What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Trinity 2.8.4 & QuestTools 3.4.16

Status
Not open for further replies.
Anyone know why the bot leaves the game instead of upgrading riftstone? I have it set on upgrading gemstone priority and all my gems are level 26 rank or higher, so I was hoping it would upgrade keystones until it got to GRIFT 30+, then upgrade my gems. I think that's how it was working before.

I can't be sure when this started happening, I'm thinking last night. I tried to reinstall new clean QuestTools 3.4.16 and clear my compiled assemblies, but it still leaves the GRIFT without upgrading keystone.

DB shows:
Completing Greater Rift (2)
[QuestTools][<UpgradeGemsTask>d__2f] No valid gems found to upgrade! Leaving game...
Using town portal, reason: Unable to upgrade gem - leaving game

Any help would be greatly appreciated. Thanks!

Wow everything is breaking on me! I have no idea why lol...

Clean install with fresh downloads and my QuestTools is still broken.
Now it won't even listen to the max Grift level (I set maximum of level 25 GRIFT stone, and it will use a 31 and 39 GRIFT stone). Just started acting up in the past couple days. Have no idea how to fix :(

Code:
  </RiftKeyPriority>
  <UseHighestKeystone>true</UseHighestKeystone>
  <EnableLimitRiftLevel>true</EnableLimitRiftLevel>
  <LimitRiftLevel>25</LimitRiftLevel>
  <UpgradeKeyStones>false</UpgradeKeyStones>
 
Last edited:
How can I get old trinitylogs back to show stats like

===== Misc Statistics =====
Total tracking time:
Total deaths:
Total games (approx):
Total games joined:
Total XP gained:
Total Gold gained:

===== Item DROP Statistics =====
Items
 
Yeah I'm going to look at it. It's hard to make it do exactly what I want because if there's some delay it will think the target/boss whatever is where it isn't. See if I can find the time to put some sliders in Trinity settings for you to play with.

In Fuji version for monk bot dont use Sanctuary on elites and trash mobs in the older version uses only for the elite,What to do to use sanctuary on the elites and trash mobs together
which file to change, and how , I ask again, Fuji did not answer, maybe someone else knows how to do it
the rest works very well
thanks
 
How can I get old trinitylogs back to show stats like

===== Misc Statistics =====
Total tracking time:
Total deaths:
Total games (approx):
Total games joined:
Total XP gained:
Total Gold gained:

===== Item DROP Statistics =====
Items

Root of your bot folder/TrinityLogs/BattleTag/RunStats
 
Yeah I'm going to look at it. It's hard to make it do exactly what I want because if there's some delay it will think the target/boss whatever is where it isn't. See if I can find the time to put some sliders in Trinity settings for you to play with.
Your trinity build doesnt use Epiphanty on boss. So the extra damage isnt there. Otherwise it work good for me. Cheers!
View attachment 9572 2015-04-30 21.19.txt
 
Last edited:
Been way to busy, but found the time do make an update today. Hopefully I can find some more time this weekend.


https://www.assembla.com/code/fujiyama-unifiedtrinity-fork/git/nodes/master/Trinity

A lot of things including:

  • Should attack closest with fists of thunder when out of spirit and < 2 charges.
  • Should dash a little longer past target. (Not sure how effective, but on some RG's he seemed to miss a lot of dashes before when standing to close.)
  • Disabled some avoidance to keep from dashing away from RG.
  • Epiphany and Inner Sanctuary should now actually be cast often. (Some weird logic/typo here, I need to sleep more :cool: )
 
Been way to busy, but found the time do make an update today. Hopefully I can find some more time this weekend.


https://www.assembla.com/code/fujiyama-unifiedtrinity-fork/git/nodes/master/Trinity

A lot of things including:

  • Should attack closest with fists of thunder when out of spirit and < 2 charges.
  • Should dash a little longer past target. (Not sure how effective, but on some RG's he seemed to miss a lot of dashes before when standing to close.)
  • Disabled some avoidance to keep from dashing away from RG.
  • Epiphany and Inner Sanctuary should now actually be cast often. (Some weird logic/typo here, I need to sleep more :cool: )
One more thing, what build are u running with? I mean it most be best suited for that build u have. Will try the new build out! Thx!
 
Been way to busy, but found the time do make an update today. Hopefully I can find some more time this weekend.


https://www.assembla.com/code/fujiyama-unifiedtrinity-fork/git/nodes/master/Trinity

A lot of things including:

  • Should attack closest with fists of thunder when out of spirit and < 2 charges.
  • Should dash a little longer past target. (Not sure how effective, but on some RG's he seemed to miss a lot of dashes before when standing to close.)
  • Disabled some avoidance to keep from dashing away from RG.
  • Epiphany and Inner Sanctuary should now actually be cast often. (Some weird logic/typo here, I need to sleep more :cool: )

Loaded latest changes -- shortly after i got this error, bot seems to be running along fine otherwise though.. Just thought you might find it usefull.

Code:
[Trinity] Error in HandleTarget: System.NullReferenceException: Object reference not set to an instance of an object.
   at Trinity.Combat.Abilities.MonkCombat.GetPrimaryPower() in e:\Games\tool\DB Reaper of Souls\FujiDB\Plugins\Trinity\Combat\Abilities\MonkCombat.cs:line 418
   at Trinity.Combat.Abilities.MonkCombat.GetPower() in e:\Games\tool\DB Reaper of Souls\FujiDB\Plugins\Trinity\Combat\Abilities\MonkCombat.cs:line 397
   at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in e:\Games\tool\DB Reaper of Souls\FujiDB\Plugins\Trinity\Combat\AbilitySelector.cs:line 94
   at Trinity.Trinity.AssignPower() in e:\Games\tool\DB Reaper of Souls\FujiDB\Plugins\Trinity\Combat\HandleTarget.cs:line 776
   at Trinity.Trinity.HandleTarget() in e:\Games\tool\DB Reaper of Souls\FujiDB\Plugins\Trinity\Combat\HandleTarget.cs:line 168

DB 518
Your trinity :)
Latest QT
Latest Armory

If needed i'll gladly post you a log.
 
Last edited:
Seems to be a issue lately with either questtools or your rift profile.. I have both updated to the most recent update as well as the most recent beta version. When i setup questtools for rifts and then use the rift profile I get spammed a error message that wont stop.
 

Attachments

Wow everything is breaking on me! I have no idea why lol...

Clean install with fresh downloads and my QuestTools is still broken.
Now it won't even listen to the max Grift level (I set maximum of level 25 GRIFT stone, and it will use a 31 and 39 GRIFT stone). Just started acting up in the past couple days. Have no idea how to fix :(

Code:
  </RiftKeyPriority>
  <UseHighestKeystone>true</UseHighestKeystone>
  <EnableLimitRiftLevel>true</EnableLimitRiftLevel>
  <LimitRiftLevel>25</LimitRiftLevel>
  <UpgradeKeyStones>false</UpgradeKeyStones>

Noone else has this issue? :(
 
Nope, Works for me. What version do you have? I run 3.4.16.
And have you checked the box next it?

Yep DB .518
QT 3.4.16
Trinity 2.8.4

It was working fine before, correctly upgrading gems and stopping at the correct GRIFT stone, so I thought I corrupted my original install.
But even with a brand new fresh download/install it still seems to ignore GR stone level maximum, and won't upgrade stones if gem upgrade % is too low (just leaves the game).
I've never had an issue that a brand new install couldn't fix, which is why I'm a little lost here...
 
Yep DB .518
QT 3.4.16
Trinity 2.8.4

It was working fine before, correctly upgrading gems and stopping at the correct GRIFT stone, so I thought I corrupted my original install.
But even with a brand new fresh download/install it still seems to ignore GR stone level maximum, and won't upgrade stones if gem upgrade % is too low (just leaves the game).
I've never had an issue that a brand new install couldn't fix, which is why I'm a little lost here...

I think i use db #404
 
hi,rrrix, QUESTTOOL cause the stash buyer button be clicked when i was town run every time. BTW its cn sever
the code like this
[QuestTools][<GetItemFromStashRoutine>d__16] Unable to find item in stash with ActorSNO 408416
 
Status
Not open for further replies.
Back
Top