The move the currency to the specified tab routine - I was wondering why is it limited to just currency? I tried adding Gavel and it doesnt seem to recognise it.
Awesome - sounds good. I donated today btw - main reason to play POE is the bot with everything happening automatically - keep up the awesome workYap, few posts before I mentioned the changes that are gonna happen for awakneing concerning specific tab stashingfor now it's locked to currency. next step is to provide specific tab for anything.
Awesome - sounds good. I donated today btw - only reason to play POE is the bot with everything happening automatically - keep up the awesome work(I am lazy but like the looooot).
but dont seems to work.item.IsMap and item.FullName == "Thicket Map"
item.IsMap and item.Name == "Crypt Map"can someone help me with a custom rule, im trying to make the bot dont pick/stash certain maps and i cant figured how, i tried for exemple to create a sell rule but dont seems to work.
can someone help me with a custom rule, im trying to make the bot dont pick/stash certain maps and i cant figured how, i tried for exemple to create a sell rule but dont seems to work.
i dont upgrade maps, im only farming certain low level ones.Why wouldn't you want to pickup certain maps? MapRunner will upgrade them to the better ones
item.IsMap and item.Name == "Crypt Map"
try that maybe? seems to work for me
i dont upgrade maps, im only farming certain low level ones.
actually tried that to, im using HighEnd Looting Profile For AdvancedItemFilter and just added that sell rule, maybe i have to delete/edit something from those rules to?
returned true, guess thats what it should?You can test the rule by putting a map into 0,0 (first square in inventory) and press "Evaluate"
Lemme know if something weird happens
if (name == "GetDivinationCardsSpecificHandling")
{
return AdvancedItemFilterSettings.Instance.EnableDivinationCardsSpecificHandling;
}
if (name == "GetDivinationCardsSpecificTabName")
{
return AdvancedItemFilterSettings.Instance.DivinationCardsStashTabName;
}
Asking for these two in the next version inside execute
Code:if (name == "GetDivinationCardsSpecificHandling") { return AdvancedItemFilterSettings.Instance.EnableDivinationCardsSpecificHandling; } if (name == "GetDivinationCardsSpecificTabName") { return AdvancedItemFilterSettings.Instance.DivinationCardsStashTabName; }
It would be nice to have execution method similar to GetCurrencyInStash called GetUniquesInStash i guess
So i could get item.FullName and item.LocationTopLeft
or maybe even go further and get divination cards, gems or whole stash.
Also 2 more issues with gcp recipe, nothing big and you can live with that
-when set to sell max 20q gems bot dont know that he will get 1gcp for 1x 20q gem and tries to add it as 40q recipe
-when you set quality gems stash to for example tab 2 and there is no more space in tab 2 so bot stash quality gems in different tab, gcp recipe task wont trigger.
Basically i want to update my shop threads without much effort so i need:I can add a whole stash caching with mandatory infos, lemme know which infos you need.
Basically i want to update my shop threads without much effort so i need:
item.FullName and oh wait...
item.LocationTopLeft is mouse location right?
and is need ggg shop location[linkItem location="Stash2" league="Talisman" x="2" y="9"]
is there way to get that position in eb api?
for uniques maybe: item.SocketCount and item.MaxLinkCount(? is that propery for LinkCount? weird name) so it wont list 6link shavs for 5ex(i can dream
)
gems: item.Quality
@edit
Anyway item.FullName and item.LocationTopLeft is all i need.
I can do rest externally.
Tab Name
FullName
Location (in tab)
League (hummm, I think I can retrieve it from API :))
Sockets Count
Links #
Quality
If you could include: uniques(with maps), gems and divination cards.Also, I want to know, do I have to include EVERY non-currency items? or should I exclude something else.