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Job's Legendary Rule set

been a while since i wast last here..

can anyone share Strict Rules for Regular and while keeping all ancient? the one i got is for 2.1. lol
 
I downloaded the 2.2 rules, added [TRASH] to the end of the lines of items I want to salvage, and loaded the rules into demonbuddy. But it isn't working, it stashes all legendaries. Is this broken in 2.3?
 
Nope, they work fine. You've got something configured wrong in trinity. Probably havn't set it to File Based Scrip Rules under the items tab. You'll also want to reload the rules every time you make changes to the file.
 
Thanks, I'll figure it out when I get home. Is the 2.2 item list the latest list available?
 
Thanks, I'll figure it out when I get home. Is the 2.2 item list the latest list available?

Yeah I never bothered to make a 2.3 one since the newer trinity doesn't support item rules (they've since put that on hold and updated the old trinity so it works again).

I've just taken the blank one from season 3 and started adding trash rules as I go along seeing as the cube makes some of the trash legs worth picking up at least one to extract the power.
 
Nope, they work fine. You've got something configured wrong in trinity. Probably havn't set it to File Based Scrip Rules under the items tab. You'll also want to reload the rules every time you make changes to the file.
I got it working by copying your s3 barb config and modifying that one. Not sure why I couldn't get the fresh template to work. Anyways nice work, thanks.
 
I got it working by copying your s3 barb config and modifying that one. Not sure why I couldn't get the fresh template to work. Anyways nice work, thanks.

Nice. So far I can't get these two to read properly.

[QUALITY] == "Legendary" && [NAME] == "Eun-Jang-Do"
[QUALITY] == "Legendary" && [NAME] == "Lion's Claw"
 
Nice. So far I can't get these two to read properly.
[QUALITY] == "Legendary" && [NAME] == "Eun-Jang-Do"
[QUALITY] == "Legendary" && [NAME] == "Lion's Claw"

hi, Job, many thanks for your excellent rules, I am using simplified Chinese Diablo client, I believed that I am using the correct settings, but here is my problem:
I put
[QUALITY] == "Legendary" && [NAME] == "The Compass Rose" -> [KEEP]
on the first line of legendary.dis whose last line is
[QUALITY] == "Legendary" -> [TRASH]
, Buddy always try to salvage it, I tried several times and I use translated Chinese name of the item "罗盘玫瑰" to test, like
[QUALITY] == "Legendary" && [NAME] == "罗盘玫瑰" -> [KEEP]
,still not working.
but
[QUALITY] == "Legendary" && [TYPE] == "Amulet" # ([@GOODAMMY] >= 2 && [CRIT%] >= 7) || ([@GOODAMMY] >= 2 && [CRITDMG%] >= 70)
is fine.
I suppose that buddy does not recognize simplified Chinese item names.
One year ago, I played traditional Chinese D3 client when your rules worked well, I guess the reason is that traditional Chinese client was able to change language to English in game whereas simplified Chinese client can't.
its buddy main frame log, the "IR2 " is always added to translated name of items like:
[Trinity] IR2 围攻大愿 [x1_combatStaff_norm_base_flippy_02-108807] [Daibo] = (TRASH)
Can you help this out?
 
hi, Job, many thanks for your excellent rules, I am using simplified Chinese Diablo client, I believed that I am using the correct settings, but here is my problem:
I put
[QUALITY] == "Legendary" && [NAME] == "The Compass Rose" -> [KEEP]
on the first line of legendary.dis whose last line is
[QUALITY] == "Legendary" -> [TRASH]
, Buddy always try to salvage it, I tried several times and I use translated Chinese name of the item "罗盘玫瑰" to test, like
[QUALITY] == "Legendary" && [NAME] == "罗盘玫瑰" -> [KEEP]
,still not working.
but
[QUALITY] == "Legendary" && [TYPE] == "Amulet" # ([@GOODAMMY] >= 2 && [CRIT%] >= 7) || ([@GOODAMMY] >= 2 && [CRITDMG%] >= 70)
is fine.
I suppose that buddy does not recognize simplified Chinese item names.
One year ago, I played traditional Chinese D3 client when your rules worked well, I guess the reason is that traditional Chinese client was able to change language to English in game whereas simplified Chinese client can't.
its buddy main frame log, the "IR2 " is always added to translated name of items like:
[Trinity] IR2 围攻大愿 [x1_combatStaff_norm_base_flippy_02-108807] [Daibo] = (TRASH)
Can you help this out?

It does look like it's due to the NAME == "chinese chars" not being recognized. You could try using item id's. I'm actually trying to find out how to find the item id's now, as a few items like Eun-Jang-Do and others with a different type of " ' " in them don't read properly.
 
It does look like it's due to the NAME == "chinese chars" not being recognized. You could try using item id's. I'm actually trying to find out how to find the item id's now, as a few items like Eun-Jang-Do and others with a different type of " ' " in them don't read properly.


so where do I get these items' id?
I search several database still not find proper one.
Thanks in advance.
 
so where do I get these items' id?
I search several database still not find proper one.
Thanks in advance.

That's currently my problem. I don't know where to get them. I used to find them in the address bar on d3head or some such site but they seem to have removed the d3 portion of their site all together.
 
[QUALITY] == "Legendary" && [NAME] == "Shenlong's Fist of Legend" # [ANCIENT] == 0 -> [TRASH]

Despite this rule my bot just salvaged a nice ancient version of this weap (i needed it for the generator build...) Not sure why it decided the weapon was a non ancient version.


Looking into this further it seems the bot is now trashing everything I don't have marked as [KEEP] as if there is a global trash rule (there isn't as far as I can see). I set it to debug and I'm seeing this.

Code:
[Trinity] IR2 Odyn Son [Mace_norm_unique_08-275] [Mace] = (TRASH)
[Trinity] Translation: Missing: -1895240227;Odyn Son (ID is missing report)
[Trinity] Translation: Missing: -233132079;Lion’s Claw (ID is missing report)
[Trinity] IR2 Lion’s Claw [p1_fistWeapon_norm_unique_01-314] [FistWeapon] = (TRASH)
[Trinity] Translation: Missing: -233132079;Lion’s Claw (ID is missing report)
[Trinity] Translation: Missing: -233132078;Vengeful Wind (ID is missing report)
[Trinity] IR2 Vengeful Wind [p1_fistWeapon_norm_unique_02-326] [FistWeapon] = (TRASH)
[Trinity] Translation: Missing: -233132078;Vengeful Wind (ID is missing report)
[Trinity] Translation: Wrong(-1864479819): -1097701239;Won Khim Lau
[Trinity] IR2 Won Khim Lau [fistWeapon_norm_unique_04-386] [FistWeapon] = (TRASH)
[Trinity] Translation: Wrong(-1864479819): -1097701239;Won Khim Lau

This did happen to start after I updated DB earlier today to 426. Going to have to set [KEEP] Rules now it seems like....


Edit: I tinkered around and looked through the rules and everything looked fine. I installed notepad++ and the filter someone had made on here to double check. I put a blank line at the bottom of the file after
Code:
 [QUALITY] == "Legendary" && [NAME] == "Relic of Akarat" -> [TRASH]
which seemed to make them work again. Makes no sense to me... could have been something else but either way issue solved. Just goes to show always look at your stash/salvage file every now and then to be safe.
 
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Found out if you use debugging trinity will spit up the ID of the items when you go to do a townrun. I'll post em as I get em!

Code:
//In-Geom
[QUALITY] == "Legendary" && [ITEMID] == "1351477401"
//Lion's Claw
[QUALITY] == "Legendary" && [ITEMID] == "-233132079" # [ANCIENT] == 0 -> [TRASH]
 
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