What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
I did 4 runs and it seems to be working perfectly
Total XP / Hour: 118,176,656,664
[Adventurer][Rift] Average run time: 0:10:12
on gr72 nonseason, with your settings *** I collect the power globes ***

thanks!!!

what about the stash?
 
Last edited:
I did 4 runs and it seems to be working perfectly
Total XP / Hour: 118,176,656,664
[Adventurer][Rift] Average run time: 0:10:12
on gr72 nonseason, with your settings *** I collect the power globes ***

thanks!!!

what about the stash?

There was a bug when bot stuck in townrun because last tab(new one) in stash is full, duno it was DB issue or trinity, so better to keep some space in it.

So, you like when bot is pickin up globes? :D
 
Ok thank you so much for your work!

Started a new barb today...rushing through gr56 within 3min and gearing up to all ancient :D
 
Last edited:
Hi guys, Somehow when I copy all the files from the Zip to my DB folder I get alot of compiler errors and trinity wont show up in DB. Allready tried a fresh install.

Attached to Diablo III with pid: 2620
Flashing window
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\BuyItemsFromVendor.cs(16,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\BuyItemsFromVendor.cs(17,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\PutItemsInStash.cs(12,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\PutItemsInStash.cs(13,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\TakeItemsFromStash.cs(12,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\TakeItemsFromStash.cs(13,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Movement\StuckHandler.cs(11,7) : warning CS0105: The using directive for 'System.Threading.Tasks' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(27,7) : warning CS0105: The using directive for 'System.Text' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(28,7) : warning CS0105: The using directive for 'System.IO' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\UIComponents\BindingMember.cs(18,7) : warning CS0105: The using directive for 'Trinity.Technicals' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\UIComponents\MarkupExtensions\WidthToColumnCountExtension.cs(6,7) : warning CS0105: The using directive for 'System' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\Visualizer\RadarCanvas\RadarHitTestUtility.cs(2,7) : warning CS0105: The using directive for 'System' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Framework\Grid\GridPoint.cs(5,19) : warning CS0660: 'Trinity.Bot.Providers.Grid.GridPoint' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Framework\Grid\GridPoint.cs(5,19) : warning CS0661: 'Trinity.Bot.Providers.Grid.GridPoint' defines operator == or operator != but does not override Object.GetHashCode()
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Items\ItemWrapper.cs(12,18) : warning CS0660: 'Trinity.Items.ItemWrapper' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\ExtractLegendaryPowers.cs(173,40) : warning CS0028: 'TrinityCoroutines.ExtractLegendaryPowers.Main()' has the wrong signature to be an entry point
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Framework\Core.cs(14,49) : error CS0723: Cannot declare a variable of static type 'Trinity.AvoidanceManager'
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\UIComponents\BindingMember.cs(41,50) : warning CS0108: 'Trinity.UI.UIComponents.BindingMember.PropertyChanged' hides inherited member 'Trinity.Objects.BaseObject.PropertyChanged'. Use the new keyword if hiding was intended.
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\Visualizer\VisualizerViewModel.cs(613,50) : warning CS0108: 'Trinity.UI.RadarUI.VisualizerViewModel.PropertyChanged' hides inherited member 'Zeta.Common.Xml.XmlSettings.PropertyChanged'. Use the new keyword if hiding was intended.
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\Visualizer\VisualizerViewModel.cs(616,29) : warning CS0114: 'Trinity.UI.RadarUI.VisualizerViewModel.OnPropertyChanged(string)' hides inherited member 'Zeta.Common.Xml.XmlSettings.OnPropertyChanged(string)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
[Adventurer] (1.3.4.1) initialized.
[Adventurer] (1.3.4.1) enabled.
[QuestTools][Plugin] v3.5.13 Enabled
==============================================================
You are running an outdated version of Adventurer.
Please download the latest version (1.3.4.14)
https://www.thebuddyforum.com/demonbuddy-forum/plugins/adventurer/225946-plugin-adventurer.html
==============================================================
Current bot set to Order Bot
Loaded profile Adventurer - Greater Rift
 
Hi guys, Somehow when I copy all the files from the Zip to my DB folder I get alot of compiler errors and trinity wont show up in DB. Allready tried a fresh install.

Attached to Diablo III with pid: 2620
Flashing window
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\BuyItemsFromVendor.cs(16,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\BuyItemsFromVendor.cs(17,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\PutItemsInStash.cs(12,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\PutItemsInStash.cs(13,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\TakeItemsFromStash.cs(12,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\TakeItemsFromStash.cs(13,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Movement\StuckHandler.cs(11,7) : warning CS0105: The using directive for 'System.Threading.Tasks' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(27,7) : warning CS0105: The using directive for 'System.Text' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(28,7) : warning CS0105: The using directive for 'System.IO' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\UIComponents\BindingMember.cs(18,7) : warning CS0105: The using directive for 'Trinity.Technicals' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\UIComponents\MarkupExtensions\WidthToColumnCountExtension.cs(6,7) : warning CS0105: The using directive for 'System' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\Visualizer\RadarCanvas\RadarHitTestUtility.cs(2,7) : warning CS0105: The using directive for 'System' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Framework\Grid\GridPoint.cs(5,19) : warning CS0660: 'Trinity.Bot.Providers.Grid.GridPoint' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Framework\Grid\GridPoint.cs(5,19) : warning CS0661: 'Trinity.Bot.Providers.Grid.GridPoint' defines operator == or operator != but does not override Object.GetHashCode()
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Items\ItemWrapper.cs(12,18) : warning CS0660: 'Trinity.Items.ItemWrapper' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\ExtractLegendaryPowers.cs(173,40) : warning CS0028: 'TrinityCoroutines.ExtractLegendaryPowers.Main()' has the wrong signature to be an entry point
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Framework\Core.cs(14,49) : error CS0723: Cannot declare a variable of static type 'Trinity.AvoidanceManager'
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\UIComponents\BindingMember.cs(41,50) : warning CS0108: 'Trinity.UI.UIComponents.BindingMember.PropertyChanged' hides inherited member 'Trinity.Objects.BaseObject.PropertyChanged'. Use the new keyword if hiding was intended.
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\Visualizer\VisualizerViewModel.cs(613,50) : warning CS0108: 'Trinity.UI.RadarUI.VisualizerViewModel.PropertyChanged' hides inherited member 'Zeta.Common.Xml.XmlSettings.PropertyChanged'. Use the new keyword if hiding was intended.
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\Visualizer\VisualizerViewModel.cs(616,29) : warning CS0114: 'Trinity.UI.RadarUI.VisualizerViewModel.OnPropertyChanged(string)' hides inherited member 'Zeta.Common.Xml.XmlSettings.OnPropertyChanged(string)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
[Adventurer] (1.3.4.1) initialized.
[Adventurer] (1.3.4.1) enabled.
[QuestTools][Plugin] v3.5.13 Enabled
==============================================================
You are running an outdated version of Adventurer.
Please download the latest version (1.3.4.14)
https://www.thebuddyforum.com/demonbuddy-forum/plugins/adventurer/225946-plugin-adventurer.html
==============================================================
Current bot set to Order Bot
Loaded profile Adventurer - Greater Rift

yeah exactly this, uninstalled DB completely, downloaded the latest installer, then copied whole package into the right folders but only this errors, trinity wont show up in DB

edit1: appie you need to install DB, then delete the whole folders that are within the package from keetsune and then copy them into DB folder..then it should work
 
Last edited:
Hi guys, Somehow when I copy all the files from the Zip to my DB folder I get alot of compiler errors and trinity wont show up in DB. Allready tried a fresh install.

Attached to Diablo III with pid: 2620
Flashing window
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\BuyItemsFromVendor.cs(16,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\BuyItemsFromVendor.cs(17,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\PutItemsInStash.cs(12,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\PutItemsInStash.cs(13,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\TakeItemsFromStash.cs(12,7) : warning CS0105: The using directive for 'Zeta.Common' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\TakeItemsFromStash.cs(13,7) : warning CS0105: The using directive for 'Zeta.Bot' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Movement\StuckHandler.cs(11,7) : warning CS0105: The using directive for 'System.Threading.Tasks' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(27,7) : warning CS0105: The using directive for 'System.Text' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Settings\Loot\ItemListSettings.cs(28,7) : warning CS0105: The using directive for 'System.IO' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\UIComponents\BindingMember.cs(18,7) : warning CS0105: The using directive for 'Trinity.Technicals' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\UIComponents\MarkupExtensions\WidthToColumnCountExtension.cs(6,7) : warning CS0105: The using directive for 'System' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\Visualizer\RadarCanvas\RadarHitTestUtility.cs(2,7) : warning CS0105: The using directive for 'System' appeared previously in this namespace
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Framework\Grid\GridPoint.cs(5,19) : warning CS0660: 'Trinity.Bot.Providers.Grid.GridPoint' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Framework\Grid\GridPoint.cs(5,19) : warning CS0661: 'Trinity.Bot.Providers.Grid.GridPoint' defines operator == or operator != but does not override Object.GetHashCode()
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Items\ItemWrapper.cs(12,18) : warning CS0660: 'Trinity.Items.ItemWrapper' defines operator == or operator != but does not override Object.Equals(object o)
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Coroutines\ExtractLegendaryPowers.cs(173,40) : warning CS0028: 'TrinityCoroutines.ExtractLegendaryPowers.Main()' has the wrong signature to be an entry point
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\Framework\Core.cs(14,49) : error CS0723: Cannot declare a variable of static type 'Trinity.AvoidanceManager'
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\UIComponents\BindingMember.cs(41,50) : warning CS0108: 'Trinity.UI.UIComponents.BindingMember.PropertyChanged' hides inherited member 'Trinity.Objects.BaseObject.PropertyChanged'. Use the new keyword if hiding was intended.
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\Visualizer\VisualizerViewModel.cs(613,50) : warning CS0108: 'Trinity.UI.RadarUI.VisualizerViewModel.PropertyChanged' hides inherited member 'Zeta.Common.Xml.XmlSettings.PropertyChanged'. Use the new keyword if hiding was intended.
Compiler Error: c:\Demonbuddy\DMNBDDY\Plugins\Trinity\UI\Visualizer\VisualizerViewModel.cs(616,29) : warning CS0114: 'Trinity.UI.RadarUI.VisualizerViewModel.OnPropertyChanged(string)' hides inherited member 'Zeta.Common.Xml.XmlSettings.OnPropertyChanged(string)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
[Adventurer] (1.3.4.1) initialized.
[Adventurer] (1.3.4.1) enabled.
[QuestTools][Plugin] v3.5.13 Enabled
==============================================================
You are running an outdated version of Adventurer.
Please download the latest version (1.3.4.14)
https://www.thebuddyforum.com/demonbuddy-forum/plugins/adventurer/225946-plugin-adventurer.html
==============================================================
Current bot set to Order Bot
Loaded profile Adventurer - Greater Rift

There ony one error: core.cs shoud'nt exist in current build. You should clean your Plugins folder completely and put only mine files. "core.cs" is the part of new trinity version which is not used in mine and it's cause a problem at compile.
 
Is there a link for DB v.1.1.2914.450? I seem to always get latest from installer (ofc) 2914.596
 
Deleting the folders first worked. Thanks guys, running smooth now! :)
 
ofc it works with .596, using it atm...did another gr75 with 6min left..speed 68 within 3-4min
 
btw can we update to latest svn of adventurer or will your version stop working then?
 
what i have to change, for speedrifting T10 with it?

Similar question to him. I am trying to run Grifts from 60-65 and am trying to make the bot focus the elites more. After watching it for several hours it seems to leave elites that would easily be killed within seconds if it just focused them. I read through the initial post and I am aware that this is supposed to prevent the loss of FC charges but it is doing it in situations when it would still be best to go for the kill since the elite hp is so low in 60-65.

Is the fix a simple one or do a lot of settings need to be changed to make this happen? Thanks for the help!
 
that the bot ignoring single yellows or blues for no reason suckz a bit...because you need every second you can get in higher grifts...so burst low elites down and get the progress would be cool...
 
that the bot ignoring single yellows or blues for no reason suckz a bit...because you need every second you can get in higher grifts...so burst low elites down and get the progress would be cool...

Only thing that can hepl you to push higher rifts is the "LUCK", nothing else. As about ignore "low HP" elites it's intedned and i will not change this, the purpose of my routie is to get more EXP/H. In order to push rift you need tons of time, with my routine i finished GR80 already and don't have a plan to push further. You should understand that killing bad condition elite is not worth a risk to loose all FC charges. In GR80 in example in order to kill 10% HP elite you need 10+ FC uses, and if one or two random mobs will be near you will be f*** and will waste tons of time.
 
Back
Top