Hitsuomy
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- Feb 2, 2013
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[Fix] Magic Weapon and Ice Armor for Archon + Chantodo 20
Well, this will make your Wizz always re-buff Magic Weapon and Ice Armor before using Archon again, when enters a Great Rift, and when revives, I implemented the Chantodo Stack Count in another version, if you have the gear to survive without needing to go to Archon as fast as possible, use the Chantodo Version, if not, use the version without it, for now my Wizz is doing speed GR 40-42 for exp Farm (about 5.8B hour).
PS. DON'T USE ITEM RANKING FOR WIZZ, SOME ITENS ARE BREAKING THE TABLE (LIKE CHANTODO ANCIENT)
Here is how add the Chantodo Stack Count:
https://www.thebuddyforum.com/demon...nfo-getting-chantodo-vyr-archon-tutorial.html
My WizardCombat WITHOUT Chantodo Stack Count (My gear is not optimized, sometimes I need to use Archon to survive)
The location of your is : db\Plugins\Trinity\Combat\Abilities\WizardCombat.cs
View attachment WizardCombat.cs
My WizardCombat WITH Chantodo Stack Count:
The location of your is : db\Plugins\Trinity\Combat\Abilities\WizardCombat.cs
View attachment WizardCombat.cs
Best configuration on Trinity above, it's better for disable the Desintegration, hitting and spamming blast you will be able to gather more Archon Stacks (I usually have always 80-120 for Archon use), and the Range for Archon needs to be at least 41, cause Trinity uses some spells in 40 range, so, you should be able to cast Archon even if it's casting at 40 distance blocks.
Now, the codes:
Magic Weapon before:
Magic Weapon re-buff:
Ice Armor Before:
Ice Armor re-buff:
Here is my Build:
Based on: http://www.diablofans.com/builds/57538-quin69-gr66-vyrs-archon-wizard
Using now rune "Improved Archon" instead of "Pure Power"
Cube:
Well, this will make your Wizz always re-buff Magic Weapon and Ice Armor before using Archon again, when enters a Great Rift, and when revives, I implemented the Chantodo Stack Count in another version, if you have the gear to survive without needing to go to Archon as fast as possible, use the Chantodo Version, if not, use the version without it, for now my Wizz is doing speed GR 40-42 for exp Farm (about 5.8B hour).
PS. DON'T USE ITEM RANKING FOR WIZZ, SOME ITENS ARE BREAKING THE TABLE (LIKE CHANTODO ANCIENT)
Here is how add the Chantodo Stack Count:
https://www.thebuddyforum.com/demon...nfo-getting-chantodo-vyr-archon-tutorial.html
My WizardCombat WITHOUT Chantodo Stack Count (My gear is not optimized, sometimes I need to use Archon to survive)
The location of your is : db\Plugins\Trinity\Combat\Abilities\WizardCombat.cs
View attachment WizardCombat.cs
My WizardCombat WITH Chantodo Stack Count:
The location of your is : db\Plugins\Trinity\Combat\Abilities\WizardCombat.cs
View attachment WizardCombat.cs
Best configuration on Trinity above, it's better for disable the Desintegration, hitting and spamming blast you will be able to gather more Archon Stacks (I usually have always 80-120 for Archon use), and the Range for Archon needs to be at least 41, cause Trinity uses some spells in 40 range, so, you should be able to cast Archon even if it's casting at 40 distance blocks.

Now, the codes:
Magic Weapon before:
Code:
// Magic Weapon (10 minutes)
if (!Player.IsIncapacitated && Player.PrimaryResource >= 25 && CanCast(SNOPower.Wizard_MagicWeapon) && !GetHasBuff(SNOPower.Wizard_MagicWeapon))
{
return new TrinityPower(SNOPower.Wizard_MagicWeapon);
}
Magic Weapon re-buff:
Code:
// Magic Weapon (10 minutes)
if (!Player.IsIncapacitated && Player.PrimaryResource >= 25)
{
if (Hotbar.Contains(SNOPower.Wizard_MagicWeapon))
{
if ((!GetHasBuff(SNOPower.Wizard_MagicWeapon) && CanCast(SNOPower.Wizard_MagicWeapon)) || (Hotbar.Contains(SNOPower.Wizard_Archon) && (!GetHasBuff(SNOPower.Wizard_MagicWeapon) || SNOPowerUseTimer(SNOPower.Wizard_MagicWeapon))))
{
return new TrinityPower(SNOPower.Wizard_MagicWeapon);
}
}
}
Ice Armor Before:
Code:
// Ice Armor
else if (Hotbar.Contains(SNOPower.Wizard_IceArmor))
{
if (!GetHasBuff(SNOPower.Wizard_IceArmor) && CanCast(SNOPower.Wizard_IceArmor))
{
return new TrinityPower(SNOPower.Wizard_IceArmor);
}
}
Ice Armor re-buff:
Code:
// Ice Armor
else if (Hotbar.Contains(SNOPower.Wizard_IceArmor))
{
if ((!GetHasBuff(SNOPower.Wizard_IceArmor) && CanCast(SNOPower.Wizard_IceArmor)) || (Hotbar.Contains(SNOPower.Wizard_IceArmor) && (!GetHasBuff(SNOPower.Wizard_IceArmor) || SNOPowerUseTimer(SNOPower.Wizard_IceArmor))))
{
return new TrinityPower(SNOPower.Wizard_IceArmor);
}
}
Here is my Build:
Based on: http://www.diablofans.com/builds/57538-quin69-gr66-vyrs-archon-wizard
Using now rune "Improved Archon" instead of "Pure Power"

Cube:

Last edited: