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Brother Chris can do GR84 solo ... thats top 20 solo LOL ...

Over-night I set it to do GR79 speeds, here is the results:
rq5Kr4s.png


Average 200b xp/h .

P.S. I do have level 100+ gems and pretty GG gear. Fully augmented etc.
 
Brother Chris can do GR84 solo ... thats top 20 solo LOL ...

Over-night I set it to do GR79 speeds, here is the results:
rq5Kr4s.png


Average 200b xp/h .

P.S. I do have level 100+ gems and pretty GG gear. Fully augmented etc.

wow can you share settings?


Jubisman in wizard bugs thread you fix bot leaving elites when next to exit:

""Seems to be fixed, can anyone else confirm?" Bot skips elites, most frequently happens next to floor exit, sometimes it will fight elites then skip mid-fight'

but it is wizardCombat.cs. Can you fix other classes too. My sader do this all the time.
 
Honestly I don't think I fixed it. Fisher must've gotten the wrong impression.
 
When doing bounties, the crusader will often go for like 30 seconds without using Steed Charge? Anyone else had this happen to them? It seems to be related to running into a pack (and not killing it, since bounties skip all mobs). Keep in mind this doesn't always happen.

Edit: It seems to be happening whenever there's any kind of mobs close to you. Specifically when you are on your way to a bounty objective. It just won't use steed charge.
Nothing is showing up in the logs at all when this is happening. Trinity v2.14.30, Adventurer v1.3.4.14


Can confirm this. This happens in GR as well when pathing. Using the Invoker/Punish build, the bot will get "stuck" in a pack of mobs. When it is in this "stuck" state, it does not have a target. Can only assume it's pathing at this point and cannot move because it's in the middle of a pack and there is no path of escape. When playing manually you would use Steed Charge to escape this, if Steed Charge is is on cooldown you would spam punish to keep your life on hit going.

I did find a way to "cheese" this, by using Illusory Boots and a RoRG to keep the 6 piece bonus. Illusory boots allow you to travel through packs. This is why the LON build with Illusory boots works so well. Dropping the Compass Rose/Travelers Pledge bonus (this hurts) and replacing with hellfire amulet for a 4th Passive. This works for 70ish GR's but doesn't allow you to push higher GR's because you lose the damage/defense buff.

If your gear is really good with lots of Thorns damage, you can drop the "Heart of Iron" from Kanai's Cube and use Illusory boots instead.
 
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When doing bounties, the crusader will often go for like 30 seconds without using Steed Charge? Anyone else had this happen to them? It seems to be related to running into a pack (and not killing it, since bounties skip all mobs). Keep in mind this doesn't always happen.

Edit: It seems to be happening whenever there's any kind of mobs close to you. Specifically when you are on your way to a bounty objective. It just won't use steed charge.
Nothing is showing up in the logs at all when this is happening. Trinity v2.14.30, Adventurer v1.3.4.14
What build is that? LoN or Inkover like the post above?
 
Greetings guys
I know there are very good players and know more , and maybe I have a bad setup that cannot be seen without the aid of someone.
any advice with me setup http://www.d3planner.com/215619058 .
I can run 70s with 8-9m left with 90b max 100b exp H.
If I go higher (74s75s) I die alot , What can I do to win 150b-200b H ?
I can switch for more vit? another gem etc?
any advice is well received.
 
So, I tried to address a few issues pointed out by users in this thread (thanks for the reports, everyone!). The issues are: Invoker sader not casting Iron Skin, LoN sader not casting laws of hope OOC and LoN sader not casting steed charge OOC. The stuck issue is being handled by xzjv currently, so I won't be messing with that until he's done.

Let me know whether fixes work or not.
 

Attachments

wow can you share settings?


Jubisman in wizard bugs thread you fix bot leaving elites when next to exit:

""Seems to be fixed, can anyone else confirm?" Bot skips elites, most frequently happens next to floor exit, sometimes it will fight elites then skip mid-fight'

but it is wizardCombat.cs. Can you fix other classes too. My sader do this all the time.

Remember that DB xp/hrs numbers aren't completely accurate. The best way to see your xp/hr is to get turbohud. Take this with a grain of salt. Only people with 2k paragon and level 90 gems will be speed running 79s and with no deaths and that's if they are playing themselves.
 
Remember that DB xp/hrs numbers aren't completely accurate. The best way to see your xp/hr is to get turbohud. Take this with a grain of salt. Only people with 2k paragon and level 90 gems will be speed running 79s and with no deaths and that's if they are playing themselves.
FYI turbohud only counts while you're out of town so the numbers are wildly inaccurate, the bot keeps counting time while in town so it is more realistic.
 
Greetings guys
I know there are very good players and know more , and maybe I have a bad setup that cannot be seen without the aid of someone.
any advice with me setup http://www.d3planner.com/215619058 .
I can run 70s with 8-9m left with 90b max 100b exp H.
If I go higher (74s75s) I die alot , What can I do to win 150b-200b H ?
I can switch for more vit? another gem etc?
any advice is well received.
swap consecrate for shield glare - divine verdict. Work towards this build: http://www.d3planner.com/978988762
your gear is still missing a lot of thorns(79,1265 to be precise), focus on getting the 9500 pieces in 1st place, like your shield and necklace, then procced to 3500 ones. Only way to improve is in terms of gear really, best defence is good offense.
 
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swap consecrate for shield glare - divine verdict. Work towards this build: http://www.d3planner.com/978988762
your gear is still missing a lot of thorns(79,1265 to be precise), focus on getting the 9500 pieces in 1st place, like your shield and necklace, then procced to 3500 ones. Only way to improve is in terms of gear really, best defence is good offense.
thx alot for the advice really!
 
So, I tried to address a few issues pointed out by users in this thread (thanks for the reports, everyone!). The issues are: Invoker sader not casting Iron Skin, LoN sader not casting laws of hope OOC and LoN sader not casting steed charge OOC. The stuck issue is being handled by xzjv currently, so I won't be messing with that until he's done.

Let me know whether fixes work or not.
My Crusader (LoN) still has trouble using Steed Charge, sadly. At least when doing bounties, and again specifically when looking for the entrance or objective (from what I have noticed). Another thing is in the Diablo bounty, it will not use Steed Charge before reaching Diablo (the long walkway), not sure if this could somehow be related.
 
Aw, I was hoping it would work. I know for a fact trinity avoids casting movement speels when trying to interact with doors/items/gizmos, so maybe that's it?
 
Jubis,

What are the chances of being able to use swiftmount and cube ingeom for a LoN Bomb TX speed farming setup? It works alright even though it doesnt cast bombardment. I just wish it would stop spamming Shield glare and either bombard or steed charge over the mobs. I have it set to spam steedcharge. Any tips? You have a better idea for speed farming TX with the LoN Bomb setup?
 
Can you give a diablofans or d3planner link? The way you describe it I'm guessing I'm gonna have to add another check.
 
jubisman, quick report here for something that appears to be going unnoticed.

The latest trinity on the OP here seems to be trying to interact with things that already have been interacted with. Like trying to activate a pylon again or using the bridge mechanism in some maps after the bridge is down. Most of the time it's just once or twice. It did get stuck on the beginning of the map for me once with the bridge.

Also, it often skips elites near portals or leaves elites after fighting them for a while. This one I believe has already been reported. I have trigger range for elite combat on 150, all avoidance turned off except for Attack Mobs in AoE and I have Always attack elites in clusters off.

Edit: As for in-geom Sader, it's really not needed. With enough CDR you have perma horse and you can one-shot everything out of CoE element, so you should turn off wait for CoE. Heck, I kill most elites just running over them. If you really want though, just turning off wait for CoE, turning on the Steed Charge options, turning off Laws and Akarat's spam, put the slider on max for Trash number and min on cluster radius. That will make the bot run from elite to elite, with the OP version of trinity it will use horse to kill and spam bombardment always. Also, take Shield Glare off of your bar cuz you don't need it for TX.
 
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jubisman, quick report here for something that appears to be going unnoticed.

The latest trinity on the OP here seems to be trying to interact with things that already have been interacted with. Like trying to activate a pylon again or using the bridge mechanism in some maps after the bridge is down. Most of the time it's just once or twice. It did get stuck on the beginning of the map for me once with the bridge.

Also, it often skips elites near portals or leaves elites after fighting them for a while. This one I believe has already been reported. I have trigger range for elite combat on 150, all avoidance turned off except for Attack Mobs in AoE and I have Always attack elites in clusters off.

Edit: As for in-geom Sader, it's really not needed. With enough CDR you have perma horse and you can one-shot everything out of CoE element, so you should turn off wait for CoE. Heck, I kill most elites just running over them. If you really want though, just turning off wait for CoE, turning on the Steed Charge options, turning off Laws and Akarat's spam, put the slider on max for Trash number and min on cluster radius. That will make the bot run from elite to elite, with the OP version of trinity it will use horse to kill and spam bombardment always. Also, take Shield Glare off of your bar cuz you don't need it for TX.

This issue im having is because im not running mortal drama it doesnt play like the way LoN Bomb plays and will not cast bombardment at all. It works generally fine, but if we could add in the functionality it would work even better. As of now it runs up to elites and melee attacks them. Sometimes it steed charges them, sometimes not. Minor tweak would have it running like a dream.
 
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