/// QuestId: Id of the quest.
/// MobId: Id of the object to interact with.
/// NumOfTimes: Number of times to interact with object.
/// [Optional]CollectionDistance: The distance it will use to collect objects. DefaultValue:100 yards
/// ObjectType: the type of object to interact with, expected value: Npc/Gameobject
/// X,Y,Z: The general location where theese objects can be found
Estfis said:What am I doing wrong?
Could you please give me an example?
Unable to compile CustomBehavior for tag: <CustomBehavior File="BasicInteractWith" QuestId="26723" ObjectId="204816" NumberOfTImes="1" Location="-10320.27 377.0787 65.30691" MoveTo="1" />
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/// QuestId: Id of the quest.
/// MobId: Id of the object to interact with.
/// NumOfTimes: Number of times to interact with object.
/// [Optional]CollectionDistance: The distance it will use to collect objects. DefaultValue:100 yards
/// ObjectType: the type of object to interact with, expected value: Npc/Gameobject
/// X,Y,Z: The general location where theese objects can be found
<HBProfile>
<QuestOrder>
<If Condition="HasQuest(26736)" >
<Runto QuestId="26736" X="-11563.93" Y="-564.3926" Z="33.68271"/>
<CustomBehavior File="BasicInteractWith" QuestId="26736" ObjectType="Gameobject" ObjectId="204828" MoveTo="2" />
</If>
</QuestOrder>
</HBProfile>
Unable to compile CustomBehavior for tag: <CustomBehavior File="BasicInteractWith" QuestId="26736" ObjectType="Gameobject" ObjectId="204828" MoveTo="2" />
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Still having Problems with Interact with.
Code:<HBProfile> <QuestOrder> <If Condition="HasQuest(26736)" > <Runto QuestId="26736" X="-11563.93" Y="-564.3926" Z="33.68271"/> <CustomBehavior File="BasicInteractWith" QuestId="26736" ObjectType="Gameobject" ObjectId="204828" MoveTo="2" /> </If> </QuestOrder> </HBProfile>