Thanks, try this improvement though. Original FollowTag.cs included (removed changes).
Should update more often so it won't get stuck with monsters on its own.
View attachment 189647
View attachment 189648
Edit:
Just want to say I've had the time to test it unlike my first attempt, this is really working as intended.
Remember it requires Adventurer but it don't have to be enabled. Just use this plugin and replace FollowerService.cs. You will only do this for the followers.
The current setting is to disable combat if >40 yards from the leader.
Not sure how this works with Ubers, but matamort made a version that does, which includes my first attempt. He might update his with my improvement. If he did not alter the file FollowerService.cs you may replace that and it should work.
Works like a charm in game however it seems to have broken the leader's ability to invite to party. When I start the follower bot out of game out of party I get this error.
[SimpleFollow] Error 203: Could not get an update from the leader using http://localhost:10920/Follow. Is the leader running?
[SimpleFollow] System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000019C, Size: 12
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaObject.get_Position()
at SimpleFollow.Network.FollowerService.ClientUpdate() in c:\Users\Stephen\Desktop\Demon Buddy\Botb\Plugins\SimpleFollow\Network\FollowerService.cs:line 122