[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 408416
this keeps poping up, no idea what it is though
Taras,
Out of curiosity, does the beta profile have any known issues with performing bounties currently? I noticed that the R-Rift is supposedly non-friendly. I know that yours is, but noticed there are 2 less xml files than previously.
-Blista
[QuestTools][<GetItemFromStashRoutine>d__16] Opening Stash
[QuestTools][QuestTools] System.ArgumentException: An item with the same key has already been added.
at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
at Zeta.Game.Internals.FastAttribGroupsEntry.****************()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.FastAttribGroupsEntry.get_AttributeMapA()
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.DiaPlayer.get_IsInConversation()
at QuestTools.QuestTools.AdvanceConversation() in z:\Demonbuddy.v1.1.2374.414_T.2.10.0 - Rift\Plugins\QuestTools\QuestTools.cs:line 127
at QuestTools.QuestTools.Pulse() in z:\Demonbuddy1.1.2374.414_T.2.10.0 - Rift\Plugins\QuestTools\QuestTools.cs:line 81
Taras
Any chance I can get my hands on the full rift profile again please?
[B]QuestTools-3.4.21[/B]
16:41:26.710 INFO Logger [QuestTools][ExploreDungeonTag] Rift exit marker 1938876094 within range!
official QuestTools-3.4.21 seems more easy to find the door to the next map compare to QuestTools-3.4.21.5(Rifter Edition).
Code:[B]QuestTools-3.4.21[/B] 16:41:26.710 INFO Logger [QuestTools][ExploreDungeonTag] Rift exit marker 1938876094 within range!
Hi Taras, is it possible to put a small condition to the full explore rift so that they tp to town and start a new one after an amount of time? The exploration at the moment is pretty bad to guarantee 100% smooth run.
Also, could you fix the bots so that they can accept revive from a teammate? They were never able to do that. That's always been a bug. Thanks.
thanks kindly Tara
Currently using DB beta and got this:
Failed to load profile: The ';' character, hexadecimal value 0x3B, cannot be included in a name. Line 6, position 376.
System.Xml.XmlException: The ';' character, hexadecimal value 0x3B, cannot be included in a name. Line 6, position 376.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
at System.Xml.XmlTextReaderImpl.Throw(Int32 pos, String res, String[] args)
at System.Xml.XmlTextReaderImpl.ParseElement()
at System.Xml.XmlTextReaderImpl.ParseElementContent()
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r, LoadOptions o)
at System.Xml.Linq.XElement.ReadElementFrom(XmlReader r, LoadOptions o)
at System.Xml.Linq.XElement.Load(XmlReader reader, LoadOptions options)
at System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)