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Fisher67

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Could use some help, are these bugs or are my settings off? i attached a log of a recent grift 70 run.

  1. Bot skips elites, most frequently happens next to floor exit, sometimes it will fight elites then skip mid-fight
  2. Teleports away from targets before they're killed or teleports away from a big group to explode on a single monster (no avoidance on, min trash only 5, so those don't seem to be the issues?)
  3. Gambling seems to be broken as of the last update (DB issue?)
  4. DPS rotation seems weak - the bot seems to lightly dps a cluster then move on - should be seeing a lot more arcane orb explosions! It's like the bot is unsure where to DPS.
  5. Pathing is off - bot keeps doubling back to already explored areas with no monsters, didn't do this a few days ago so must be something in the update.

My combat settings:

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I second bot going back to discovered area and teleport away from target
 
Yes same thing with the latest update, was running 70grifts and now bot doesn't even finish it sometimes.
 
as of today patch i cant even finish t60s anymore bots spamming arcane orb till arcane power is all out should be waiting for the 5 stacks allround seems so weak now
 
Same issues as described above!! D:

Please help
 
i was doing GR70 with 100b a hour but with yesterday patch and everything up todate im getting around 50b a hour now
 
Ok glad it's not just me. Clearly it's broken. Will wait for a fix!
 
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I'm playing DMO right now with no change in playstyle or XP/H from the last few days. I don't doubt y'all's claims but it might be worthwhile to try a fresh install.
 
I'm playing DMO right now with no change in playstyle or XP/H from the last few days. I don't doubt y'all's claims but it might be worthwhile to try a fresh install.

Can you post some screenshots of your trinity settings? What are you doing differently than I? Also, are you saying this based on a single lucky run or is this happening consistently? And are you running 70+?
 
Hey. There's nothing we can do about skipping globes yet, we're aware of the issue and have a couple of ideas on how to fix it, but it's not easy, so it's gonna take some time. As for the teleporting around between mobs, can you guys please try this and let me know if it's any better? Also, you should consider increasing your teleport delay a little bit. If that delay is too low it'll teleport around too much and lose DPS. I'm using a 1100ms delay and it seems to be doing fine with this version.
 

Attachments

Hey. There's nothing we can do about skipping globes yet, we're aware of the issue and have a couple of ideas on how to fix it, but it's not easy, so it's gonna take some time. As for the teleporting around between mobs, can you guys please try this and let me know if it's any better? Also, you should consider increasing your teleport delay a little bit. If that delay is too low it'll teleport around too much and lose DPS. I'm using a 1100ms delay and it seems to be doing fine with this version.

Personally I wasn't having any problems with skipping the globes, the problem was the bot was skipping the actual elite monsters.

I tried that combat.cs you provided (thanks!) on a single 70 Grift, here are the results:

  1. Seems to be fixed, can anyone else confirm? Bot skips elites, most frequently happens next to floor exit, sometimes it will fight elites then skip mid-fight
  2. Seems to happen less frequently, but I saw a few times. I lowered delay further to 3k milliseconds and that seemed to help. Teleports away from targets before they're killed or teleports away from a big group to explode on a single monster (no avoidance on, min trash only 5, so those don't seem to be the issues?)
  3. FIXED, it detected full shards when i logged in and went to kadala Gambling seems to be broken as of the last update (DB issue?)
  4. Definitely seems stronger now, can anyone else confirm? DPS rotation seems weak - the bot seems to lightly dps a cluster then move on - should be seeing a lot more arcane orb explosions! It's like the bot is unsure where to DPS.
  5. It doubled back in the sewers, but that could just be the maze-like nature of the map, will need more testing Pathing is off - bot keeps doubling back to already explored areas with no monsters, didn't do this a few days ago so must be something in the update.

I'll do a few more tests runs later (I attached a log of this run).
 
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hey Fisher67 what is your Trinity now ? as if you change anything can you let me know
 
hey Fisher67 what is your Trinity now ? as if you change anything can you let me know

Literally the only thing I changed was teleport delay in wizard combat settings to about 3000 milliseconds (TP has a CD of 4 seconds). Also, you will need to replace your WizardCombat.cs file with the one Jubisman posted.
 
2 things do you have "Apply delay to OOC casting" check or no ?
and how much xp a hour are you getting ?
 
No, don't check that. XP still lower than it was (before I was getting about 90-100b I believe). This is from log I posted:

10:53:36.943 WARN Logger [Adventurer][Rift] This run / Hour: 80,945,060,426
 
ya same GR70 but really thank you so much for this guide and helping me out and thank you jubisman , but Fisher67 i love your guide for DMO can you keep this up todate if a new Trinity or anything fucks up becaues i love this guide :) great work
 
ya same GR70 but really thank you so much for this guide and helping me out and thank you jubisman , but Fisher67 i love your guide for DMO can you keep this up todate if a new Trinity or anything fucks up becaues i love this guide :) great work
Your welcome!

Yes, I'm working on a much more in-depth guide I'll be posting soon.
 
Fisher, I meant skipping elites, not globes, sorry. It's actually the same issue though, so what I said still applies. Also what do you mean by dps rotation?
 
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