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[Plugin] TaegukSpammer

if you only want to hide the "[TaegukSpammer] Taeguk active (Stacks = XX)" then comment the line 143:
Code:
Logger.Log("Taeguk active (Stacks = " + taeguk.StackCount + ")");
replace by :
Code:
[COLOR="#00FF00"][B]//[/B][/COLOR] Logger.Log("Taeguk active (Stacks = " + taeguk.StackCount + ")");


if you also want to hide "[TaegukSpammer] Casting skill: Whatever_skill"
then line 167:
Code:
Logger.Log("Casting skill: " + skill.ToString());
replace by:
Code:
[COLOR="#00FF00"][B]//[/B][/COLOR] Logger.Log("Casting skill: " + skill.ToString());


and finally if ya want to hide "[TaegukSpammer] Skill not ready: Whatever_skill", line 170:
Code:
Logger.Log("Skill not ready: " + skill.ToString());
replace by:
Code:
[COLOR="#00FF00"][B]//[/B][/COLOR] Logger.Log("Skill not ready: " + skill.ToString());

that should do the trick

Thanks again!
Commented with // lines 143, 167 plus added line 131 "OutOfCombat Delay elapsed" . But when changed 170 plugin no longer appear on plugins list. Maybe cause of if/else there.
 
Last edited:
Thanks again!
Commented with // lines 143, 167 and it's ok. But when changed 170 plugin no longer appear on plugins list. Maybe cause of if/else there.
oops you're right, sorry about that, i'll edit the post
 
line 166 find :
Code:
ZetaDia.Me.UsePower(skill, ZetaDia.Me.Position, ZetaDia.CurrentWorldDynamicId);
replace by :
Code:
ZetaDia.Me.UsePower(skill, ZetaDia.Me.Position, ZetaDia.WorldId);

line 188 find :
Code:
DiaActiveSkill activeSkillByIndex = ZetaDia.CPlayer.GetActiveSkillByIndex(i, ZetaDia.Me.SkillOverrideActive);
replace by :
Code:
DiaActiveSkill activeSkillByIndex = ZetaDia.PlayerData.GetActiveSkillByIndex(i, ZetaDia.Me.SkillOverrideActive);
The red color is just here for whoever cares to understand what changes I made..
Just copy & replace both lines with what I wrote

Thank you very much for clearing this up. So much more helpful than the people who said "It's not that hard to read the previous posts" when it was obviously not clear to many people especially those of us with less experience in coding and such. Kudos to you for helping the community. Rep coming your way!
 
I put TaegukSPammer in my plugin folder and im not sure why it's not popping up on the plugin bar. Can someone help me?
 
I too have placed TaegukSpammer in my plugin folder and have yielded the same outcome.

It isn't showing up in the DB UI.

vanevo, are you on the .453 version of DB?
 
I put TaegukSPammer in my plugin folder and im not sure why it's not popping up on the plugin bar. Can someone help me?


it is grey cuz when u unzip it TaegukSpammer/TaegukSpammer/3files

AND YOU NEED ONLY TaegukSpammer/3 files

copy only TaegukSpammer/TaegukSpammer/3file

Don't copy TaegukSpammer/TaegukSpammer/3files
 
it is grey cuz when u unzip it TaegukSpammer/TaegukSpammer/3files

AND YOU NEED ONLY TaegukSpammer/3 files

copy only TaegukSpammer/TaegukSpammer/3file

Don't copy TaegukSpammer/TaegukSpammer/3files

I don't even understand what you're trying to say... I unzipped TaegukSpammer unto my plugin folder and have DB/Plugins/TaegukSpammer/*3 files*

Are you saying I need DB/Plugins/TaegukSpammer/TaegukSpammer/*3 files* ?

It's not working for me either way.

I get this:

Code:
Compiler Error: c:\Users\xxx\Desktop\Demonbuddy Leveling\Plugins\TaegukSpammer\TaegukSpammer.cs(166,61) : error CS0117: 'Zeta.Game.ZetaDia' does not contain a definition for 'CurrentWorldDynamicId'
Compiler Error: c:\Users\xxx\Desktop\Demonbuddy Leveling\Plugins\TaegukSpammer\TaegukSpammer.cs(188,58) : error CS0117: 'Zeta.Game.ZetaDia' does not contain a definition for 'CPlayer'
Compiler Error: c:\Users\xxx\Desktop\Demonbuddy Leveling\Plugins\TaegukSpammer\TaegukSpammer.cs(236,30) : warning CS0168: The variable 'e' is declared but never used
 
I don't even understand what you're trying to say... I unzipped TaegukSpammer unto my plugin folder and have DB/Plugins/TaegukSpammer/*3 files*

Are you saying I need DB/Plugins/TaegukSpammer/TaegukSpammer/*3 files* ?

It's not working for me either way.

I get this:

Code:
Compiler Error: c:\Users\xxx\Desktop\Demonbuddy Leveling\Plugins\TaegukSpammer\TaegukSpammer.cs(166,61) : error CS0117: 'Zeta.Game.ZetaDia' does not contain a definition for 'CurrentWorldDynamicId'
Compiler Error: c:\Users\xxx\Desktop\Demonbuddy Leveling\Plugins\TaegukSpammer\TaegukSpammer.cs(188,58) : error CS0117: 'Zeta.Game.ZetaDia' does not contain a definition for 'CPlayer'
Compiler Error: c:\Users\xxx\Desktop\Demonbuddy Leveling\Plugins\TaegukSpammer\TaegukSpammer.cs(236,30) : warning CS0168: The variable 'e' is declared but never used
Yeah i don't quite understand what taegukspammer/taegookspammer comes from. the zip then the folder? and what exactly does it mean when it's grey?
 
Hey guys,

is it possible to have the plugin spam skills even if you don't have taeguk equipped?
I use this build for farming and it would be great if the bot would spam EB off cd.

http://www.diablofans.com/builds/71346-2-4-blades-speed-grift-50-60-gem-upgrades

Another question: Can i make DB cast Spectral Blades ooc while the global cd of teleport is running? That would generate enough arcane power to spam teleport. Any tips or ideas?
Thanks in advance!
 
Its not showing up in my plugins tab as well. Its under DB/plugins/TaegukSpammer/*3 files*
 
...
I get this:
Code:
Compiler Error: c:\Users\xxx\Desktop\Demonbuddy Leveling\Plugins\TaegukSpammer\TaegukSpammer.cs(166,61) : error CS0117: 'Zeta.Game.ZetaDia' does not contain a definition for 'CurrentWorldDynamicId'
Compiler Error: c:\Users\xxx\Desktop\Demonbuddy Leveling\Plugins\TaegukSpammer\TaegukSpammer.cs(188,58) : error CS0117: 'Zeta.Game.ZetaDia' does not contain a definition for 'CPlayer'
Compiler Error: c:\Users\xxx\Desktop\Demonbuddy Leveling\Plugins\TaegukSpammer\TaegukSpammer.cs(236,30) : warning CS0168: The variable 'e' is declared but never used

Fix to your problem was given in this very topic
File : Plugins\TaegukSpammer\TaegukSpammer.cs
line 166 find :
Code:
ZetaDia.Me.UsePower(skill, ZetaDia.Me.Position, ZetaDia.CurrentWorldDynamicId);
replace by :
Code:
ZetaDia.Me.UsePower(skill, ZetaDia.Me.Position, ZetaDia.[COLOR="#FF0000"][B]WorldId[/B][/COLOR]);


line 188 find :
Code:
DiaActiveSkill activeSkillByIndex = ZetaDia.CPlayer.GetActiveSkillByIndex(i, ZetaDia.Me.SkillOverrideActive);
replace by :
Code:
DiaActiveSkill activeSkillByIndex = ZetaDia.[COLOR="#FF0000"][B]PlayerData[/B][/COLOR].GetActiveSkillByIndex(i, ZetaDia.Me.SkillOverrideActive);

The red color is just here for whoever cares to understand what changes I made..
Just copy & replace both lines with what I wrote
 
Hey guys,

is it possible to have the plugin spam skills even if you don't have taeguk equipped?
I use this build for farming and it would be great if the bot would spam EB off cd.

http://www.diablofans.com/builds/71346-2-4-blades-speed-grift-50-60-gem-upgrades

Another question: Can i make DB cast Spectral Blades ooc while the global cd of teleport is running? That would generate enough arcane power to spam teleport. Any tips or ideas?
Thanks in advance!

Would like to know this as well!
 
Hey guys,

Is there a way to make it use the skill right before it advances to the next level and uses it again as soon as it loads in?
would be a big help since playing manually I can keep the stacks up between levels but the bot cant :(

Thanks!
 
What does it do?

Spams choosen skill in a definable interval to keep up Taeguk buff

Requires:
  • Demonbuddy v1.1.2232.400+
  • QuestTools v3.1.1+

Settings:



  • [*=1]Stacker Skill - The skill that keeps being spammed to stack Taeguk buff
    [*=1]Spam interval - The interval the stacker skill will be used.
    [*=1]OutOfCombat Delay - The time the plugin keeps the stack up after leaving combat
    (continuous spamming will interupt skills like teleporting to camp)

    lyJDDlJ.png

Please post bugs or any other issues related to this plugin in this thread.

Code:
Changelog
1.0.0
* Initial release based on [URL="https://www.thebuddyforum.com/demonbuddy-forum/plugins/requests-and-discussion/205252-taeguk-spammer.html"]request[/URL] by sammmy

Excuse me but does this work?
I put it in the plugins folder and I don't see it as a plugin in my demonbuddy
How do I make it work? It looks great!
 
Hell I'll even repost but dude, i gave the fix for a 3rd time literally 3 posts above yours, on the this very page
Try to look for answers before asking..

So here's what I changed in Plugins\TaegukSpammer\TaegukSpammer.cs to work with latest DB (non beta) :
line 166 find :
Code:
ZetaDia.Me.UsePower(skill, ZetaDia.Me.Position, ZetaDia.CurrentWorldDynamicId);
replace by :
Code:
ZetaDia.Me.UsePower(skill, ZetaDia.Me.Position, ZetaDia.[COLOR="#FF0000"][B]WorldId[/B][/COLOR]);


line 188 find :
Code:
DiaActiveSkill activeSkillByIndex = ZetaDia.CPlayer.GetActiveSkillByIndex(i, ZetaDia.Me.SkillOverrideActive);
replace by :
Code:
DiaActiveSkill activeSkillByIndex = ZetaDia.[COLOR="#FF0000"][B]PlayerData[/B][/COLOR].GetActiveSkillByIndex(i, ZetaDia.Me.SkillOverrideActive);

The red color is just here for whoever cares to understand what changes I made..
Just copy & replace both lines with what I wrote
 
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