What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

[Plugin] AdvancedItemFilter RELOADED !

Status
Not open for further replies.
Hi, is there anyway to set it up to only pickup the chaos recipe items and stop picking up other rares after that?
I can't seem to find it, even after checking this thread.
Takes quiet a bit of time to do 4-5 town runs every map.
There is, and it takes a bit of work, plus it will prob break things.

The easier approach is have 20 tabs dedicated to recipes, add in a "counter" to count how many recipes we have, and execute the recipe at like > 5 sets. But that requires work.

Plus market is flooded with chaos. Some nub keeps selling it for cheap for a quick exalt. It's only fucking him/herself over in the long run as you are devaluing chaos, your chaos gain per day won't increase, therefore your exalt stash will proportionally decrease. Basic Economics. TBH Regal worth more now.
 
There is, and it takes a bit of work, plus it will prob break things.

The easier approach is have 20 tabs dedicated to recipes, add in a "counter" to count how many recipes we have, and execute the recipe at like > 5 sets. But that requires work.

Plus market is flooded with chaos. Some nub keeps selling it for cheap for a quick exalt. It's only fucking him/herself over in the long run as you are devaluing chaos, your chaos gain per day won't increase, therefore your exalt stash will proportionally decrease. Basic Economics. TBH Regal worth more now.

This, market is flooded atm, recipe is more like "casual" income.
 
Hey!

Scratch that, had the older version.
 
Last edited:
Found a bug with some type of amulets but don't sure. It seems that bot fails to evaluate amulet and stops and the bug fixed after i sold this amulet manually.

View attachment 194000

By looking through the log, your rules file seems to have an error, the error thrown is because a value (member) is not available in the destination class. can you join or pm me your rules file?
 
Can we get this for overall DPS?

Code:
public int MinDamage { get { return MinPhysDamage+MinEleDPS; } }
public int MaxDamage { get { return MaxPhysDamage+MaxEleDPS; } }
public int AvgDPS { get { return (MinDamage + MaxDamage) / 2; } }
public double DPS { get { return AvgDPS * _myItem.AttacksPerSecond; } }
 
Can we get this for overall DPS?

Code:
public int MinDamage { get { return MinPhysDamage+MinEleDPS; } }
public int MaxDamage { get { return MaxPhysDamage+MaxEleDPS; } }
public int AvgDPS { get { return (MinDamage + MaxDamage) / 2; } }
public double DPS { get { return AvgDPS * _myItem.AttacksPerSecond; } }

Sure, added in next build
 
Just noticed AvgPhysDPS, AvgEleDPS, AvgDPS should be double not int.
 
Seems like using the ''Stop loot Wisdom/Portal after given amount'' Disables loot of portal/wisdom completely for me, not sure what Im doing wrong
 
Seems like using the ''Stop loot Wisdom/Portal after given amount'' Disables loot of portal/wisdom completely for me, not sure what Im doing wrong

It basically stops picking them up after the amount you entered, I'm probably gonna rework this to take care of the amount in stash, people have been asking for it for long time now. Tho I don't have lot of time to dev atm :D but I'm slowly fixing things in QB
 
It basically stops picking them up after the amount you entered, I'm probably gonna rework this to take care of the amount in stash, people have been asking for it for long time now. Tho I don't have lot of time to dev atm :D but I'm slowly fixing things in QB

Oh so it doesn't count the ones in the stash? That's why I always had half stash of portals, Ups :D
 
Lol

That's like TOTALLY not what I understood. I guess it's about estimating the needs x hour then. Thanks! :)
 
For the overall info, AIF is already ready for talisman league. :)
 
Status
Not open for further replies.
Back
Top