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Don't use AutoFollow use simplefollow, AutoFollow is awful and it drops ur max grift by 10 levels bare minimum.
Well someone is over exaggeratingl. You have no clue what has changed in AutoFollow. It is as good and tbh better than Simplefollow now with .23 version. It has been as good as simple since like .19

Before the bans I was able to clear 94 with Simple and 94 as well with Auto just fine.
 
Well someone is over exaggeratingl. You have no clue what has changed in AutoFollow. It is as good and tbh better than Simplefollow now with .23 version. It has been as good as simple since like .19

Before the bans I was able to clear 94 with Simple and 94 as well with Auto just fine.

Used it last night and it was junk. Used .19 and I went to 80/81 from 90, so sure I'm exaggerating. There's also no delay in the following as well randomly between heros right? The chars were trolling me..
 
Why would I exaggerate when we both know simplefollow is annoying. U and I both hate it's gem upgrading way, can't push gems high because quest tools does whatever it wants.
 
I have Strange issue with the following FRESH install :

Demonbuddy v1.1.3010.460
SimpleFollow 3.0.2
Latest Yar

Issue : difficulty to start all bot, starting followers fisrt, then Leader, manytimes, Diablo is kill before next one is launch.

After a few tries, the 4 bots are in the same game, but Leader stay in town (Adventurer Nephalem Profile) and followers TP to a Bounty level, the come back to town.

Any help would be appreciate.

PS : Working Fine with autofollow .23, just want to see performance of both

Log from followers :

[SimpleFollow] Using Waypoint to A5 Hub (Adventure Mode!)
[SimpleFollow] Resetting Grid and clearing Navigator
[SimpleFollow] Using Waypoint to A5 Hub (Adventure Mode!)
[SimpleFollow] Resetting Grid and clearing Navigator
[SimpleFollow] Teleporting to player: Leader is in Town, We are not
[SimpleFollow] Clicking Town Portal Button button

Log From Leader:

Loaded profile YAR Kickstart
Chose Trinity as your combat routine
Loaded profile YAR Kickstart
Chose Trinity as your combat routine
Logging into game
Arrived at hero selection screen
[SimpleFollow] Error - Main pulsed but plugin is disabled!
[Trinity 2.14.45.1] Initialized v2.14.45.1
[YetAnotherRelogger] Starting YAR Thread
[YetAnotherRelogger] Requesting Profile (Current=Bots\YARBot\kickstart.xml)
[YetAnotherRelogger] YAR Worker Thread Started
[YetAnotherRelogger] Loading profile: D:\SimpleFollowTeam\4\Profiles\Adventurer\NephalemRift.xml
Loaded profile Adventurer - Nephalem Rift
[Adventurer] (1.3.4.21) enabled.
[QuestTools][Plugin] v3.5.13 Enabled
[SimpleFollow] Plugin v3.0.2 Enabled
[SimpleFollow] Replacing OutOfGame hook with Leader Behavior
[Trinity 2.14.45.1] OnEnable start
[Trinity 2.14.45.1] Loading Avoidance Data
[Trinity 2.14.45.1] Bot Starting
Setting up Trinity Logging
[Trinity 2.14.45.1] Replacing Combat Hook
[Trinity 2.14.45.1] Replacing VendorRun Hook
[Trinity 2.14.45.1] Replacing Loot Hook
[Trinity 2.14.45.1] Replacing Death Hook
[Trinity 2.14.45.1] Inserting GoldInactivity into TreeStart
[Trinity 2.14.45.1] Inserting XPInactivity into TreeStart
[Trinity 2.14.45.1] Bot Starting, Resetting Gold Inactivity Timer
[Trinity 2.14.45.1] ENABLED: Trinity v2.14.45.1 now in action!
[SimpleFollow] Initializing Server Service @ http://localhost:10920/
Waiting 11.7 seconds before next game...
[YetAnotherRelogger] Plugins Compiled matched
Creating new game. Params: [Act: OpenWorld, Difficulty: Hard, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
[SimpleFollow] Clicking Social Flyout Button button
[SimpleFollow] Clicking Friend 1 Invite button
[Trinity 2.14.45.1] Starting up Generic Cache Manage thread
[Trinity 2.14.45.1] Starting up Generic Blacklist Manager thread
[YetAnotherRelogger] Recieved DifficultyLevel: Hard
.....
[Trinity][Performance] Execution of CacheManagement.RefreshCacheMainLoop took 1152.36230ms.
[Trinity][Performance] Execution of RefreshDiaObjectCache.UpdateBlock took 1153.48260ms.
[Trinity][Performance] Execution of RefreshDiaObjectCache took 1160.65770ms.
[Trinity][Performance] Execution of TargetCheck.RefreshCache took 1161.11120ms.
........
[Trinity][Performance] Execution of OnPulse took 1199.98730ms.
[Trinity][Performance] Execution of Trinity Pulse took 1200.43210ms.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Only Leader uses Adventurer plugin, Followers do not use Adventurer plugin.
Make sure you the leader has only 3 friends only. --> OK
Make sure to uncheck Invite Friends and uncheck Wait For Followers on 3 Follower's SimpleFollow Config. --> OK
Followers must use SimpleFollow_Relogger.xml in DB Folder/Plugins/SimpleFollow. --> OK
Leader can use any profiles you like. OK Nephalem Rift
I usually start the followers first, wait for leader's invite at character screen. --> OK

Same issue with Trinity [Trinity 2.14.541]
 
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Why would I exaggerate when we both know simplefollow is annoying. U and I both hate it's gem upgrading way, can't push gems high because quest tools does whatever it wants.
You can force Questtools to do what you want to an extend(2% upgrade at best)

I never had issues with .19 autofollow idk. Sure it maybe slightly felt off but it was no more than like 5-10% less success on 94s and I was alrdy doing ~90% success with simple and about 80+ with auto.

The bots followed pretty close. Set it to 5 yards and 10 yards for follow and catch up and update time to like 100ms,
 
You can force Questtools to do what you want to an extend(2% upgrade at best)

I never had issues with .19 autofollow idk. Sure it maybe slightly felt off but it was no more than like 5-10% less success on 94s and I was alrdy doing ~90% success with simple and about 80+ with auto.

The bots followed pretty close. Set it to 5 yards and 10 yards for follow and catch up and update time to like 100ms,


I found an amazing trick! If we put the gems we don't want to be upgraded into items on our followers, the gems don't drop from the Guardian and they don't show up on the upgrade gem list!
 
Fredoh,
this thread is dead because side admins decided to ban the OP. They replaced his first post by something that will hardly work using just the info in the post. For example, you need fixed SimpleFollow plugin with fixes scattered alongside these 83 pages (likely over first 30). Seeing that your SimpleFollow is trying to portal to A5 hub I guess your SimpleFollow is the "stock" Simplefollow provided in Plugins section. This version of SimpleFollow is next to useless. Hub in A5 was removed by people of this thread several months ago. Unfortunately, I do not have the Ben's SimpleFollow fixes, I never cared to download it since my naive "fixes" worked just fine. Give it a shot:
View attachment SimpleFollow.zip

EDIT: I have never used relogger, hence no idea how this version of SF works with it. Just select your characters before creating the game. Launch leader's DB first, then followers'. Run followers' "SimpleFollow.xml" profile, then run leader's rift profile. Leader will create the game, invite following dudes, wait for them and create the rift. I used to run group of 4 for 10+ hours stable, doing 96 for paragons and 99 for gem pushes.
 
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Fredoh,
this thread is dead because side admins decided to ban the OP. They replaced his first post by something that will hardly work using just the info in the post. For example, you need fixed SimpleFollow plugin with fixes scattered alongside these 83 pages (likely over first 30). Seeing that your SimpleFollow is trying to portal to A5 hub I guess your SimpleFollow is the "stock" Simplefollow provided in Plugins section. This version of SimpleFollow is next to useless. Hub in A5 was removed by people of this thread several months ago. Unfortunately, I do not have the Ben's SimpleFollow fixes, I never cared to download it since my naive "fixes" worked just fine. Give it a shot:
View attachment 201312

EDIT: I have never used relogger, hence no idea how this version of SF works with it. Just select your characters before creating the game. Launch leader's DB first, then followers'. Run followers' "SimpleFollow.xml" profile, then run leader's rift profile. Leader will create the game, invite following dudes, wait for them and create the rift. I used to run group of 4 for 10+ hours stable, doing 96 for paragons and 99 for gem pushes.

Thank you very much, that helped me. But tell me, do you know why barb doesn't cast spear?
 
Thank you very much, that helped me. But tell me, do you know why barb doesn't cast spear?

It is possible that stock Serenity plugin just does not support it. I remember about 10-20 pages back someone posted a fix to spear in targets in some selected distance range. I think few months ago I toyed with the spear, try these 2 files:
View attachment BarbarianCombat.cs
View attachment TargetUtil.cs

Btw, pulling in mobs with Ancient Spear was not in meta during last months. WDs with Hex: Toad of Hugeness did that. Barbars went with HOTA globe generation without the Ancient Spear. So ppl payed less attention to working Spear skill.
 
Okkkk so this build is pretty nerfed now, thanks to the Barb HotA change - What have people changed to? I'd love some ideas to swap builds, cheers
 
Okkkk so this build is pretty nerfed now, thanks to the Barb HotA change - What have people changed to? I'd love some ideas to swap builds, cheers

I made a change to the existing wizard combat so energy twister works with the tal rasha set. Basically the new meta for now is the same as last season where we spam energy twisters but the max stacks is now 8 and we use electrocute to restore arcane power instead of globes.

Change the number from 1 to 9 to allow tal rasha to work with twister:
// Energy Twister SPAMS whenever 35 or more ap to generate Arcane Power
if (!Player.IsIncapacitated && CanCast(SNOPower.Wizard_EnergyTwister) && !ShouldWaitForConventionElement(Skills.Wizard.Ener gyTwister) &&
Player.PrimaryResource >= 25 && !Settings.Combat.Wizard.NoEnergyTwister &&
// If using storm chaser, then force a signature spell every 1 stack of the buff, if we have a signature spell
(!hasSignatureSpell || GetBuffStacks(SNOPower.Wizard_EnergyTwister) < 9))

Running along with support monk/wd and lon frenzy barb sup/dps at GR 94 at roughly the same time as before.
 
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Thanks, I'll give it a try! Hopefully a new super 4 man group comes up :)

It seems alot easier to survive now in higher grifts, so maybe we don't need as many supports and buffs
 
I made a change to the existing wizard combat so energy twister works with the tal rasha set. Basically the new meta for now is the same as last season where we spam energy twisters but the max stacks is now 8 and we use electrocute to restore arcane power instead of globes.

Change the number from 1 to 9 to allow tal rasha to work with twister:
// Energy Twister SPAMS whenever 35 or more ap to generate Arcane Power
if (!Player.IsIncapacitated && CanCast(SNOPower.Wizard_EnergyTwister) && !ShouldWaitForConventionElement(Skills.Wizard.Ener gyTwister) &&
Player.PrimaryResource >= 25 && !Settings.Combat.Wizard.NoEnergyTwister &&
// If using storm chaser, then force a signature spell every 1 stack of the buff, if we have a signature spell
(!hasSignatureSpell || GetBuffStacks(SNOPower.Wizard_EnergyTwister) < 9))

Running along with support monk/wd and lon frenzy barb sup/dps at GR 94 at roughly the same time as before.

please link barb dps/sup.
Tnx fedez
 
please link barb dps/sup.
Tnx fedez

http://www.diablofans.com/builds/78618-2-4-1-s6-4-man-frenzy-thorns-barbarian-meta

But i changed furious charge to ground stomp for some extra cc, didn't use ancient spear either since the wd toads do the pulling anyway.

This LoN frenzy barb pretty much provides the same support as any other barb in terms of dmg reduction but also deals insane single target damage.
This is especially needed on remaining single elites and the RG since the bots do not position the RG where ET are most efficient.
 
The new tal rasha build is not supported, it's not spamming ET :/
 
The new tal rasha build is not supported, it's not spamming ET :/

I made a change to the existing wizard combat so energy twister works with the tal rasha set. Basically the new meta for now is the same as last season where we spam energy twisters but the max stacks is now 8 and we use electrocute to restore arcane power instead of globes.

Change the number from 1 to 9 to allow tal rasha to work with twister:
// Energy Twister SPAMS whenever 35 or more ap to generate Arcane Power
if (!Player.IsIncapacitated && CanCast(SNOPower.Wizard_EnergyTwister) && !ShouldWaitForConventionElement(Skills.Wizard.Ener gyTwister) &&
Player.PrimaryResource >= 25 && !Settings.Combat.Wizard.NoEnergyTwister &&
// If using storm chaser, then force a signature spell every 1 stack of the buff, if we have a signature spell
(!hasSignatureSpell || GetBuffStacks(SNOPower.Wizard_EnergyTwister) < 9))

Running along with support monk/wd and lon frenzy barb sup/dps at GR 94 at roughly the same time as before.

Just change the code as I posted for the wizard combat and it'll work as it should.
 
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