What's new
  • Visit Rebornbuddy
  • Visit Resources
  • Visit API Documentation
  • Visit Downloads
  • Visit Portal
  • Visit Panda Profiles
  • Visit LLamamMagic

Strange DMO Wizard Issue

Fisher67

Member
Joined
Jan 27, 2016
Messages
229
Reaction score
6
I'm using the latest version. My DMO wiz can clear 70 without much issue. But strangely, when she gets in the middle of a large mob pack she will randomly stop attacking them for about 4 or 5 seconds. Has anyone else seen this before? At first I thought that was just part of the rotation but I was watching the arcane dynamo stacks and they were being applied infrequently. It ONLY does this when in a big group of mobs and totally surrounded. Thoughts?
 
Maybe it's trying to move to another spot? Does it only happen when Teleport is cooling down by any chance?
 
Maybe it's trying to move to another spot? Does it only happen when Teleport is cooling down by any chance?
That's a good point. I'll watch it when I get home tonight. I think it might be spotting a higher priority outside of the mob pack and getting stuck inside the group while trying to get to it. I'll need to tweak the settings so it has narrower vision I think.
 
Maybe it's trying to move to another spot? Does it only happen when Teleport is cooling down by any chance?

That's exactly when it happens. Hopefully we have Teleport and bot "unstucks" fast. But I would say it happens quite often - I like watching bot farm :D It relaxes me :D

If you can, please add something like "Kill mobs if they don't let you go further and teleport is on CD".
 
Ok, so I made a few random tweaks and made it worse. So I said "screw it" and reset trinity to its default settings.

The pausing mid-fight stopped. But now it is randomly teleporting away from monsters for no apparent reason. It will attack them until they are around 25%, then teleport away to some other objective. Any ideas which settings would cause that behavior?
 
Back
Top