Hi,
Goatmilk,
Directly from your log...
[23:47:57.373 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Failed to generate path ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at SevenZip.Compression.LZMA.Decoder.**************(UInt32 )
at SevenZip.Compression.LZMA.Decoder.SetDecoderProperties(Byte[] properties)
at Tripper.LZMACompression.Lzma.Decompress(Byte[] inputBytes)
at JUUddGE/m\]/?}y`s91>i66FX(.G#sT6 2BdAdN-CNa\.\[;(FVtv.*********(************** , Boolean , String , DateTime )
at JUUddGE/m\]/?}y`s91>i66FX(.G#sT6 2BdAdN-CNa\.\[;(FVtv.**********(************** , TileIdentifier )
at Tripper.Navigation.WorldMeshManager.*********(TileIdentifier )
...
No program can run correctly when resources are exhausted.
You may simply have 'too much stuff' running on your machine, or a rogue program is consuming a
lot more resources than it should. For instance, browsers tend to be memory hogs when you have too many tabs open.
cheers,
chinajade