B Bender69 Community Developer Joined Dec 31, 2015 Messages 59 Reaction score 0 Jan 15, 2016 #1 Any implementation for blackspots? to tell it to stay away from an area?
Aevitas Well-Known Member Joined Mar 2, 2010 Messages 2,307 Reaction score 36 Jan 20, 2016 #2 Bender69 said: Any implementation for blackspots? to tell it to stay away from an area? Click to expand... There isn't one. We do support it in Honorbuddy, but its navigation system works in a completely different way. When we wrote BW, there was no way to support it combined with the huge navigation meshes this game requires.
Bender69 said: Any implementation for blackspots? to tell it to stay away from an area? Click to expand... There isn't one. We do support it in Honorbuddy, but its navigation system works in a completely different way. When we wrote BW, there was no way to support it combined with the huge navigation meshes this game requires.