the code:
Code:
using system;
using system.drawing;
using system.windows.forms;
using system.threading;
using system.collections.generic;
using system.linq;
using archebuddy.bot.classes;
namespace defaultnamespace
{
public class defaultclass : Core
{
public static string getpluginauthor()
{
return "plugin author";
}
public static string getpluginversion()
{
return "1.0.0.0";
}
public static string getplugindescription()
{
return "my plugin description";
}
//call on plugin start
public void pluginrun()
{
skipprologue();
}
//call on plugin stop
public void pluginstop()
{
}
}
}
unzip the attachment
add the folder to your plugin folder.
Compile the prolog.cs with plugin editor
run the plugin
relog your char to get the user interface