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Why do you recommend Powerful over Stricken? From what I remember, powerful is additive (with skill dmg or such?), while the stricken passive is multiplicative. As damage on trash is irrelevant, Stricken should be much better,
 
I'm doing GR80 using Fisher's "Power" setup and getting pretty good results:

Code:
[Adventurer][Rift] Runs count: 12
[Adventurer][Rift] This run time: 0:11:43
[Adventurer][Rift] Average run time: 0:11:40
[Adventurer][Rift] Best run time: 0:09:49
[Adventurer][Rift] Worse run time: 0:14:39
[Adventurer][Rift] This run XP Gained: 31,115,920,873
[Adventurer][Rift] This run / Hour: 159,304,041,272
[Adventurer][Rift] Total XP Gained: 398,637,721,515
[Adventurer][Rift] Total XP / Hour: 170,695,770,882
[Adventurer][Rift] Best XP / Hour (single run): 211,422,505,590
[Adventurer][Rift] Worse XP / Hour (single run): 134,258,854,500
[Adventurer][Rift] Best XP / Single run: 35,670,106,742
[Adventurer][Rift] Worse XP / Single run: 28,939,592,185

Trash pack size 8, 20 yard range.

Turbohud stats:
- 183 billion xp/hr
- 47.8 legs/hr
- 5.7 deaths/hr
20 yard range as in "Ignore trash further away than"?
Actually my gear is mediocre and I'm only around paragon 1100. My stats are 19500 str, 30% elite, 100% AD, 63% CDR, 55% Phys, 30% Bomb, 300m toughness sitting in town, 240k thorns, all ancients, all res around 1300

In case you don't believe me how good my setup is, here are three back-to-back Grift 75 runs in a row:

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The Crusader is already amazingly efficient (awesome job, by the way!), but I imagine this is something of increased importance to other classes. If I had to give you an ideal picture, I would want to emulate how a human would decide to stop:

  1. Combat trigger logic stays the same with the ability to choose either # or % within a chosen radius (I agree with Jubisman that % should have more priority than #)
  2. Once triggered, the bot would keep the combat cycle active on that radius until it reduced its #/% to a user-designated minimum setting like 3/2%, then move on
  3. Additionally (to prevent the stucks you were referring to), include a user-designated trash combat timer to prevent wasting too much time on a trash pack -- so if the trash pack isn't reduced to the designated minimums by X time, then ignore all trash for 3-7 seconds, which will force the bot to path away and find a new cluster to focus on (similar to what humans do -- if the trash pack doesn't die efficiently enough, they move on)

If anyone else has any suggestions to enhance this logic, please chip in!


That's pretty good, well done. :)

Then I don't understand how you can run 75 so good, I have 420M toughness in town and I'm also around 1100 paragon, I even have more thorns than you, something is wrong :(
 
First of all I wanted to say thank you, all the guides you've posted have been extremely professional and helpful. I did have a couple questions though; originally I had my "manually set" trinity settings based upon your guide and was clearing 60 Grifts easily in about 5 minutes. When I decided to use your SVN imported settings for some reason the efficiency has greatly diminished. I found when watching the bot it will occasionally "skip" elites, it will engage in combat yet simply not finish the kill, usually leaving said elite at ~33% health. This abnormality doesn't appear to occur when engaging blue elites, only gold - I confirmed that "always kill elites under 100% is indeed checked. Any idea what might be causing this? It appears to happen about 25% of the time. It also appears to not efficiently collect progress globes, which has been identified as an issue prior but I thought was somewhat fixed? Thank you once again sir.
 
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Why do you recommend Powerful over Stricken? From what I remember, powerful is additive (with skill dmg or such?), while the stricken passive is multiplicative. As damage on trash is irrelevant, Stricken should be much better,
to make stricken more effective than powerful you need mostly manual playing...for bots powerful is better i guess


First of all I wanted to say thank you, all the guides you've posted have been extremely professional and helpful. I did have a couple questions though; originally I had my "manually set" trinity settings based upon your guide and was clearing 60 Grifts easily in about 5 minutes. When I decided to use your SVN imported settings for some reason the efficiency has greatly diminished. I found when watching the bot it will occasionally "skip" elites, it will engage in combat yet simply not finish the kill, usually leaving said elite at ~33% health. This abnormality doesn't appear to occur when engaging blue elites, only gold - I confirmed that "always kill elites under 100% is indeed checked. Any idea what might be causing this? It appears to happen about 25% of the time. It also appears to not efficiently collect progress globes, which has been identified as an issue prior but I thought was somewhat fixed? Thank you once again sir.

that the bot skips elites is a general problem atm, you could maybe try some older trinity versions, where is maybe less skip but other problems :D
 
Why do you recommend Powerful over Stricken? From what I remember, powerful is additive (with skill dmg or such?), while the stricken passive is multiplicative. As damage on trash is irrelevant, Stricken should be much better,

The RG should be dying in under a minute or two on Grift 75 and below (mine is), which means the 25% extra RG damage from stricken isn’t really necessary from a time perspective. BotP has 15% elite damage + 20% damage, which is up 100% of the time if you are killing elites at a respectable pace (killing elites fast is the most important thing for a bombsader). Stricken takes time to stack up on elites, and additionally only applies to single targets. BotP applies to all damage and all targets. For a human player, Stricken makes sense in very high level progression, but that's not what we are after here. Basically, Stricken is a wasted gem for about 90% of the Grift - a waste that isn't necessary rewarded by a significantly faster RG kill.

Either way, esoteric is the better option than both of them for botting in my opinion.
 
First of all I wanted to say thank you, all the guides you've posted have been extremely professional and helpful. I did have a couple questions though; originally I had my "manually set" trinity settings based upon your guide and was clearing 60 Grifts easily in about 5 minutes. When I decided to use your SVN imported settings for some reason the efficiency has greatly diminished. I found when watching the bot it will occasionally "skip" elites, it will engage in combat yet simply not finish the kill, usually leaving said elite at ~33% health. This abnormality doesn't appear to occur when engaging blue elites, only gold - I confirmed that "always kill elites under 100% is indeed checked. Any idea what might be causing this? It appears to happen about 25% of the time. It also appears to not efficiently collect progress globes, which has been identified as an issue prior but I thought was somewhat fixed? Thank you once again sir.
Check the TPS setting. Latest settings I downloaded here limited the TPS to 15, no idea why. That might fix it
edit: see this https://www.thebuddyforum.com/demon...y/240161-whats-wrong-bot-updates-screwed.html

Currently doing this at grift 75 with ~800 paragon and esoteric as third gem and a good doombringer:
[Adventurer][Rift] Runs count: 44
[Adventurer][Rift] This run time: 0:09:59
[Adventurer][Rift] Average run time: 0:10:27
[Adventurer][Rift] Best run time: 0:08:02
[Adventurer][Rift] Worse run time: 0:12:51
[Adventurer][Rift] This run XP Gained: 20,596,305,448
[Adventurer][Rift] This run / Hour: 123,750,615,339
[Adventurer][Rift] Total XP Gained: 950,950,263,082
[Adventurer][Rift] Total XP / Hour: 123,966,224,399
[Adventurer][Rift] Best XP / Hour (single run): 175,922,174,080
[Adventurer][Rift] Worse XP / Hour (single run): 99,654,538,771
[Adventurer][Rift] Best XP / Single run: 26,373,872,950
[Adventurer][Rift] Worse XP / Single run: 17,543,954,847

Going to run 40 rifts with a sunkeeper now. Only got a 20% elite dmg roll on it, but should be decent enough to compare.
 
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Man my bot just keeps getting stuck in every fcking corner...i even downloaded that aidsing svn shit but the bot still fcks up very often. Can't let him run over 1h without checking it.
 
Stats running GR75 + Torment X :

[Adventurer][Rift] Runs count: 15
[Adventurer][Rift] This run time: 0:14:46
[Adventurer][Rift] Average run time: 0:09:04
[Adventurer][Rift] Best run time: 0:04:39
[Adventurer][Rift] Worse run time: 0:14:46
[Adventurer][Rift] This run XP Gained: 23,007,229,123
[Adventurer][Rift] This run / Hour: 93,428,047,986
[Adventurer][Rift] Total XP Gained: 203,630,902,125
[Adventurer][Rift] Total XP / Hour: 89,761,058,585
[Adventurer][Rift] Best XP / Hour (single run): 144,532,057,444
[Adventurer][Rift] Worse XP / Hour (single run): 8,310,920,298
[Adventurer][Rift] Best XP / Single run: 27,630,936,208
[Adventurer][Rift] Worse XP / Single run: 851,933,846

Paragon : 1000
 
Stats running GR75 + Torment X :

[Adventurer][Rift] Runs count: 15
[Adventurer][Rift] This run time: 0:14:46
[Adventurer][Rift] Average run time: 0:09:04
[Adventurer][Rift] Best run time: 0:04:39
[Adventurer][Rift] Worse run time: 0:14:46
[Adventurer][Rift] This run XP Gained: 23,007,229,123
[Adventurer][Rift] This run / Hour: 93,428,047,986
[Adventurer][Rift] Total XP Gained: 203,630,902,125
[Adventurer][Rift] Total XP / Hour: 89,761,058,585
[Adventurer][Rift] Best XP / Hour (single run): 144,532,057,444
[Adventurer][Rift] Worse XP / Hour (single run): 8,310,920,298
[Adventurer][Rift] Best XP / Single run: 27,630,936,208
[Adventurer][Rift] Worse XP / Single run: 851,933,846

Paragon : 1000
[Adventurer][Rift] Worse XP / Single run: 851,933,846

Something went wrong here? Or is it also counting Nephalem rifts in the list?
(I run a different profile for key farming, with different gear and item pickup rules)
 
Great guide by the way! Horribly unoptimized gear crusader and I'm still running GR65 in an 8min average. I despise the manual playstyle of this build but it is definitely well handled with this bot. :D
 
Great guide by the way! Horribly unoptimized gear crusader and I'm still running GR65 in an 8min average. I despise the manual playstyle of this build but it is definitely well handled with this bot. :D
Unless the bot gets stuck in corners/objects or doesn't use portal/doors. Then yes.
 
Alright guys, special thanks to Jubisman -- I think the elite skipping bug is mostly solved. I've updated my trinity settings file in the OP. After about half an hour of testing, it only skipped 2 elites. I'm gonna go ahead and call that "good enough." :)

I'd like some additional testing from you all though, so please let me know how it goes. You will notice the bot attacks trash a bit more than before, but it's actually enhanced the clearspeed in my testing, so I'll be leaving that in there for now.

Also, make sure you are using the latest version of SVN or this won't work.
 
Alright guys, special thanks to Jubisman -- I think the elite skipping bug is mostly solved. I've updated my trinity settings file in the OP. After about half an hour of testing, it only skipped 2 elites. I'm gonna go ahead and call that "good enough." :)

I'd like some additional testing from you all though, so please let me know how it goes. You will notice the bot attacks trash a bit more than before, but it's actually enhanced the clearspeed in my testing, so I'll be leaving that in there for now.

Also, make sure you are using the latest version of SVN or this won't work.

Thanks for the update! Could you share your finding and what you modified? Might be helpful for testing purposes so we can know what variables to play with.
 
Thanks for the update! Could you share your finding and what you modified? Might be helpful for testing purposes so we can know what variables to play with.

Yes, it turns out the trash pack cluster radius applies to elites too. If you set it to 20 or below, the bot would sometimes fail to path back after an avoidance routine. Setting it to around 40 seems to be a reliable fix for now. The devs are still working on a more permanent solution however, so stay tuned.
 
hey Fisher67 i really would like to thank you so much for these guides really how have helped me out so much with wizard and now crusader :) plz keep up the great work
 
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