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Trinity not adhering to mob rule

lawlumad88

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Hey guys,
I am experiencing this a lot for the past week
I usually set min mob size to 8-10 and radius to 20-30. However bot still attack every single mob it saw. It will stay there and kill every single trash mob until they die. Stop/start does not fix this problem. I had to manually close DB and restart it in order for mob rule to work. Sometime I had to do it multiple times. Does anyone know how to fix this problem? It is annoying
 
Last edited:
trinity suck.webp
 
Hey guys,
I am experiencing this a lot for the past week
I usually set min mob size to 8-10 and radius to 20-30. However bot still attack every single mob it saw. It will stay there and kill every single trash mob until they die. Stop/start does not fix this problem. I had to manually close DB and restart it in order for mob rule to work. Sometime I had to do it multiple times. Does anyone know how to fix this problem? It is annoying

Had this happen when Trinity would reset the trash settings to default. I find it happens most when going for really extreme values in the trash section. Been at 8 mobs in 20 radius for a week and it hasn't reset though. It could've also been summoners.
 
There are a few situations where the bot will completely ignore these settings. Like if its trying to town portal and gets interrupted. Its intended to prevent the bot from being stuck not fighting and continually being interrupted. But it probably needs to be toned down a bit, maybe only kicking in after x number of interrupts and being more restricted once engaged. I have seen it on open style maps clear for quite a while before attempting another town run portal. Anyway, without a log i cant tell you if that is causing what you're seeing or if there is a bug somewhere.
 
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