I have Strange issue with the following FRESH install :
Demonbuddy v1.1.3010.460
SimpleFollow 3.0.2
Latest Yar
Issue : difficulty to start all bot, starting followers fisrt, then Leader, manytimes, Diablo is kill before next one is launch.
After a few tries, the 4 bots are in the same game, but Leader stay in town (Adventurer Nephalem Profile) and followers TP to a Bounty level, the come back to town.
Any help would be appreciate.
PS : Working Fine with autofollow .23, just want to see performance of both
Log from followers :
[SimpleFollow] Using Waypoint to A5 Hub (Adventure Mode!)
[SimpleFollow] Resetting Grid and clearing Navigator
[SimpleFollow] Using Waypoint to A5 Hub (Adventure Mode!)
[SimpleFollow] Resetting Grid and clearing Navigator
[SimpleFollow] Teleporting to player: Leader is in Town, We are not
[SimpleFollow] Clicking Town Portal Button button
Log From Leader:
Loaded profile YAR Kickstart
Chose Trinity as your combat routine
Loaded profile YAR Kickstart
Chose Trinity as your combat routine
Logging into game
Arrived at hero selection screen
[SimpleFollow] Error - Main pulsed but plugin is disabled!
[Trinity 2.14.45.1] Initialized v2.14.45.1
[YetAnotherRelogger] Starting YAR Thread
[YetAnotherRelogger] Requesting Profile (Current=Bots\YARBot\kickstart.xml)
[YetAnotherRelogger] YAR Worker Thread Started
[YetAnotherRelogger] Loading profile: D:\SimpleFollowTeam\4\Profiles\Adventurer\NephalemRift.xml
Loaded profile Adventurer - Nephalem Rift
[Adventurer] (1.3.4.21) enabled.
[QuestTools][Plugin] v3.5.13 Enabled
[SimpleFollow] Plugin v3.0.2 Enabled
[SimpleFollow] Replacing OutOfGame hook with Leader Behavior
[Trinity 2.14.45.1] OnEnable start
[Trinity 2.14.45.1] Loading Avoidance Data
[Trinity 2.14.45.1] Bot Starting
Setting up Trinity Logging
[Trinity 2.14.45.1] Replacing Combat Hook
[Trinity 2.14.45.1] Replacing VendorRun Hook
[Trinity 2.14.45.1] Replacing Loot Hook
[Trinity 2.14.45.1] Replacing Death Hook
[Trinity 2.14.45.1] Inserting GoldInactivity into TreeStart
[Trinity 2.14.45.1] Inserting XPInactivity into TreeStart
[Trinity 2.14.45.1] Bot Starting, Resetting Gold Inactivity Timer
[Trinity 2.14.45.1] ENABLED: Trinity v2.14.45.1 now in action!
[SimpleFollow] Initializing Server Service @
http://localhost:10920/
Waiting 11.7 seconds before next game...
[YetAnotherRelogger] Plugins Compiled matched
Creating new game. Params: [Act: OpenWorld, Difficulty: Hard, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
[SimpleFollow] Clicking Social Flyout Button button
[SimpleFollow] Clicking Friend 1 Invite button
[Trinity 2.14.45.1] Starting up Generic Cache Manage thread
[Trinity 2.14.45.1] Starting up Generic Blacklist Manager thread
[YetAnotherRelogger] Recieved DifficultyLevel: Hard
.....
[Trinity][Performance] Execution of CacheManagement.RefreshCacheMainLoop took 1152.36230ms.
[Trinity][Performance] Execution of RefreshDiaObjectCache.UpdateBlock took 1153.48260ms.
[Trinity][Performance] Execution of RefreshDiaObjectCache took 1160.65770ms.
[Trinity][Performance] Execution of TargetCheck.RefreshCache took 1161.11120ms.
........
[Trinity][Performance] Execution of OnPulse took 1199.98730ms.
[Trinity][Performance] Execution of Trinity Pulse took 1200.43210ms.
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Only Leader uses Adventurer plugin, Followers do not use Adventurer plugin.
Make sure you the leader has only 3 friends only.
--> OK
Make sure to uncheck Invite Friends and uncheck Wait For Followers on 3 Follower's SimpleFollow Config.
--> OK
Followers must use SimpleFollow_Relogger.xml in DB Folder/Plugins/SimpleFollow.
--> OK
Leader can use any profiles you like.
OK Nephalem Rift
I usually start the followers first, wait for leader's invite at character screen.
--> OK
Same issue with Trinity [Trinity 2.14.541]