] +  Attributes: Attributes: (55): 
  	DamageWeaponMinTotalMainHand Cold = 1286 
  	DamageWeaponMinTotalMainHand Physical = 1737 
  	DamageWeaponMinTotalAll  = 3023 
  	DamageWeaponDeltaTotalMainHand Cold = 319 
  	DamageWeaponDeltaTotalAll  = 494 
  	DamageWeaponMaxTotalAll  = 3517 
  	PowerCooldownReductionPercentAll  = 0,07995605 
  	AttacksPerSecondItemTotal  = 1 
  	AttacksPerSecondItemSubtotal  = 1 
  	AttacksPerSecondItem  = 1 
  	Requirement EquipItem = 70 
  	VitalityItem  = 1021 
  	IntelligenceItem  = 1069 
  	WeaponOnHitStunProcChanceMainHand  = 0,04849243 
  	ItemQualityLevel  = 9 
  	DurabilityMax  = 400 
  	DurabilityCur  = 400 
  	WeaponOnHitStunProcChance  = 0,04849243 
  	HitpointsOnKill  = 10936 
  	DamageWeaponMaxTotal Cold = 1605 
  	DamageWeaponMax Cold = 1605 
  	DamageWeaponDeltaSubTotal Cold = 319 
  	DamageWeaponDelta Cold = 319 
  	DamageWeaponDeltaTotal Physical = 175 
  	DamageWeaponDeltaTotal Cold = 319 
  	Skill Weapon_Melee_Instant = 1 
  	DamageWeaponMinTotal Cold = 1286 
  	DamageWeaponMin Cold = 1286 
  	DamageWeaponAverage Physical = 1824,5 
  	DamageWeaponAverageTotal Physical = 1824,5 
  	DamageWeaponAverageTotal Cold = 1445,5 
  	DamageWeaponAverage Cold = 1445,5 
  	AttacksPerSecondItemMainHand  = 1 

19:30:17.039 INFO  Logger [Trinity 2.41.26] +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
19:30:17.323 DEBUG Logger [Trinity 2.41.26] Can stash item Мощь Тираэля on page 1 at [col=1,row=19]
19:30:17.324 DEBUG Logger [Trinity 2.41.26] [StashItems] Stashing: Мощь Тираэля (205608) Quality=Legendary IsAncient=False InternalName=Unique_Chest_002_x1 StashPage=1
19:30:17.325 DEBUG Actor Moving item args: <itemId:-2086534242, ownerId:2019492001, InventorySlot:SharedStash, column:1, row:19>
19:30:17.341 INFO  Logger [Trinity 2.41.26] +=+=+=+=+=+=+=+=+ LEGENDARY FOUND +=+=+=+=+=+=+=+=+
19:30:17.342 INFO  Logger [Trinity 2.41.26] +  Name:       Мощь Тираэля (Chest)
19:30:17.342 INFO  Logger [Trinity 2.41.26] +  Score:       0
19:30:17.342 INFO  Logger [Trinity 2.41.26] +  Attributes: Attributes: (29): 
  	PowerBuff0VisualEffectNone X1_Adria_Boss_Arena_Gas_On1 = 1 
  	Requirement EquipItem = 70 
  	ItemIndestructible  = 1 
  	IntelligenceItem  = 470 
  	DamagePercentBonusVsMonsterType 1 = 0,1799316 
  	Sockets  = 2 
  	ItemQualityLevel  = 9 
  	DurabilityMax  = 402 
  	DurabilityCur  = 402 
  	PowerDamagePercentBonus Wizard_Familiar = 0,13 
  	ResistanceAll  = 100 
  	ExperienceBonus  = 177 
  	BuffVisualEffect  = 1 
  	ArmorItemTotal  = 711 
  	ArmorItemSubTotal  = 711 
  	ArmorItem  = 711 
  	Season  = 6 

19:30:17.343 INFO  Logger [Trinity 2.41.26] +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
19:30:17.628 DEBUG Logger [Trinity 2.41.26] Can stash item Наплечье Короля-скелета on page 1 at [col=1,row=19]
19:30:17.629 DEBUG Logger [Trinity 2.41.26] [StashItems] Stashing: Наплечье Короля-скелета (298164) Quality=Legendary IsAncient=False InternalName=Unique_Shoulder_103_x1 StashPage=1
19:30:17.630 DEBUG Actor Moving item args: <itemId:2021982407, ownerId:2019492001, InventorySlot:SharedStash, column:1, row:19>
19:30:17.636 INFO  Logger [Trinity 2.41.26] +=+=+=+=+=+=+=+=+ LEGENDARY FOUND +=+=+=+=+=+=+=+=+
19:30:17.637 INFO  Logger [Trinity 2.41.26] +  Name:       Наплечье Короля-скелета (Shoulder)
19:30:17.638 INFO  Logger [Trinity 2.41.26] +  Score:       0
19:30:17.644 INFO  Logger [Trinity 2.41.26] +  Attributes: Attributes: (21): 
  	PowerDamagePercentBonus Monk_SevenSidedStrike = 0,13 
  	ItemPowerPassive ItemPassive_Unique_Shoulder_103_x1 = 1 
  	Requirement EquipItem = 70 
  	VitalityItem  = 491 
  	DexterityItem  = 461 
  	ItemQualityLevel  = 9 
  	DurabilityMax  = 405 
  	DurabilityCur  = 405 
  	HealthGlobeBonusHealth  = 24077 
  	ArmorItemTotal  = 993 
  	ArmorItemSubTotal  = 993 
  	ArmorBonusItem  = 376 
  	ArmorItem  = 617,6667 
  	Season  = 6 

19:30:17.644 INFO  Logger [Trinity 2.41.26] +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
19:30:17.925 DEBUG Logger [Trinity 2.41.26] Can stash item Палач on page 1 at [col=1,row=19]
19:30:17.926 DEBUG Logger [Trinity 2.41.26] [StashItems] Stashing: Палач (186560) Quality=Legendary IsAncient=False InternalName=Unique_Axe_2H_003_x1 StashPage=1
19:30:17.926 DEBUG Actor Moving item args: <itemId:2022113481, ownerId:2019492001, InventorySlot:SharedStash, column:1, row:19>
19:30:17.931 INFO  Logger [Trinity 2.41.26] +=+=+=+=+=+=+=+=+ LEGENDARY FOUND +=+=+=+=+=+=+=+=+
19:30:17.931 INFO  Logger [Trinity 2.41.26] +  Name:       Палач (TwoHandAxe)
19:30:17.931 INFO  Logger [Trinity 2.41.26] +  Score:       0
19:30:17.932 INFO  Logger [Trinity 2.41.26] +  Attributes: Attributes: (49): 
  	DamageWeaponAverageTotalAll  = 3097 
  	DamageWeaponMinTotalMainHand Physical = 2808 
  	DamageWeaponMinTotalAll  = 2808 
  	DamageWeaponDeltaTotalAll  = 578 
  	DamageWeaponMaxTotalAll  = 3386 
  	PowerCooldownReductionPercentAll  = 0,08996582 
  	AttacksPerSecondItemTotal  = 1,1 
  	AttacksPerSecondItemSubtotal  = 1,1 
  	AttacksPerSecondItem  = 1,1 
  	Requirement EquipItem = 70 
  	VitalityItem  = 1061 
  	IntelligenceItem  = 986 
  	ItemQualityLevel  = 9 
  	DurabilityMax  = 355 
  	DurabilityCur  = 355 
  	HitpointsOnKill  = 9648 
  	ExperienceBonus  = 172 
  	DamageWeaponDelta Physical = 301 
  	DamageWeaponDeltaSubTotal Physical = 301 
  	DamageWeaponMax Physical = 1685 
  	DamageWeaponMaxTotal Physical = 3386 
  	DamageWeaponDeltaTotal Physical = 578 
  	Season  = 6 
  	DamageWeaponBonusDeltaX1 Physical = 277 
  	DamageWeaponMin Physical = 1384 
  	DamageWeaponMinTotal Physical = 2808 
  	DamageWeaponAverage Physical = 1534,5 
  	DamageWeaponAverageTotal Physical = 3097 
  	AttacksPerSecondItemTotalMainHand  = 1,1 
  	DamageWeaponBonusMinX1 Physical = 1424 
  	AttacksPerSecondItemMainHand  = 1,1 

19:30:17.932 INFO  Logger [Trinity 2.41.26] +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
19:30:19.231 DEBUG Logger [Trinity 2.41.26] [SellItems] Nothing to sell
19:30:19.232 DEBUG Logger [Trinity 2.41.26] [SalvageItems] Nothing to salvage
19:30:19.291 DEBUG Logger [Trinity 2.41.26] [Gamble]Not enough shards! Shards=16 SaveShards=False SaveThreshold=400 CanAffordItem=False SelectedSlots=1
19:30:19.294 INFO  Logger [Trinity 2.41.26] [CubeRaresToLegendary] Backpack Crafting Materials: Dust=106 Crystals=90 Deaths=24 Parts=89
19:30:19.297 DEBUG Logger [Trinity 2.41.26] [CubeRaresToLegendary] You need some rares in your backpack for this to work!
19:30:19.299 DEBUG Logger [Trinity 2.41.26] [CubeItemsToMaterials] No materials have been selected in settings
19:30:19.300 DEBUG Logger [Trinity 2.41.26] [CubeItemsToMaterials] Selected VeiledCrystal as the material with highest count - 5687
19:30:19.300 DEBUG Logger [Trinity 2.41.26] [DropItems] Nothign to Drop
19:30:19.301 DEBUG Logger [Trinity 2.41.26] [StashItems] Now to stash 4 items
19:30:19.303 DEBUG Logger [Trinity 2.41.26] Actor found 'Player_Shared_Stash-20105' (130400) at <502.8296, 739.7472, 2.59863> distance: 3,437147 realRadius=3,40950126647949 rDistance=-1,80774335861206 distanceTo: -5,80774335861206 reqRDistance=4
19:30:19.304 INFO  Logger [Trinity 2.41.26] Interacting with Player_Shared_Stash-20105 (130400) Attempt=1
19:30:19.519 INFO  Logger [Trinity 2.41.26] Interacting with Player_Shared_Stash-20105 (130400) Attempt=2
 
The bot gets stuck many a times. Here is the long. The main error is this.

View attachment 3260 2016-05-03 19.57 - Copy.zip


Code:
20:30:18.403 INFO  Logger [Adventurer][Navigation] Navigation Error (MoveResult: Failed, Distance: 23.92133).
20:30:18.450 DEBUG Logger [Adventurer][Navigation] Moving to <375, 586, 24> (Distance: 23.92133)
20:30:18.579 DEBUG Logger [Adventurer][Navigation] Failed
20:30:18.611 INFO  Logger [Adventurer][Navigation] Navigation Error (MoveResult: Failed, Distance: 23.92133).
20:30:18.645 DEBUG Logger [Adventurer][Navigation] Moving to <375, 586, 24> (Distance: 23.92133)
20:30:18.729 DEBUG Logger [Adventurer][Navigation] Failed
 
Trinity avoidance system is not working.
My DH is standing on top of "molten explosions" and other types of AOE....
And my DH sometimes vaults on top of the mobs fighting from melee range.... Is there a fix incoming? Several threads made about this issues already, 0 replies....
 
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