"item.IsNormal and item.FullName == "Sorcerer Boots"whats wrong with my rule item.IsNormal and item.Fullname == "Sorcerer Boots" ? it stops the bot from functioning
"item.IsNormal and item.FullName == "Sorcerer Boots"whats wrong with my rule item.IsNormal and item.Fullname == "Sorcerer Boots" ? it stops the bot from functioning
"item.IsNormal and item.FullName == "Sorcerer Boots"
got it. thank you. By the way, I've disabled picking up rares on itemfiltereditor and also disabled pickup of all rares for AIf and i've enabled the pickup for "IsNeededForChaosRecipe" but the bot doesn't pick up any rare at all. what am i doing wrong here? I got the chaos code from tony himself so I dont think the problem is with the code.
https://imgur.com/MVutNOe
Can someone help me write an item filter for this... I'll mess with the #'s but i want these basic mods
item.IsRare and item.IsRing and (item.GlobalCritChance >= 25 and item.AddedPhysDamageAverage >= 10 and item.ManaRegen >= 30 and (item.ResistancesCount >= 2 and item.OverallResistancesPct >=75))
item.IsRare and item.IsRing and (item.GlobalCritChance >= 25 and item.AddedPhysDamageAverage >= 10 and item.ManaRegen >= 30 and (item.ResistancesCount >= 2 and item.OverallResistancesPct >=75) and MaximumEnergyShieldPct >= 15)
don't get it. (i'm drunk.)
Now Im drunk but I'll try.
Bot pickups divination cards based on "Enable specific pickup for divination cards". I want it to also sell them based on "Enable specific pickup for divination cards" (if it's enabled) because sometimes it pickup's wrong items or I'll exchange "The Gambler" divination card by hand.
Did you tried to run bot with "bad" divination cards in inventory? It seems it sells unwanted (mine does)
Hmmm
Code:{ "Enabled": true, "Type": 0, "Rule": "item.IsDivinationCard", "ShouldLog": false }, { "Enabled": true, "Type": 2, "Rule": "item.IsDivinationCard", "ShouldLog": false },
I should leave only pickup?
Hmmm
Code:{ "Enabled": true, "Type": 0, "Rule": "item.IsDivinationCard", "ShouldLog": false }, { "Enabled": true, "Type": 2, "Rule": "item.IsDivinationCard", "ShouldLog": false },
I should leave only pickup?
Yes, i have this and since divination card is normal it is working for unwanted cards (keeps those i want to keep)Dunno, find a workaround to make the bot sell the divination cards you don't wantmine is doing it, probably the item.IsNormal rule
What? Looking at ConditionParserPython.cs the bot shouldn't pickup any Div cards if you don't have it.I deleted both
Yes, i have this and since divination card is normal it is working for unwanted cards (keeps those i want to keep)
{
"Enabled": true,
"Type": 3,
"Rule": "item.IsNormal and not item.Links >=6",
"ShouldLog": false
},
Just did some testing - bot picks up divination cards i checked, zero mentions in rules (did ctrl+f searchWhat? Looking at ConditionParserPython.cs the bot shouldn't pickup any Div cards if you don't have it.
Just did some testing - bot picks up divination cards i checked, zero mentions in rules (did ctrl+f search)
Gonna investigate this later
What you want to investigate, toNyx? I supposed it is intended
I have checked divination cards specific handlin and checked cards i want http://i.imgur.com/wA4RL0G.png
I have no specific rules about divination cards in item rules file
Bot picks and keeps only cards i want (cards i checked)
Is there any problem with this behaviour?
There is a problem with "item.IsRare and item.IsNeededForChaosRecipe" rule. It seems like bot doesn't pick up rares for recipe (or he picking it up randomly).
I will post some logs from few bots later today.
So, I woke up this morning and found a stashtab 34 rings and 21 amulets 2 bodies 1 gloves 2 boots 10 belts 2 2h weapons and no helmets. I'll try to monitor what's going on closely, but I've never had that much backed up.
Edit 1: I got a couple helmets to drop and bot picked them up after I hit start/stop. Also noticed when qualitiying sets the bot will go 1 tab by 1 tab back to count the chaos recipe items rather than going straight to it.
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