xzjv
Community Developer
- Joined
- Mar 17, 2014
- Messages
- 1,243
- Reaction score
- 46
Hi Everyone,
Get your puzzle rings ready!
Requires DB Beta 2636.571+
Improvements:
Trinity 2.13.60 - changes since 2.13.59
Trinity 2.13.59 - changes since 2.13.47
QuestTools 3.5.13 - changes since 3.5.10
It is best to do a 'fresh install' for all new plugin versions. That means, make a new folder, download the latest DemonBuddy Beta and extract it to the new folder. Go into the plugins folder that comes with with DB Beta and delete Trinity and other plugins you intend to update. Download new version of your plugins and extract them to the plugins folder. This ensures that there are no old files which could cause conflicts.
Thanks to Jubisman and TarasBulba
Please show your thanks by donating to them.
Big thanks to our Tester Group for volunteering your time to testing, we really appreciate it.
I would list your names but some of your have real names on skype :S
For more information on testing and pre-releases see this thread.
Recommended Plugins/Profiles
For bounties i recommend you check out the Adventurer plugin!
For profiles have a look at the /Profiles/ directory included with your DB beta install, there are some profiles there to get you started, including a new Keywarden profile by Nesox. We'll be including more profiles with the build in the future.
Note about DB Auto-Updater!
There is an issue with DB's auto updater not replacing trinity properly, you will have to DELETE your old plugins\trinity folder and then use the new version attached to this post below.
Get your puzzle rings ready!

Requires DB Beta 2636.571+
Improvements:
Trinity 2.13.60 - changes since 2.13.59
- Cow Level Profile! (Trinity\Profiles\)
- Currently will leave level after completing the cow king event.
- Items:
- Increased delay between dropping items in town
- ItemList: Fixed GameBalanceId of SlipkasLetterOpener
- ItemList: SlipkasLetterOpener, VadimsSurge and HandOfProphet should now be working.
- Should no longer pick up items in town when dropping all or dropping unidentified.
- Combat:
- Set default wait before/after use to 0
- Fixed 'Ignore Rares' option not working very well with 'Kill elites below % Health' slider (jubisman)
- Improved DelayAfterKill setting (jubisman).
- Fixed rare minions being targeted sometimes when ignoring Rares (jubisman)
- Settings:
- Cube settings should now properly load defaults (crafting conversion was supposed to be disabled by default)
- Combat
- Added Ignore magic/blue checkbox (thanks to phelon).
- Improved Dashing Strike and Whirlwind logic (jubisman)
- Monk
- Weighting: monk should no longer target enemies when path is blocked by other, closer enemies (jubisman)
- Lowered targeting range for FoT and WotHF a bit (jubisman)
- Added some Line of sight checks to avoid getting stuck between mobs (jubisman)
- Added a few more movement impaired checks to Epiphany (jubisman)
- Barbarian
- Reworked Overpower logic - should only be cast to keep the buff up if Killing Spree or Crushing Advance are detected (Jubisman)
- Fixed NullException when casting HotA, which was causing bot to not attack (jubisman).
Trinity 2.13.59 - changes since 2.13.47
- Goblin Realm Support:
- Added profile for using puzzle rings to make goblin portal and completing goblin realm. (Trinity\Profiles\)
- Added profile tag to Transmute items (only tested to work on single non-stackable item)
- New ItemList Properties
- A Big thank you to DemonicPeoples and also SilentDeath
- CriticalHitsGrantArcane
- Armor
- ChanceToBlock
- HatredRegen
- LifePercent
- LifePerHit
- LifePerSecond
- ManaRegen
- MovementSpeed
- SpiritRegen
- WrathRegen
- LifePerFury
- LifePerSpirit
- LifePerWrath.
- Town Run:
- Blacksmith and Jeweler plans are now used during Town Run
- Added Auto-Converting materials with Kanai's Cube
- Failing to interact with town vendors for trinity behaviors (cube/gamble) should happen less often.
- Gambling: Should no longer fill the backpack completely and prevent rare upgrades.
- Potential fix for issue where town run repeats endlessly for repair but DB refuses to repair
- Fix for exceptions when taking items from stash.
- Improved bad data checking when cubing rares to legendary.
- Settings:
- All number input boxes can now have numbers edited/entered.
- Reduced settings window size for low resolutions.
- Gambling: setting slider maximum now 1500 shards (during gambling it uses actual max if lower)
- Combat
- Avoidance: Melee characters should now move further away when avoiding things.
- Casting spells should be a bit faster and feel more responsive.
- Added Nightmarish to list of Hard Elites (jubisman).
- Elements ring should now map elements properly (thnx phelon)
- Elites should now always be killed with 'always kill below health' setting.
- Bot should attempt to revive at checkpoint a few times to repair before quitting the game.(thnx phelon)
- Items:
- ItemList: Added Legendary Follower Items to Legendary.cs (xzjv/jubisman)
- ItemList: Added missing Crusader skills (Jubisman)
- ItemList: Fixed skill rule for shields.(xzjv/jubisman)
- ItemList: Added new button to trinity tab to test evaluation of items in backpack.
- ItemList: Fixed MightBelts being listed as Belts (not showing barbarian-only properties).
- Pickup - removed obsolete 'Pickup Trial Keys option' (jubisman)
- Crusader
- Added support for the Bane of the Hammerdin build (except for hexing pants stutter step) (jubisman)
- Monk
- Attempt to fix bot dashing away from progression globes occasionally (jubisman)
- completely reworked Epiphany logic (user has more control over when to cast it now - similar to the way WOTB works for barbs) (jubisman)
- Barbarian
- Fixed an issue which was causing Ignore Pain to be cast while the buff is active (TarasBulba)
- Removed using WW for movement for WotW sets when BK's oath is not detected (Jubisman)
- Rend with Lamentation equipped should now cast it twice in a row. (xzjv/jubisman)
- Fixed using WOTB when below emergency health even when the option was unchecked (jubisman)
- Should now use HotA at nearest enemies if they're blocking your path (jubisman)
- Technical
- Technical: Added minimum avoidance distance for FindSafeZone with non-kiting classes.
- Bot now waits for before spell delay like its supposed to.
- Changed default wait before casting spells to 5ms (was 66).
- Fix for SpellHistory removing the last spell added when at history size limit.
- Excluded progression globes from LoS, RayCast and ZDiff checks.
QuestTools 3.5.13 - changes since 3.5.10
- Added 'maxItems' attribute to GetItemFromStashTag
- Fixed exceptions with CustomCondition ItemCount
- CustomCondition ItemCount now supports counts for non-stackable items.
- Added BackpackCount and StashCount CustomConditions
It is best to do a 'fresh install' for all new plugin versions. That means, make a new folder, download the latest DemonBuddy Beta and extract it to the new folder. Go into the plugins folder that comes with with DB Beta and delete Trinity and other plugins you intend to update. Download new version of your plugins and extract them to the plugins folder. This ensures that there are no old files which could cause conflicts.
Thanks to Jubisman and TarasBulba
Please show your thanks by donating to them.
Big thanks to our Tester Group for volunteering your time to testing, we really appreciate it.
I would list your names but some of your have real names on skype :S
For more information on testing and pre-releases see this thread.
Recommended Plugins/Profiles
For bounties i recommend you check out the Adventurer plugin!
For profiles have a look at the /Profiles/ directory included with your DB beta install, there are some profiles there to get you started, including a new Keywarden profile by Nesox. We'll be including more profiles with the build in the future.
Note about DB Auto-Updater!
There is an issue with DB's auto updater not replacing trinity properly, you will have to DELETE your old plugins\trinity folder and then use the new version attached to this post below.
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