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sakuraouji

New Member
Joined
Jun 29, 2015
Messages
81
Reaction score
1
PLZ DONT SHARE my deck TO ANOTHER WEBBOARD


DECK

http://i.imgur.com/GU9x0Pj.jpg

MULLIGAN
*** HOW MULLIGAN WORK CREDIT NEW FILE _mulligan.txt IN Hearthbuddy 0.3.1081.197\Routines\DefaultRoutine\Silverfish\data

//2-Drop---------------------------------

//DISCARD OWL

CS2_203;pala;warrior;Discard:1;/
CS2_203;pala;shaman;Discard:1;/

//discard equality
EX1_619;pala;druid;Discard:2;/
EX1_619;pala;warrior;Discard:2;/
EX1_619;pala;warlock;Discard:2;/
EX1_619;pala;pala;Discard:2;/
EX1_619;pala;mage;Discard:2;/
EX1_619;pala;hunter;Discard:2;/
EX1_619;pala;priest;Discard:2;/
EX1_619;pala;thief;Discard:2;/
EX1_619;pala;shaman;Discard:2;/


//1x Knife Juggler [All]
NEW1_019;pala;druid;Hold:1;/
NEW1_019;pala;warrior;Hold:1;/
NEW1_019;pala;warlock;Hold:1;/
NEW1_019;pala;pala;Hold:1;/
NEW1_019;pala;mage;Hold:1;/
NEW1_019;pala;hunter;Hold:1;/
NEW1_019;pala;priest;Hold:1;/
NEW1_019;pala;thief;Hold:1;/
NEW1_019;pala;shaman;Hold:1;/

//2x Knife Juggler + Coin [All]
NEW1_019;pala;druid;Hold:2;/GAME_005
NEW1_019;pala;warrior;Hold:2;/GAME_005
NEW1_019;pala;warlock;Hold:2;/GAME_005
NEW1_019;pala;pala;Hold:2;/GAME_005
NEW1_019;pala;mage;Hold:2;/GAME_005
NEW1_019;pala;hunter;Hold:2;/GAME_005
NEW1_019;pala;priest;Hold:2;/GAME_005
NEW1_019;pala;thief;Hold:2;/GAME_005
NEW1_019;pala;shaman;Hold:2;/GAME_005


//3-Drop---------------------------------

//DISCARD Aldor Peacekeeper [All]
EX1_382;pala;druid;Discard:2;/
EX1_382;pala;warrior;Discard:2;/
EX1_382;pala;warlock;Discard:2;/
EX1_382;pala;pala;Discard:2;/
EX1_382;pala;mage;Discard:2;/
EX1_382;pala;hunter;Discard:2;/
EX1_382;pala;priest;Discard:2;/
EX1_382;pala;thief;Discard:2;/
EX1_382;pala;shaman;Discard:2;/

//x1aldor
EX1_382;pala;druid;Hold:1;/
EX1_382;pala;warrior;Hold:1;/
EX1_382;pala;warlock;Hold:1;/
EX1_382;pala;hunter;Hold:1;/


//1x Muster for Battle [All]
GVG_061;pala;druid;Hold:1;/
GVG_061;pala;warrior;Hold:1;/
GVG_061;pala;warlock;Hold:1;/
GVG_061;pala;pala;Hold:1;/
GVG_061;pala;mage;Hold:1;/
GVG_061;pala;hunter;Hold:1;/
GVG_061;pala;priest;Hold:1;/
GVG_061;pala;thief;Hold:1;/
GVG_061;pala;shaman;Hold:1;/

//discard BGH
EX1_005;pala;druid;Discard:2;/
EX1_005;pala;warrior;Discard:2;/
EX1_005;pala;warlock;Discard:2;/
EX1_005;pala;pala;Discard:2;/
EX1_005;pala;mage;Discard:2;/
EX1_005;pala;hunter;Discard:2;/
EX1_005;pala;priest;Discard:2;/
EX1_005;pala;thief;Discard:2;/
EX1_005;pala;shaman;Discard:2;/

//4-Drop---------------------------------

//discard murlock kinght
AT_076;pala;druid;Discard:2;/
AT_076;pala;warrior;Discard:2;/
AT_076;pala;warlock;Discard:2;/
AT_076;pala;pala;Discard:2;/
AT_076;pala;mage;Discard:2;/
AT_076;pala;hunter;Discard:2;/
AT_076;pala;priest;Discard:2;/
AT_076;pala;thief;Discard:2;/
AT_076;pala;shaman;Discard:2;/



//discard shred
GVG_096;pala;druid;Discard:2;/
GVG_096;pala;warrior;Discard:2;/
GVG_096;pala;warlock;Discard:2;/
GVG_096;pala;pala;Discard:2;/
GVG_096;pala;mage;Discard:2;/
GVG_096;pala;hunter;Discard:2;/
GVG_096;pala;priest;Discard:2;/
GVG_096;pala;thief;Discard:2;/
GVG_096;pala;shaman;Discard:2;/



//shredder with coin
GVG_096;pala;druid;Hold:1;/GAME_005
GVG_096;pala;warrior;Hold:1;/GAME_005
GVG_096;pala;warlock;Hold:1;/GAME_005
GVG_096;pala;pala;Hold:1;/GAME_005
GVG_096;pala;mage;Hold:1;/GAME_005
GVG_096;pala;priest;Hold:1;/GAME_005
GVG_096;pala;thief;Hold:1;/GAME_005
GVG_096;pala;shaman;Hold:1;/GAME_005



//1x Consecration [Warlock, Paladin, Hunter]
CS2_093;pala;warlock;Hold:1;/
CS2_093;pala;pala;Hold:1;/
CS2_093;pala;hunter;Hold:1;/


default setting

Behavior behave = new BehaviorControl();//change this to new BehaviorRush() for rush mode
//Behavior behave = new BehaviorRush();

public DefaultRoutine()
{
// Global rules. Never keep a 4+ minion, unless it's Bolvar Fordragon (paladin).
_mulliganRules.Add(new Tuple<string, string>("True", "card.Entity.Cost >= 4 "));

// Never keep Tracking.
//_mulliganRules.Add(new Tuple<string, string>("mulliganData.UserClass == TAG_CLASS.HUNTER", "card.Entity.Id == "DS1_184""));

// Example rule for self.
//_mulliganRules.Add(new Tuple<string, string>("mulliganData.UserClass == TAG_CLASS.MAGE", "card.Cost >= 5"));

// Example rule for opponents.
//_mulliganRules.Add(new Tuple<string, string>("mulliganData.OpponentClass == TAG_CLASS.MAGE", "card.Cost >= 3"));

// Example rule for matchups.
//_mulliganRules.Add(new Tuple<string, string>("mulliganData.userClass == TAG_CLASS.HUNTER && mulliganData.OpponentClass == TAG_CLASS.DRUID", "card.Cost >= 2"));

bool concede = false;

// play with these settings###################################
int enfacehp = 20; // hp of enemy when your hero is allowed to attack the enemy face with his weapon
int mxwde = 5000; // numer of boards which are taken to the next deep-lvl
int twotsamount = 1000; // number of boards where the next turn is simulated
bool enemySecondTurnSim = true; // if he simulates the next players-turn, he also simulates the enemys respons

bool playaround = true; //play around some enemys aoe-spells?
//these two probs are >= 0 and <= 100
int playaroundprob = 50; //probability where the enemy plays the aoe-spell, but your minions will not die through it
int playaroundprob2 = 80; // probability where the enemy plays the aoe-spell, and your minions can die!

int amountBoardsInEnemyTurnSim = 20;
int amountBoardsInEnemyTurnSimSecondStepp = 200;
int amountBoardsInEnemySecondTurnSim = 20;

int nextturnsimDeep = 6;
int nextturnsimMaxWidth = 20;
int nexttunsimMaxBoards = 160;
int ImprovedCalculations = 1;

bool secrets = true; // playing arround enemys secrets

int alpha = 50; // weight of the second turn in calculation (0<= alpha <= 100)


CREDIT : masturcheef
 
Its u again!

Thanks for sharing!

Was rank 3 in previous season with ur Mid Pallyl!
 
okey.
how can i switch Tirion, Sylvana and Lay of Hands?
 
How is this deck performing compared to the Secret Paladin one? Has anyone used both? Which one gets to Rank 5+ faster?
 
Hell Yeah sakuraouji & masturcheef !!!

I got to Legend last season playing only MidRange Paladin and Dragon Priest (More Priest honestly) --- BUT! With the bot, and your settings, I could see the potential for this deck reaching Legend!

Might I suggest however, that you swap the Piloted Shredders(x2) for Keeper of Uldaman(x2)? ((Or perhaps the Murloc Knights as this might be a bit faster choice)) -- I have made this change with Keepers, and will be running the bot, and I will report back here with results once I reach 100 games played. - (After which, I will do a run of 100 games with Pillotted Shredders, and another 100 games with changing the Murloc Knights). -- Overall, I play to run 300 test games, with using Hearthstone Deck Tracker so I can study the results carefully based on classes vs'd !

Starting the bot at Rank 17
 
hey guys , where do you write Mulligan in wich document? In defaultroutine? or cardbb in silverfish-data? or create a new document?
 
hey guys , where do you write Mulligan in wich document? In defaultroutine? or cardbb in silverfish-data? or create a new document?
*** HOW MULLIGAN WORK CREDIT NEW FILE _mulligan.txt IN Hearthbuddy 0.3.1081.197\Routines\DefaultRoutine\Silverfish\da ta
create a new document ma friend :): _mulligan.txt
 
Hell Yeah sakuraouji & masturcheef !!!

I got to Legend last season playing only MidRange Paladin and Dragon Priest (More Priest honestly) --- BUT! With the bot, and your settings, I could see the potential for this deck reaching Legend!

Might I suggest however, that you swap the Piloted Shredders(x2) for Keeper of Uldaman(x2)? ((Or perhaps the Murloc Knights as this might be a bit faster choice)) -- I have made this change with Keepers, and will be running the bot, and I will report back here with results once I reach 100 games played. - (After which, I will do a run of 100 games with Pillotted Shredders, and another 100 games with changing the Murloc Knights). -- Overall, I play to run 300 test games, with using Hearthstone Deck Tracker so I can study the results carefully based on classes vs'd !

Starting the bot at Rank 17


thanks for feed back :D
 
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