krystaLL
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- Joined
- Feb 5, 2012
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Hello dear devs and community,
i am currently multibotting with simplefollow and its that time when you need to pay attention to your bots when you notice a few flaws.
i would like to request the following features for these classes:
thank you all for reading, even though i may have trouble with some words cause english is not my native language.
and ofc i know its a lot of points but those are the things i really noticed when multibotting, some of these options could make a huge difference - so thank you for even considering it.
also i am happy to receive suggestions on where i might be wrong or right.
i usually run 76/77speeds on my support classes and my monk so i kind of know what i am talking about, just to avoid eventually "you have no idea you noob stfu thats all dogshit bla bla bla".
the trinity version i was using: 2.13.78 and the latest DB beta.
have a nice evening / week
i am currently multibotting with simplefollow and its that time when you need to pay attention to your bots when you notice a few flaws.
i would like to request the following features for these classes:
Barb:
- Ignore Pain asap regardless of health with the exception that if 1 party member is dead -> hold it until the party member is up again, except the buff runs out on all the other party members. you can do that with d3helper - think you should be able to do that with trinity aswell
- option to toggle war cry spam: when group is moving or 10sec before buff ends | dont spam (only refresh 10sec before buff runs out | always spam (what it does now)
- a more intelligent use of whirlwind with the cold rune and ancient spear: -> i.e. whirlwind inside very close to the monks inner sanc to create density (i know this might be hard to do especially the ancient spear thingy so just dismiss it
)
- explore map tiles and use ancient spear to grab more mobs from these tiles or drag hurt/unfinished mobs/elites with you. (again this might be hard cause of simplefollow and a lot of other stuff i guess?! - so yea this one and the one before are not the most important)
crusader:
- option to STOP condemn (yes its a main source for lag and i stop condemn on huge pulls until the density clears out a bit when playing by hand) maybe make a condition like X Mobs in Y Yards of the Crusader where we can define the X and Y ourselves
- there might be more that i am not thinking about right now but i am more focused on the zader not dying instead of figuring out his mistakes...
monk:
- inner sanc when standing still for more than X sec and Y mobs in Z range of the monk or # Elites nearby / in range of Z Yards of the monk (currently its either, use asap or .. i dont even know cause the other thing where its "not asap" makes the grp die and hurts the grp damage so i didnt even pay attention to that)
- spam mantra until X% of resource remaining -> basicly like a numlock feature cause my monk always has full spirit and then some other pleb of the grp dies which could have been avoided if he had more shields. since good builds dont use cyclone strike spirit is only needed for shields.
- static: force debuffing (now it sometimes(well mostly) doenst debuff with SC when there is like 1 elite mob and a few other normal mobs (even minions), even though it would be like 5x faster if he would just debuff and let the zader and healer procc it)
- static: avoid being outside of inner sanc unless debuffing if elite packs in X range <= Y and in combat with i.e. being hit by affixes - maybe something we can configure ourselves, if not X=35 Y=2.
in general
lastly:
- something that lets us setup certain elite conditions ourselves, like in another popular free bot (i dont wanna name anything but i guess you devs will know it) you can setup the elite weight when calculating density. i.e. Elite weight -4 in a min density setting of 12, you would need a total of 16 mobs including the elite for the bot to stop and kill the density pack.
- ontop of that it would be nice if we still had that option for "force kill elite if below X% life" working together with the density option. or working in general like: ignore elites until below X% life.
- ontop of that, it would be really really really nice if the bot would just IGNORE Minions, yes, the grey (rare) mobs that often come with the yellow ones instead of killing them and wasting a huge amount of time. dont get me wrong, thats one of the main reasons why usually its a waste of time to kill elites with the bot in GR's (that and the added density weighting setting on elites). i still run nemesis crus wiith furnace static in the multibotting setup cause its still the best imo. i know there are options to ignore eliites rares and whatnot, but it just does not work, if i check the first box, it should avoid thoses rares right, wrong: it ignores every elite...
lastly:
- an extra option to ignore all boss affixes, yes you could just ignore every aoe effect but i dont want my static to die to 4 molten explosions at the same time, hell even one of them recks him if hes not in inner sanc, ip not up, and no shield from healmonk which is the case 80% of the time. so yea.
thank you all for reading, even though i may have trouble with some words cause english is not my native language.
and ofc i know its a lot of points but those are the things i really noticed when multibotting, some of these options could make a huge difference - so thank you for even considering it.
also i am happy to receive suggestions on where i might be wrong or right.
i usually run 76/77speeds on my support classes and my monk so i kind of know what i am talking about, just to avoid eventually "you have no idea you noob stfu thats all dogshit bla bla bla".
the trinity version i was using: 2.13.78 and the latest DB beta.
have a nice evening / week
