RayVanHalen
New Member
- Joined
- Mar 5, 2012
- Messages
- 190
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Code:
Forced townrun initiated! Reason: We need it.
[Trinity 2.14.30] Looks like we are being asked to force a town-run by a profile/plugin/new DB feature, now doing so.
[Trinity 2.14.30] [UseCraftingRecipes] Finished!
[Trinity 2.14.30] The Grandfather [twoHandedSword_norm_unique_flippy_08-71757] [TwoHandSword] = ItemListCheck=TRASH
[Trinity 2.14.30] Firebird's Talons [Gloves_norm_base_flippy-69741] [Gloves] = ItemListCheck=TRASH
[Trinity 2.14.30] Sword [x1_Sword_norm_unique_flippy_15-68869] [Sword] = ItemListCheck=TRASH
[Trinity 2.14.30] Firebird's Talons [Gloves_norm_base_flippy-69741] [Gloves] = ItemListCheck=TRASH
[Trinity 2.14.30] [UseCraftingRecipes] Finished!
Opening stash
[Trinity 2.14.30] The Grandfather [twoHandedSword_norm_unique_flippy_08-71757] [TwoHandSword] = ItemListCheck=TRASH
[Trinity 2.14.30] Firebird's Talons [Gloves_norm_base_flippy-69741] [Gloves] = ItemListCheck=TRASH
[Trinity 2.14.30] Sword [x1_Sword_norm_unique_flippy_15-68869] [Sword] = ItemListCheck=TRASH
[Trinity 2.14.30] Firebird's Talons [Gloves_norm_base_flippy-69741] [Gloves] = ItemListCheck=TRASH
[Trinity 2.14.30] [UseCraftingRecipes] Finished!
Opening salvage window
Attempting to repair all items
[Trinity 2.14.30] TownRun complete
[Trinity 2.14.30] Sword [x1_Sword_norm_unique_flippy_15-68869] [Sword] = ItemListCheck=TRASH was an ancient Fulminator, I'm 100% certain, I saw "Ancient" and 2900 DPS on it when the bot ID'd it, thought to myself that it's gonna stash that piece of crap now, but it didn't - it salvaged the thing. I have no special settings for it - my settings are keep all ancients and selectively keep a few regulars (puzzle ring and a few others). Here's a screenshot of that episode. https://i.imgur.com/T3NbvO7.png
This is the first time I caught it do that. 5 minutes later it got another ancient item, whose settings I also didn't touch, and it stashed it alright. Screenshot - https://i.imgur.com/y6fSeed.png
What the hell happened? I can provide the full log if needed