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Optimized Settings for DMO Wizard(GRs)

Forfang

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Optimized Settings for DMO Wizard(GRs)??!

Hey guys,

did you find any optimizations in the trinity settings for running greater rifts better with DMO wizard?

I only use the standard settings beside 5 for trash count, but i think it can be better :D

Maybe whats about the AOE avoidance? Complete ignore it -> Attack mobs in AOE or not?

Thanks for your help !
 
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Code:
18:54:12.688 DEBUG Logger [Trinity 2.14.17] CurrentTarget == null
18:54:12.699 INFO  Logger [Adventurer][Rift] All done. (Total Time: 14 mins 30 seconds)
18:54:12.699 INFO  Logger [Adventurer][Rift] Level: 71
18:54:12.700 INFO  Logger [Adventurer][Rift] My dear Urshi, I have some gems for you.
18:54:12.700 DEBUG Logger [Adventurer][Rift] UrshiSpawned
18:54:12.701 DEBUG Logger [Adventurer][Rift] SearchingForUrshi
18:54:12.764 DEBUG Logger [Adventurer][Navigation] Moving to <1308.75, 768.75, 0> (Distance: 208.5705)
18:54:12.949 INFO  Logger [Adventurer][Rift] Urshi is near.
18:54:12.949 DEBUG Logger [Adventurer][Rift] MovingToUrshi
18:54:12.950 DEBUG Logger [Adventurer][Rift] Found Urshi at distance 25.92405
18:54:12.970 DEBUG Logger [Adventurer][Navigation] Moving towards <1318.541, 534.9608, 0> (Distance: 25.92425)
18:54:13.758 DEBUG Logger [Adventurer][Navigation] Completed (Distance to destination: 3.945529)
18:54:13.760 DEBUG Logger [Adventurer][Navigation] Completed
18:54:13.815 DEBUG Logger [Adventurer][Rift] InteractingWithUrshi


i botted gr lvl 71 easy...but it sucks that the bot attacks single mobs and waste a lot of time...i using trash size 5...so i dont get it why he attack single mobs <.<
The time for gr71 suckz because of the problem i wrote...
 
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pure standard only used attack in AOE and trash size 5...
but i think there is a problem, because he resets sometimes the settings to original...so the trash size is 1 <.<

but im like P700+ and got serious super good rolled gear :) (SEASON)

EDIT: I'm at 60B exp/hr with running speed 65s
 
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Hey guys,

did you find any optimizations in the trinity settings for running greater rifts better with DMO wizard?

I only use the standard settings beside 5 for trash count, but i think it can be better :D

Maybe whats about the AOE avoidance? Complete ignore it -> Attack mobs in AOE or not?

Thanks for your help !


(Combat - Trash Mob Settings)
You'll need to play around the settings here until you find what works best for you
- Ignore Trash further away than - You want to set quite low. It should stop multiple packs being combined into 1.
- Minimum Trash Mob Pack Size - That one is kinda obvious. I set it 5ish but that is up to you.
- Trash Cluster Radius - This again should be set low. Bare in mind your body has a huge circumference in game (seem to be 5-10 feet wide).
- Always Kill Trash Below % Health - Set this to 0
- Ignore Below Health % w/ DoT - Set this to 1. We dont want any special treatment of mobs with a dot applied.

(Combat - Monster Rift Value)
- Always ignore below % - This should be set to 0 to effectively turn off the condition (I think?).
- Always kill above % - This should be set to to effectively turn it off (I think? I would assumed 1.0 means 100% and there are no mobs worth 100% of the rift bar)
- Always kill clusters with total value above % - TBH... I have no idea what a 20.0 scale means here. But setting it to max should mean that the pack would be super big for this condition to be true.

(Combat - Misc - Elite Mob Settings)
- I found turning ON Ignore Minions made things much faster.
(Advanced - Actions Per Second)
- You can also raise you Action Per Second to 14. That (for me) is the absolute max I can do without a server disconnect.
(Advanced - Ticks Per Second)
- Set it to max (or w/e your computer can do).


That said... it is still a fairly common occurrence for the bot to attack (or ignore) things that make absolutely no sense. We also don't know what priority one setting has in relation to another.
HTH
 
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(Combat - Trash Mob Settings)
You'll need to play around the settings here until you find what works best for you
- Ignore Trash further away than - You want to set quite low. It should stop multiple packs being combined into 1.
- Minimum Trash Mob Pack Size - That one is kinda obvious. I set it 5ish but that is up to you.
- Trash Cluster Radius - This again should be set low. Bare in mind your body has a huge circumference in game (seem to be 5-10 feet wide).
- Always Kill Trash Below % Health - Set this to 0
- Ignore Below Health % w/ DoT - Set this to 1. We dont want any special treatment of mobs with a dot applied.

(Combat - Monster Rift Value)
- Always ignore below % - This should be set to 0 to effectively turn off the condition (I think?).
- Always kill above % - This should be set to to effectively turn it off (I think? I would assumed 1.0 means 100% and there are no mobs worth 100% of the rift bar)
- Always kill clusters with total value above % - TBH... I have no idea what a 20.0 scale means here. But setting it to max should mean that the pack would be super big for this condition to be true.

(Combat - Misc - Elite Mob Settings)
- I found turning ON Ignore Minions made things much faster.
(Advanced - Actions Per Second)
- You can also raise you Action Per Second to 14. That (for me) is the absolute max I can do without a server disconnect.
(Advanced - Ticks Per Second)
- Set it to max (or w/e your computer can do).


That said... it is still a fairly common occurrence for the bot to attack (or ignore) things that make absolutely no sense. We also don't know what priority one setting has in relation to another.
HTH

ok whats about AOE avoidance?Attack in AOE or avoid it?
 
If your bot doesn't die with it turned off, turn it off. I personally have it turned off when I play dmo because it's so tanky.
 
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