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Rift Guardian Avoidance

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Jan 31, 2011
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Hey everyone, I've searched the forums and couldn't find anything on Rift Guardian avoidance.

On easy bosses like Rime and Man Carver, my monk will run away from their floor AoE DOTs. Is there anyway to disable these specifically? Or only activate them under 50% life? I don't see these skills under the datadictionary.cs either.
 
https://www.assembla.com/code/fujiyama-unifiedtrinity-fork/git/nodes/master/Trinity

Try that instead of the original Trinity release. It's been optimised by Fujiyama (thank the gods) for DS monks in rifts. Most Boss avoidance is turned off and the Dash combat is better.

Note: Don't use this for anything other than rifting, some profiles have issues with Trinity Fork versions.


Heard great things about that modded version but can never get it to work. Always just reloads a stock version of trinity : /
 
Also tried loading this version of Trinity, to bad it keeps crashing DB when i've got this trinity in my plugins folder.
 
Also tried loading this version of Trinity, to bad it keeps crashing DB when i've got this trinity in my plugins folder.

Use a fresh DB Folder, install EzUpdater for your plugins (untick trinity update) and it should work fine. Pm me if you've got issues. My monks clearing GR50 with the bot now ftw.
 
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