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Bamse

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Joined
Nov 3, 2012
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Hey guys!

My experience:
I see so many threads where ppl ask for the most efficient way to farm GRs as barb, so here I will post my results.

Im botting GR57 all day long without issues, not many deaths, running the popular Barb HotA build at paragon lvl 850+
My exp/h is around 30-40 billion depending on density, but after several hours I count about 35 bn/h.

My setup:
I use all the same items as posted in the build linked below, with some modifications which I'm gonna explain further.
Base build: http://www.diablofans.com/builds/57383-grift-75-hota-barb-group-build

Legendary gems:
  • Bane of the Trapped (72)
  • Taeguk (68)
  • Esoteric Alteration (67)
Normal gems:
  • Head - Red
  • Chest - Red
  • Legs - Red
  • Weapon - Green
Skills:
  • Furious Charge - Merciless Assault
  • Hammer of the Ancients - Smash
  • War Cry - Veteran's Warning
  • Battle Rage - Bloodshed
  • Wrath of the Berserker - Insanity
  • Call of the Ancients - Togeather as One
Passives:
  • Ruthless
  • Rampage
  • Berserker Rage
  • Relentless
  • Nerves of Steel (Hellfire Amulet)
Cube:
  • Weapon - The Furnace
  • Armor - Leoric's Crown
  • Jewelry - Unity
Templar gear:
  • Thunderfury
  • Wyrdward
  • Unity
  • Freeze of Deflection
  • Ess of Johan
For legendary potion I use Bottomless Potion of Regeneration (Restores an additional 99,256 Life over 5 seconds)

Toughness:
It's important to use Esoteric Alteration (gem) and Relentless (passive) to have enough toughness. While running mainly full damage, except for these two modifications, I rarely die. Don't be worried that you will very often stay at veeery low life percentages, below 35% life your toughness is skyrocketing.
Toughness is 30 billion unbuffed, 100 billion while below 50% health and 200 billion below 35% health while both gem and passive is active.
For self healing you rely on Life per Fury Spent, which you can only get from belt, passive or weapon. I only use LPFS from my ancient belt which puts me at 1,180 LPFS. Keep in mind Relentless (passive) doubles your LPFS while active. I also have 5,580 LPK, 8,044 LPH and 17,165 LPS.

My gear in general is really good, all ancients and close to max rolled Focus, Restraint and Hellfire Amulet.

Unbuffed stats:
Strength: 11,101
Life: 705,447
Damage: 1,827,963
Toughness: 29,608,736
Recovery: 1,470,035

Trinity settings:
Mostly default, but some important settings you need to change.
- Set "Minimum Trash Mob Pack Size" to 4
- Untick "Ignore monsters while reflect damage buff is active"
- Untick all avoidance settings, except "Attack Mobs in AoE"
- Turn on "Fury Dump Always" under barbarian settings to spam battle rage for LPFS heals.
- Untick "Use Furious Charge OOC" under barbarian settings, this prevents the bot from waiting for Furious Charge cooldown.
- Wrath of the Berserker settings: Use when not on cooldown
- Under Items->Pickup->Ignore item situations: Turn on everything except "ignore two handed weapons" and "ignore legendary in AoE" (this shouldnt really matter for GRs anyway, but nice for speed rifts)
- Turn on "Give higher priority to shrines" (I think this is on by default)

Very important! You need to edit BarbarianCombat.cs to only charge current target.
EDIT: As of Trinity version 2.13.32 shipped with latest beta, there is no longer any need to change this file :)

Trinity version: 2.13.32
Adventurer version: 1.1.0.107

Thanks to all the demonbuddy and plugin devs!
I hope this can be useful to others, feel free to ask if I missed something :)
 
Last edited:
Thx mate !
I will try this on a new barb (lagging too much with my WD when playing manually xD )
 
Thanks for the detailed post!
Will definitely try this setup tonight
 
Last edited:
Going to test this out at GR55. Not having high hopes for it despite having only slightly worse gear than you :P
 
mines going real well but it keeps trying to cast furious charge while its on cooldown which is causing some pauses and standing still. thanks heaps for the content mate :)
 
mines going real well but it keeps trying to cast furious charge while its on cooldown which is causing some pauses and standing still. thanks heaps for the content mate :)

I am having the same issue too. is there anyway to prevent that from pausing while furious charge is on cooldown?
 
Hey guys!

My experience:
I see so many threads where ppl ask for the most efficient way to farm GRs as barb, so here I will post my results.

Im botting GR57 all day long without issues, not many deaths, running the popular Barb HotA build at paragon lvl 850+
My exp/h is around 30-40 billion depending on density, but after several hours I count about 35 bn/h.

My setup:
I use all the same items as posted in the build linked below, with some modifications which I'm gonna explain further.
Base build: http://www.diablofans.com/builds/57383-grift-75-hota-barb-group-build

Legendary gems:
  • Bane of the Trapped (72)
  • Taeguk (68)
  • Esoteric Alteration (67)
Normal gems:
  • Head - Red
  • Chest - Red
  • Legs - Red
  • Weapon - Green
Skills:
  • Furious Charge - Merciless Assault
  • Hammer of the Ancients - Smash
  • War Cry - Veteran's Warning
  • Battle Rage - Bloodshed
  • Wrath of the Berserker - Insanity
  • Call of the Ancients - Togeather as One


    Very important! You need to edit BarbarianCombat.cs to only charge current target.
    You find the file here: "Demonbuddy\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs"

    Change line 631-640 in BarbarianCombat.cs from this:
    Code:
            public static TrinityPower PowerFuriousCharge
            {
                get
                {
                    var bestTarget = TargetUtil.GetBestPierceTarget(MaxFuriousChargeDistance);
    
                    if (bestTarget != null)
                        return new TrinityPower(SNOPower.Barbarian_FuriousCharge, V.F("Barbarian.FuriousCharge.UseRange"), bestTarget.Position);
                    return new TrinityPower(SNOPower.Barbarian_FuriousCharge, V.F("Barbarian.FuriousCharge.UseRange"), CurrentTarget.Position);
                }
    To this:
    Code:
            public static TrinityPower PowerFuriousCharge
            {
                get
                {
    //                var bestTarget = TargetUtil.GetBestPierceTarget(MaxFuriousChargeDistance);
    
    //                if (bestTarget != null)
    //                    return new TrinityPower(SNOPower.Barbarian_FuriousCharge, V.F("Barbarian.FuriousCharge.UseRange"), bestTarget.Position);
                    return new TrinityPower(SNOPower.Barbarian_FuriousCharge, V.F("Barbarian.FuriousCharge.UseRange"), CurrentTarget.Position);
                }

    Trinity version: 2.13.19
    Adventurer version: 1.1.0.107

    Thanks to all the demonbuddy and plugin devs!
    I hope this can be useful to others, feel free to ask if I missed something :)


  • Thank you for detail info.
    One thing i noticed is that babarian combat.cs Furious charge code is exactly same with first one and second one.
    Look at closely.
    Am I missing something?
 
Thank you for detail info.
One thing i noticed is that babarian combat.cs Furious charge code is exactly same with first one and second one.
Look at closely.
Am I missing something?

Very important! You need to edit BarbarianCombat.cs to only charge current target.
You find the file here: "Demonbuddy\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs"

Change line 631-640 in BarbarianCombat.cs from this:
Code:
        public static TrinityPower PowerFuriousCharge
        {
            get
            {
                var bestTarget = TargetUtil.GetBestPierceTarget(MaxFuriousChargeDistance);

                if (bestTarget != null)
                    return new TrinityPower(SNOPower.Barbarian_FuriousCharge, V.F("Barbarian.FuriousCharge.UseRange"), bestTarget.Position);
                return new TrinityPower(SNOPower.Barbarian_FuriousCharge, V.F("Barbarian.FuriousCharge.UseRange"), CurrentTarget.Position);
            }
To this:
Code:
        public static TrinityPower PowerFuriousCharge
        {
            get
            {
[COLOR="#FF0000"]//[/COLOR]                var bestTarget = TargetUtil.GetBestPierceTarget(MaxFuriousChargeDistance);

[COLOR="#FF0000"]//[/COLOR]                if (bestTarget != null)
[COLOR="#FF0000"]//[/COLOR]                    return new TrinityPower(SNOPower.Barbarian_FuriousCharge, V.F("Barbarian.FuriousCharge.UseRange"), bestTarget.Position);
                return new TrinityPower(SNOPower.Barbarian_FuriousCharge, V.F("Barbarian.FuriousCharge.UseRange"), CurrentTarget.Position);
            }

Not exactly the same, I marked the changes in red. Basically just commented out 3 lines.
I attached the edited file for you aswell, keep in mind each time Trinity updates you have to edit this again.

View attachment BarbarianCombat.cs
 
How fast are you clearing the 57's?

I am running in full ancient set, wep, regular nicely rolled rings/amu and am having trouble clearing 52 in the right amount of time.

However I do notice I get this message: "[Trinity] Clicking UI element Conversation Button (565536576)" everytime I kill a blue/yellow pack. Anyone else having the same problem?

Everytime that message comes up the bot stands still for 5-10 seconds before maybe picking up 2 of the 3 rift globes... I haven't experienced that delay in picking up the orbs/hlobes before... That is definently causing me some timeloss, especially because of the fact it doesn't pick up all the rift orbs each time.
 
Last edited:
How fast are you clearing the 57's?

I am running in full ancient set, wep, regular nicely rolled rings/amu and am having trouble clearing 52 in the right amount of time.

However I do notice I get this message: "[Trinity] Clicking UI element Conversation Button (565536576)" everytime I kill a blue/yellow pack. Anyone else having the same problem?

Everytime that message comes up the bot stands still for 5-10 seconds before maybe picking up 2 of the 3 rift globes... I haven't experienced that delay in picking up the orbs/hlobes before... That is definently causing me some timeloss, especially because of the fact it doesn't pick up all the rift orbs each time.

I have not seen or heared of this message before, so I cant help with that. Anyway, I would try a fresh install and make sure you use latest version of DB beta, Trinity and Adventurer.

My clear times varies from 6 - 12 minutes. On very good density I have seen 6 minute clears, but this is rare. Average is 10-12 minutes. I have also tried running GR58, but I find it more xp efficient to run GR57. Also while running GR58 I sometimes missed the timer if I had a really bad rift, that does not happen in GR57.
 
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