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are u using stock trinity with stock setting ?

I took the setting from the print screens in the first pages of the thread, I've changed attack while refl dmg and fire chains are on (I don't attack when they're up)
 
The latest trinity version is working pretty well now, the only major dps upgadre we can have now that is related to routine/bot is how to make the animation canceling, just have to find what class/function/wtv in DB actually cast the skills.
 
The latest trinity version is working pretty well now, the only major dps upgadre we can have now that is related to routine/bot is how to make the animation canceling, just have to find what class/function/wtv in DB actually cast the skills.
U used Keetsunes' setting on page 2 ?
Charge OCC ( on or off ) ?
Variables reset to original or as in page 2 (20/20/20/4000) ?
 
Is there any way to make it cast ancient spear when it gets low on HP? Many times a death could have been prevented by a fury dump but instead it only spams charge?
 
Is there any way to make it cast ancient spear when it gets low on HP? Many times a death could have been prevented by a fury dump but instead it only spams charge?
Im using this, good enough
Code:
public static bool CanUseAncientSpear
        {
            get 
            {
                if (Player.CurrentHealthPct <= .5 && Player.PrimaryResourcePct > 0.9)
					return true;
				
				return !UseOOCBuff && !IsWaitingForSpecial && !IsCurrentlyAvoiding && CanCast(SNOPower.X1_Barbarian_AncientSpear) && Player.PrimaryResource >= 25 &&
                    // Only boulder toss as a rage dump if we have excess resource
                   (!Runes.Barbarian.BoulderToss.IsActive || Player.PrimaryResourcePct > 0.8 || ShouldRefreshBastiansSpenderBuff) &&
                    // Raekor - don't toss if below 5 stacks
                    (!Sets.TheLegacyOfRaekor.IsFullyEquipped || GetBuffStacks(SNOPower.P2_ItemPassive_Unique_Ring_026) >= 5) &&
                    // Check delay slider
                   Skills.Barbarian.AncientSpear.TimeSinceUse > Settings.Combat.Barbarian.AncientSpearWaitDelay;
            }
        }
 
Im using this, good enough
Code:
public static bool CanUseAncientSpear
        {
            get 
            {
                if (Player.CurrentHealthPct <= .5 && Player.PrimaryResourcePct > 0.9)
					return true;
				
				return !UseOOCBuff && !IsWaitingForSpecial && !IsCurrentlyAvoiding && CanCast(SNOPower.X1_Barbarian_AncientSpear) && Player.PrimaryResource >= 25 &&
                    // Only boulder toss as a rage dump if we have excess resource
                   (!Runes.Barbarian.BoulderToss.IsActive || Player.PrimaryResourcePct > 0.8 || ShouldRefreshBastiansSpenderBuff) &&
                    // Raekor - don't toss if below 5 stacks
                    (!Sets.TheLegacyOfRaekor.IsFullyEquipped || GetBuffStacks(SNOPower.P2_ItemPassive_Unique_Ring_026) >= 5) &&
                    // Check delay slider
                   Skills.Barbarian.AncientSpear.TimeSinceUse > Settings.Combat.Barbarian.AncientSpearWaitDelay;
            }
        }
Thanks a bunch!

This helped, but it worked better before and I just can't replicate it. It used to cast it to heal, but also as a fury dump which helped keep up focus and restraint buff, it does not keep it up now if I don't drop low. Whenever I try to edit the casting parameters I get trinity errors.:confused:

It works better if I just change the health requirement to <.99
 
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Has someone got a more updated version that supports latest trinity? :) much appreciated. Could you please attach :)
 
Guys I have to share with you .

I have been using (Stock Trinity 2.14.13 + keetsune page 2 setting without the variable change ) , and it is working great !

can someone else compare the modified combat file with the new one and share results?


EDIT1:

BTW it works like a charm with bounties ! just set trash from 4 to 1.

EDit 2:

It is better in Bounties and Normal Rifts but keetsune page 15 setup is much better in high greater rifts .
so as as always thanks keetsune !
 
Last edited:
Thanks a bunch!

This helped, but it worked better before and I just can't replicate it. It used to cast it to heal, but also as a fury dump which helped keep up focus and restraint buff, it does not keep it up now if I don't drop low. Whenever I try to edit the casting parameters I get trinity errors.:confused:

It works better if I just change the health requirement to <.99

Try like this
Code:
return (!UseOOCBuff && !IsWaitingForSpecial && !IsCurrentlyAvoiding && CanCast(SNOPower.X1_Barbarian_AncientSpear) && Player.PrimaryResource >= 25 &&
                    // Only boulder toss as a rage dump if we have excess resource
                   (!Runes.Barbarian.BoulderToss.IsActive || Player.PrimaryResourcePct > 0.8 || ShouldRefreshBastiansSpenderBuff) &&
                    // Raekor - don't toss if below 5 stacks
                    (!Sets.TheLegacyOfRaekor.IsFullyEquipped || GetBuffStacks(SNOPower.P2_ItemPassive_Unique_Ring_026) >= 5) &&
                    // Check delay slider
                   Skills.Barbarian.AncientSpear.TimeSinceUse > Settings.Combat.Barbarian.AncientSpearWaitDelay) || (Player.CurrentHealthPct <= .5 && Player.PrimaryResourcePct > 0.9);
 
Guys I have to share with you .

I have been using (Stock Trinity 2.14.13 + keetsune page 2 setting without the variable change ) , and it is working great !

can someone else compare the modified combat file with the new one and share results?


EDIT:

BTW it works like a charm with bounties ! just set trash from 4 to 1.

Reporting back:
Works good for lower GR levels and T10 because it kills the elites and gets more progress, not so much with higher ones because the bot keeps trying to kill them even if they are above 90% HP...
 
It works with newest Trinity (2.14.13) just follow instructions on page 2 and replace the files except the BarbarianCombat
Just finished a successful 70 with this setup
 
It works with newest Trinity (2.14.13) just follow instructions on page 2 and replace the files except the BarbarianCombat
Just finished a successful 70 with this setup

You mean the other files mentioned at the top of Page 15?
 
Honestly, all I want is to make him spamm Charge and kill everything.
Is there a way for this? Should be simple, want the bot to level my gems in 60 solo speeds.
 
Honestly, all I want is to make him spamm Charge and kill everything.
Is there a way for this? Should be simple, want the bot to level my gems in 60 solo speeds.

To do this just delete completely the Trinity folder inside Plugins and install the latest one (2.14.13) which also makes the bot clear normal rifts faster too.
BUT after testing it quite a bit i found that the modification posted by Keetsune deliver faster clears in GR 60 and above.

What i did was to simply copy the whole DB folder and now i have 2 installations: one for normal rift without modifications on the files (the settings are the same as the ones posted here) and one for greater rift
 
I think i'm done with adjusting my trinity code (GR 68 5 hours uptime):

gr-45h.jpg


All my adjustment was based on GR68 and this is result of my last changes. And there is nothing i can do anymore excpet evade logic for Rift Guards. I'll share my last source code later.
 
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